Player Matchup

Ra
Ra
CarryOrTroll666
Ra
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
45W - 39L
1,631 Elo+
Party 1
Fafnir
Fafnir
King synonomous
Fafnir
Level 122
God Stats
0W - 1L
1,726 SR
Queue Stats
7W - 8L
1,513 Elo+
Party 1
Merlin
Merlin
Near950
Merlin
Level 27
God Stats
7W - 13L
1,189 SR
Queue Stats
159W - 221L
1,327 Elo+
Party 2
Nike
Nike
Poppinphresh
Nike
Level 43
God Stats
9W - 9L
1,554 SR
Queue Stats
117W - 174L
1,402 Elo+
Party 2
Ratatoskr
Ratatoskr
josjesu-50
Ratatoskr
Level 29
God Stats
2W - 8L
1,262 SR
Queue Stats
119W - 115L
1,473 Elo+
Solo
Team Averages
Level 50
1,446 SR
1,469 Elo+

VS

Team Averages
Level 38
1,280 SR
1,360 Elo+
Discordia
Discordia
DairyQueenGaming
Discordia
Level 104
God Stats
2W - 1L
1,277 SR
Queue Stats
86W - 74L
1,489 Elo+
Solo
Danzaburou
Danzaburou
OfficerCuddle
Danzaburou
Level 7
God Stats
8W - 9L
1,207 SR
Queue Stats
8W - 13L
1,145 Elo+
Party 3
Aphrodite
Aphrodite
Sayahrii
Aphrodite
Level 22
God Stats
23W - 25L
1,353 SR
Queue Stats
31W - 35L
1,469 Elo+
Party 3
Sun Wukong
Sun Wukong
ikaban_a22
Sun Wukong
Level 21
God Stats
6W - 22L
1,381 SR
Queue Stats
15W - 52L
1,228 Elo+
Solo
Neith
Neith
theangel450
Neith
Level 37
God Stats
8W - 3L
1,179 SR
Queue Stats
29W - 28L
1,469 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 6 / 13
21,660
866
48,756
28,765
13,256
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
9 / 7 / 13
18,676
747
21,272
34,550
25,023
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Merlin
Near950
Merlin
20
5 / 6 / 7
17,071
683
27,411
25,381
7,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
1 / 10 / 11
15,491
620
19,493
34,995
33,570
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ratatoskr
josjesu-50
Ratatoskr
20
3 / 10 / 7
15,693
628
12,259
26,113
10,447
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
20
4 / 8 / 14
18,039
722
29,528
18,742
5,231
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
OfficerCuddle
Danzaburou
20
10 / 9 / 15
18,320
733
22,917
30,084
10,174
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Aphrodite
Sayahrii
Aphrodite
20
6 / 7 / 23
17,565
703
19,614
35,577
31,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sun Wukong
ikaban_a22
Sun Wukong
20
2 / 4 / 16
17,469
699
13,205
38,102
36,162
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
17 / 8 / 15
20,790
832
41,454
37,401
13,821
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
122
36
Kills
39
39
Deaths
36
51
Assists
83
Player
Kills
Deaths
Assists
KDA
L
18
6
13
4.08
W
Discordia
4
8
14
1.38
L
9
7
13
2.21
L
Merlin
Near950
Merlin
5
6
7
1.42
W
Danzaburou
OfficerCuddle
Danzaburou
10
9
15
1.94
L
1
10
11
0.65
W
Aphrodite
Sayahrii
Aphrodite
6
7
23
2.5
W
Sun Wukong
ikaban_a22
Sun Wukong
2
4
16
2.5
L
Ratatoskr
josjesu-50
Ratatoskr
3
10
7
0.65
W
17
8
15
3.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,191
Damage
126,718
149,804
Taken
159,906
89,773
Mitigated
97,059
37,416
Healing
63,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
48,756
1,163
8,959
10,524
28,765
13,256
413
10,756
17,788
137,411
0
W
Discordia
29,528
227
0
1,386
18,742
5,231
806
14,744
3,713
78,472
0
L
21,272
7,907
0
11,930
34,550
25,023
1,652
10,564
23,788
65,726
0
L
Merlin
Near950
Merlin
27,411
725
0
4,593
25,381
7,477
63
9,876
15,292
75,655
0
W
Danzaburou
OfficerCuddle
Danzaburou
22,917
12,020
0
4,567
30,084
10,174
4,456
18,294
11,461
0
65,836
L
19,493
1,777
0
604
34,995
33,570
0
8,244
26,352
0
50,875
W
Aphrodite
Sayahrii
Aphrodite
19,614
2,514
18,374
17,828
35,577
31,671
1,775
19,499
15,410
42,644
0
W
Sun Wukong
ikaban_a22
Sun Wukong
13,205
1,350
1,055
12,608
38,102
36,162
2,572
21,268
14,720
0
70,092
L
Ratatoskr
josjesu-50
Ratatoskr
12,259
1,852
0
806
26,113
10,447
1,015
9,166
16,915
0
56,956
W
41,454
14,528
386
6,883
37,401
13,821
3,341
20,885
15,963
0
126,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,591
Gold Earned
92,183
455
Minions Killed
429
0
Camps Cleared
0
2,327,107
Distance Traveled
2,277,245
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
21,660
866
188
8
0
506,161
1
W
Discordia
18,039
722
114
5
0
491,020
3
L
Fafnir
18,676
747
85
3
0
435,900
0
L
Merlin
17,071
683
73
3
0
427,314
2
W
Danzaburou
18,320
733
67
3
0
413,183
0
L
Nike
15,491
620
54
2
0
478,021
1
W
Aphrodite
17,565
703
37
1
0
465,668
3
W
Sun Wukong
17,469
699
111
4
0
463,253
0
L
Ratatoskr
15,693
628
55
2
0
479,711
1
W
Neith
20,790
832
100
4
0
444,121
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role