Player Matchup

Ra
Ra
AuntieKaren
Ra
Level 38
God Stats
4W - 6L
1,500 SR
Queue Stats
20W - 19L
1,134 Elo+
Party 2
Izanami
Izanami
BD4GS
Izanami
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,134 Elo+
Party 2
Ymir
Ymir
Palaver
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,226 Elo+
Party 2
Thor
Thor
TournamentKing
Thor
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,226 Elo+
Party 2
Chang'e
Chang'e
v20100
Chang'e
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,134 Elo+
Party 2
Team Averages
Level 32
1,500 SR
1,171 Elo+

VS

Team Averages
Level 63
1,466 SR
1,444 Elo+
Morgan Le Fay
Morgan Le Fay
ArmyGuy2844
Morgan Le Fay
Level 120
God Stats
24W - 17L
1,510 SR
Queue Stats
206W - 233L
1,454 Elo+
Party 1
Fenrir
Fenrir
ItJustSlime
Fenrir
Level 74
God Stats
3W - 2L
1,174 SR
Queue Stats
80W - 93L
1,429 Elo+
Solo
Hades
Hades
Khornesdemon
Hades
Level 86
God Stats
20W - 7L
1,645 SR
Queue Stats
86W - 79L
1,458 Elo+
Party 1
Ymir
Ymir
Swaaaaaa
Ymir
Level 7
God Stats
6W - 6L
1,486 SR
Queue Stats
8W - 10L
1,453 Elo+
Party 1
Izanami
Izanami
WolfieG33
Izanami
Level 29
God Stats
28W - 29L
1,516 SR
Queue Stats
99W - 108L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 3
10,993
999
9,669
14,514
5,012
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
BD4GS
Izanami
16
0 / 5 / 5
10,365
942
13,126
15,885
5,063
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
Palaver
Ymir
16
2 / 7 / 3
11,494
1,045
5,917
24,710
30,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

16
3 / 14 / 4
11,125
1,011
7,272
23,947
7,793
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
v20100
Chang'e
17
1 / 7 / 5
10,843
986
11,088
19,486
5,805
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

273

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ArmyGuy2844
Morgan Le Fay
19
1 / 1 / 26
11,625
1,057
15,897
3,682
1,354
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
20
18 / 1 / 11
15,227
1,384
23,635
13,470
6,078
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
6 / 3 / 22
12,093
1,099
21,662
14,637
9,402
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
18
2 / 2 / 21
11,790
1,072
6,074
15,117
19,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Izanami
WolfieG33
Izanami
19
12 / 1 / 20
13,923
1,266
26,028
8,360
3,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
139
8
Kills
39
39
Deaths
8
20
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
ArmyGuy2844
Morgan Le Fay
1
1
26
14
L
2
6
3
0.58
L
Izanami
BD4GS
Izanami
0
5
5
0.5
W
Fenrir
18
1
11
23.5
W
6
3
22
5.67
L
Ymir
Palaver
Ymir
2
7
3
0.5
W
Ymir
2
2
21
6.25
L
3
14
4
0.36
W
Izanami
WolfieG33
Izanami
12
1
20
22
L
Chang'e
v20100
Chang'e
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,072
Damage
93,296
98,542
Taken
55,266
54,629
Mitigated
39,353
12,780
Healing
11,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
ArmyGuy2844
Morgan Le Fay
15,897
3,042
283
614
3,682
1,354
0
1,879
1,803
32,776
0
L
9,669
167
1,967
349
14,514
5,012
0
8,546
5,968
25,539
0
L
Izanami
BD4GS
Izanami
13,126
10,251
0
1,295
15,885
5,063
0
6,372
9,513
0
45,776
W
Fenrir
23,635
3,487
0
2,919
13,470
6,078
0
5,575
7,895
0
53,580
W
21,662
1,101
623
2,345
14,637
9,402
0
7,311
7,326
32,994
0
L
Ymir
Palaver
Ymir
5,917
1,385
0
801
24,710
30,956
0
9,836
14,874
13,721
0
W
Ymir
6,074
1,379
0
950
15,117
19,399
0
7,010
8,107
18,957
0
L
7,272
822
0
0
23,947
7,793
0
9,605
14,342
0
15,036
W
Izanami
WolfieG33
Izanami
26,028
19,126
155
3,520
8,360
3,120
0
4,899
3,461
0
53,733
L
Chang'e
v20100
Chang'e
11,088
334
4,633
3,735
19,486
5,805
0
9,274
10,212
33,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,820
Gold Earned
64,658
189
Minions Killed
211
3
Camps Cleared
15
979,739
Distance Traveled
998,432
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,625
1,057
27
2
0
194,470
1
L
Ra
10,993
999
34
3
0
212,424
1
L
Izanami
10,365
942
77
7
1
183,568
0
W
Fenrir
15,227
1,384
53
5
8
236,808
2
W
Hades
12,093
1,099
31
3
1
193,966
0
L
Ymir
11,494
1,045
16
1
1
194,582
0
W
Ymir
11,790
1,072
28
3
0
192,367
2
L
Thor
11,125
1,011
17
2
0
185,566
0
W
Izanami
13,923
1,266
72
7
6
180,821
0
L
Chang'e
10,843
986
45
4
1
203,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role