Player Matchup

Awilix
Awilix
 
Awilix
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
B Wet B Wet B
Zhong Kui
Level 116
God Stats
25W - 31L
1,504 SR
Queue Stats
25W - 31L
1,462 Elo+
Party 1
Ymir
Ymir
Broseidon42
Ymir
Level 8
God Stats
5W - 6L
1,452 SR
Queue Stats
9W - 15L
1,551 Elo+
Party 1
Bacchus
Bacchus
Cz WarriorPig
Bacchus
Level 28
God Stats
1W - 3L
1,477 SR
Queue Stats
10W - 12L
1,488 Elo+
Party 1
Artemis
Artemis
Theole FATSACK
Artemis
Level 60
God Stats
9W - 15L
1,474 SR
Queue Stats
150W - 161L
1,482 Elo+
Party 1
Team Averages
Level 54
1,482 SR
1,497 Elo+

VS

Team Averages
Level 99
1,582 SR
1,570 Elo+
Skadi
Skadi
FatShackFlub
Skadi
Level 155
God Stats
5W - 3L
1,555 SR
Queue Stats
273W - 284L
1,491 Elo+
Party 3
Bellona
Bellona
Morgan_le_They
Bellona
Level 160
God Stats
4W - 1L
1,303 SR
Queue Stats
586W - 453L
1,636 Elo+
Party 2
Atlas
Atlas
Nitrowolf447
Atlas
Level 25
God Stats
6W - 1L
1,567 SR
Queue Stats
25W - 15L
1,544 Elo+
Party 2
Hera
Hera
SMP EDITS
Hera
Level 147
God Stats
2W - 0L
1,768 SR
Queue Stats
83W - 88L
1,522 Elo+
Party 3
Kukulkan
Kukulkan
kronmandoom
Kukulkan
Level 8
God Stats
11W - 2L
1,718 SR
Queue Stats
71W - 40L
1,657 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
16
6 / 5 / 6
8,878
888
8,990
10,067
3,050
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
B Wet B Wet B
Zhong Kui
15
3 / 3 / 4
7,821
782
5,127
8,804
5,217
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 5 / 5
7,594
759
3,004
11,460
7,741
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bacchus
13
1 / 6 / 7
7,911
791
5,677
12,172
9,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
6 / 3 / 5
8,492
849
11,819
10,556
3,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 4
8,828
883
4,962
7,331
2,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

16
8 / 5 / 6
9,142
914
10,267
15,479
14,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
0 / 3 / 11
8,348
835
7,608
9,907
5,449
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hera
17
7 / 1 / 5
9,580
958
10,963
4,838
1,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
kronmandoom
Kukulkan
16
4 / 5 / 10
9,053
905
9,516
7,378
2,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
58
18
Kills
22
22
Deaths
18
27
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
6
5
6
1.8
L
Zhong Kui
B Wet B Wet B
Zhong Kui
3
3
4
1.67
L
2
5
5
0.9
L
Bacchus
1
6
7
0.75
W
3
4
4
1.25
W
8
5
6
2.2
W
0
3
11
1.83
W
Hera
7
1
5
9.5
L
6
3
5
2.83
W
Kukulkan
kronmandoom
Kukulkan
4
5
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,617
Damage
43,316
53,059
Taken
44,933
29,051
Mitigated
26,285
7,186
Healing
8,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
8,990
2,415
108
392
10,067
3,050
0
6,777
3,082
0
24,676
L
Zhong Kui
B Wet B Wet B
Zhong Kui
5,127
423
0
1,589
8,804
5,217
32
3,023
5,651
19,161
0
L
3,004
821
0
1,000
11,460
7,741
18
6,768
4,345
6,807
0
L
Bacchus
5,677
431
269
829
12,172
9,112
0
5,126
6,871
19,813
0
W
4,962
2,243
0
769
7,331
2,229
715
3,855
3,476
0
25,655
W
10,267
4,943
0
2,734
15,479
14,194
0
3,262
12,217
0
25,743
W
7,608
2,363
1,574
1,646
9,907
5,449
270
2,381
7,526
19,475
0
W
Hera
10,963
2,209
0
1,008
4,838
1,737
980
1,574
3,264
43,015
0
L
11,819
5,452
0
2,999
10,556
3,931
42
5,317
5,023
0
30,396
W
Kukulkan
kronmandoom
Kukulkan
9,516
552
0
390
7,378
2,676
1,279
2,736
4,642
30,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,696
Gold Earned
44,951
161
Minions Killed
238
0
Camps Cleared
0
1,009,997
Distance Traveled
1,000,505
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,878
888
40
4
0
238,553
2
L
Zhong Kui
7,821
782
36
4
0
187,272
4
L
Ymir
7,594
759
16
2
0
174,486
5
L
Bacchus
7,911
791
26
3
0
211,395
1
W
Skadi
8,828
883
48
5
0
206,620
7
W
Bellona
9,142
914
28
3
0
193,388
0
W
Atlas
8,348
835
22
2
0
205,928
0
W
Hera
9,580
958
71
7
0
228,137
4
L
Artemis
8,492
849
43
4
0
198,291
1
W
Kukulkan
9,053
905
69
7
0
166,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role