Player Matchup

Merlin
Merlin
AZKAR1998
Merlin
Level 62
God Stats
3W - 3L
1,644 SR
Queue Stats
99W - 89L
1,463 Elo+
Party 2
Ares
Ares
ErickasuraS
Ares
Level 20
God Stats
38W - 26L
1,405 SR
Queue Stats
95W - 99L
1,438 Elo+
Party 2
Shiva
Shiva
Eternelle1422
Shiva
Level 31
God Stats
5W - 11L
1,035 SR
Queue Stats
8W - 12L
1,055 Elo+
Solo
Hachiman
Hachiman
JustAFlamer
Hachiman
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
99W - 106L
1,427 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
bayor_1
Morgan Le Fay
Level 40
God Stats
638W - 688L
1,424 SR
Queue Stats
902W - 937L
1,370 Elo+
Solo
Team Averages
Level 44
1,401 SR
1,351 Elo+

VS

Team Averages
Level 59
1,491 SR
1,420 Elo+
Awilix
Awilix
EONxGhoulz
Awilix
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 18L
1,349 Elo+
Party 1
Zeus
Zeus
InvasiveData940
Zeus
Level 49
God Stats
20W - 29L
1,388 SR
Queue Stats
48W - 67L
1,359 Elo+
Party 3
Medusa
Medusa
JONASH67
Medusa
Level 64
God Stats
0W - 1L
1,568 SR
Queue Stats
2W - 5L
1,418 Elo+
Party 1
Neith
Neith
K1ngGRiM
Neith
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
41W - 49L
1,551 Elo+
Party 3
Cu Chulainn
Cu Chulainn
l Sleepy zz I
Cu Chulainn
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 109L
1,424 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AZKAR1998
Merlin
18
15 / 1 / 7
13,498
1,350
19,627
6,524
2,675
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
1 / 1 / 15
11,372
1,137
6,266
17,783
13,411
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
2 / 5 / 11
10,458
1,046
7,362
14,439
10,846
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hachiman
JustAFlamer
Hachiman
17
1 / 1 / 16
10,397
1,040
7,638
7,413
2,718
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
bayor_1
Morgan Le Fay
17
3 / 2 / 16
10,821
1,082
16,823
11,012
4,816
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

219

VS

Team 2 Tickets

156

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
EONxGhoulz
Awilix
16
2 / 8 / 5
10,167
1,017
9,283
16,056
6,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
2 / 3 / 4
10,154
1,015
9,687
7,089
2,635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
JONASH67
Medusa
16
1 / 5 / 6
10,137
1,014
9,545
12,073
4,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Neith
K1ngGRiM
Neith
16
4 / 1 / 4
10,807
1,081
14,904
10,178
3,821
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
l Sleepy zz I
Cu Chulainn
16
1 / 5 / 8
10,361
1,036
9,728
15,755
11,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
37
22
Kills
10
10
Deaths
22
65
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Merlin
AZKAR1998
Merlin
15
1
7
18.5
L
Awilix
EONxGhoulz
Awilix
2
8
5
0.56
W
1
1
15
8.5
W
2
5
11
1.5
L
2
3
4
1.33
L
Medusa
JONASH67
Medusa
1
5
6
0.8
W
Hachiman
JustAFlamer
Hachiman
1
1
16
9
L
Neith
K1ngGRiM
Neith
4
1
4
6
W
Morgan Le Fay
bayor_1
Morgan Le Fay
3
2
16
5.5
L
Cu Chulainn
l Sleepy zz I
Cu Chulainn
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,716
Damage
53,147
57,171
Taken
61,151
34,466
Mitigated
28,784
13,258
Healing
5,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
AZKAR1998
Merlin
19,627
1,306
0
0
6,524
2,675
0
889
5,536
36,563
0
L
Awilix
EONxGhoulz
Awilix
9,283
3,287
0
640
16,056
6,427
0
11,748
4,308
0
20,270
W
6,266
229
2,916
3,295
17,783
13,411
0
5,668
11,947
17,400
0
W
7,362
1,610
917
1,985
14,439
10,846
0
2,585
11,600
122
23,946
L
9,687
1,313
0
121
7,089
2,635
0
5,992
1,097
27,720
0
L
Medusa
JONASH67
Medusa
9,545
2,991
226
766
12,073
4,896
0
8,943
3,130
0
38,874
W
Hachiman
JustAFlamer
Hachiman
7,638
3,622
0
407
7,413
2,718
0
796
6,414
0
21,310
L
Neith
K1ngGRiM
Neith
14,904
6,826
0
2,663
10,178
3,821
0
6,292
3,886
0
32,825
W
Morgan Le Fay
bayor_1
Morgan Le Fay
16,823
2,535
575
3,163
11,012
4,816
0
1,415
9,444
38,077
0
L
Cu Chulainn
l Sleepy zz I
Cu Chulainn
9,728
1,496
0
973
15,755
11,005
0
9,771
5,984
5,450
16,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,546
Gold Earned
51,626
199
Minions Killed
202
3
Camps Cleared
6
952,653
Distance Traveled
975,713
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,498
1,350
53
5
1
192,565
0
L
Awilix
10,167
1,017
24
2
1
208,325
0
W
Ares
11,372
1,137
25
3
0
205,453
0
W
Shiva
10,458
1,046
33
3
0
185,423
0
L
Zeus
10,154
1,015
48
5
1
175,563
4
L
Medusa
10,137
1,014
64
6
0
187,248
0
W
Hachiman
10,397
1,040
39
4
1
183,797
0
L
Neith
10,807
1,081
38
4
2
196,730
0
W
Morgan Le Fay
10,821
1,082
49
5
1
185,415
0
L
Cu Chulainn
10,361
1,036
28
3
2
207,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role