Player Matchup

Artemis
Artemis
Bronze II
 
Artemis
Bronze II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Silver II
 
Hun Batz
Silver II
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Silver II
IDespectivez
Olorun
Silver II
Level 143
God Stats
4W - 1L
1,743 SR
Queue Stats
43W - 48L
1,087 MMR
Solo
Nu Wa
Nu Wa
Silver V
WyteDevilJeebus
Nu Wa
Silver V
Level 146
God Stats
0W - 3L
1,500 SR
Queue Stats
31W - 60L
1,085 MMR
Solo
Fafnir
Fafnir
Silver IV
comepoop007
Fafnir
Silver IV
Level 110
God Stats
1W - 3L
1,719 SR
Queue Stats
117W - 128L
864 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 126
1,592 SR
1,207 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 106
1,573 SR
979 MMR
Kumbhakarna
Kumbhakarna
Silver II
CasualAbuse
Kumbhakarna
Silver II
Level 126
God Stats
21W - 16L
1,522 SR
Queue Stats
113W - 128L
888 MMR
Solo
Merlin
Merlin
Silver I
IPoison G
Merlin
Silver I
Level 109
God Stats
13W - 9L
1,813 SR
Queue Stats
123W - 130L
1,219 MMR
Solo
Danzaburou
Danzaburou
Silver I
VNV Walrus
Danzaburou
Silver I
Level 80
God Stats
23W - 22L
1,505 SR
Queue Stats
75W - 87L
1,145 MMR
Solo
Sol
Sol
Silver V
utterrenaqueen
Sol
Silver V
Level 160
God Stats
24W - 27L
1,497 SR
Queue Stats
386W - 410L
668 MMR
Solo
Arachne
Arachne
Silver II
xDailyDose
Arachne
Silver II
Level 53
God Stats
32W - 22L
1,529 SR
Queue Stats
152W - 162L
973 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
2 / 8 / 3
10,424
474
10,152
12,335
4,298
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
 
Hun Batz
15
4 / 5 / 1
9,558
434
11,366
17,764
7,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
14
3 / 8 / 4
9,928
451
11,083
18,353
6,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
3 / 8 / 0
10,347
470
15,308
14,987
4,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fafnir
14
0 / 4 / 5
9,226
419
7,796
23,578
31,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
BacchusMedusaCliodhnaBastetAtlas

VS

Bans
FenrirMulanShivaZeusHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CasualAbuse
Kumbhakarna
17
2 / 1 / 13
12,454
566
4,494
20,647
24,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
IPoison G
Merlin
18
7 / 2 / 9
12,946
588
19,013
13,065
5,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
VNV Walrus
Danzaburou
20
7 / 3 / 8
14,205
646
15,773
20,100
6,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
9 / 2 / 8
13,834
629
17,763
22,393
7,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
xDailyDose
Arachne
19
8 / 4 / 3
13,230
601
12,183
20,841
10,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
74
12
Kills
33
33
Deaths
12
13
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
2
8
3
0.44
L
Hun Batz
 
Hun Batz
4
5
1
0.9
W
Kumbhakarna
CasualAbuse
Kumbhakarna
2
1
13
8.5
L
Olorun
3
8
4
0.63
W
Merlin
IPoison G
Merlin
7
2
9
5.75
W
Danzaburou
VNV Walrus
Danzaburou
7
3
8
3.67
L
3
8
0
0.38
L
Fafnir
0
4
5
0.63
W
9
2
8
6.5
W
Arachne
xDailyDose
Arachne
8
4
3
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,705
Damage
69,226
87,017
Taken
97,046
53,741
Mitigated
53,967
17,266
Healing
47,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
10,152
3,752
240
2,380
12,335
4,298
0
2,792
9,441
0
63,331
L
Hun Batz
 
Hun Batz
11,366
1,730
0
5,662
17,764
7,428
0
6,558
11,009
0
63,963
W
Kumbhakarna
CasualAbuse
Kumbhakarna
4,494
245
566
7,764
20,647
24,357
498
7,605
12,845
40,239
0
L
Olorun
11,083
5,881
174
4,250
18,353
6,088
624
12,368
5,809
52,177
0
W
Merlin
IPoison G
Merlin
19,013
893
0
1,896
13,065
5,186
1,468
5,046
8,019
84,601
5,062
W
Danzaburou
VNV Walrus
Danzaburou
15,773
7,683
0
13,289
20,100
6,732
6,392
5,048
14,878
0
103,691
L
15,308
3,735
0
488
14,987
4,884
336
7,554
6,993
73,408
0
L
Fafnir
7,796
2,077
0
4,072
23,578
31,043
0
9,971
13,437
23,583
0
W
17,763
7,622
0
14,077
22,393
7,375
7,520
9,410
12,155
106,556
0
W
Arachne
xDailyDose
Arachne
12,183
7,372
0
9,987
20,841
10,317
638
8,208
12,633
0
88,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,483
Gold Earned
66,669
457
Minions Killed
594
0
Camps Cleared
0
1,747,311
Distance Traveled
2,137,383
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,424
474
105
5
0
322,931
1
L
Hun Batz
9,558
434
102
5
0
426,634
3
W
Kumbhakarna
12,454
566
48
2
0
454,309
3
L
Olorun
9,928
451
105
5
0
280,861
10
W
Merlin
12,946
588
138
6
0
408,025
3
W
Danzaburou
14,205
646
152
7
0
393,566
5
L
Nu Wa
10,347
470
125
6
0
330,841
6
L
Fafnir
9,226
419
20
1
0
386,044
1
W
Sol
13,834
629
144
7
0
441,641
0
W
Arachne
13,230
601
112
5
0
439,842
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role