Player Matchup

King Arthur
King Arthur
BigStu1217
King Arthur
Level 108
God Stats
143W - 112L
1,638 SR
Queue Stats
519W - 441L
1,613 Elo+
Party 1
Atlas
Atlas
JungusMungus
Atlas
Level 65
God Stats
17W - 10L
1,686 SR
Queue Stats
118W - 99L
1,563 Elo+
Party 1
Awilix
Awilix
PapaBeave
Awilix
Level 152
God Stats
35W - 19L
1,558 SR
Queue Stats
230W - 209L
1,580 Elo+
Party 1
Anubis
Anubis
PapaPengu1
Anubis
Level 119
God Stats
10W - 9L
1,651 SR
Queue Stats
111W - 96L
1,619 Elo+
Party 1
Danzaburou
Danzaburou
SlojiwiKilla
Danzaburou
Level 97
God Stats
23W - 13L
1,712 SR
Queue Stats
244W - 217L
1,587 Elo+
Party 1
Team Averages
Level 108
1,649 SR
1,593 Elo+

VS

Team Averages
Level 111
1,554 SR
1,524 Elo+
Morgan Le Fay
Morgan Le Fay
MuffinKillua
Morgan Le Fay
Level 57
God Stats
1W - 3L
1,496 SR
Queue Stats
110W - 86L
1,609 Elo+
Party 2
Hachiman
Hachiman
Nadyi
Hachiman
Level 94
God Stats
0W - 2L
1,500 SR
Queue Stats
158W - 126L
1,593 Elo+
Party 2
Geb
Geb
dreamknight907
Geb
Level 117
God Stats
5W - 9L
1,267 SR
Queue Stats
232W - 286L
1,431 Elo+
Solo
Bacchus
Bacchus
irshdevil
Bacchus
Level 160
God Stats
3W - 3L
1,776 SR
Queue Stats
229W - 231L
1,420 Elo+
Solo
Medusa
Medusa
juninhoCasas
Medusa
Level 125
God Stats
19W - 11L
1,732 SR
Queue Stats
27W - 27L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BigStu1217
King Arthur
15
8 / 2 / 2
9,161
654
13,638
11,197
8,219
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 0 / 9
7,447
532
3,692
7,012
4,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Awilix
PapaBeave
Awilix
13
3 / 1 / 5
7,830
559
5,585
8,835
3,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
PapaPengu1
Anubis
14
6 / 1 / 3
8,260
590
7,607
8,998
4,366
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
SlojiwiKilla
Danzaburou
14
5 / 3 / 4
9,170
655
10,299
10,852
3,832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
MuffinKillua
Morgan Le Fay
11
0 / 3 / 1
6,535
467
8,378
5,465
1,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Nadyi
Hachiman
11
2 / 6 / 1
7,011
501
6,148
13,251
4,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 5 / 3
6,150
439
3,758
14,032
8,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bacchus
irshdevil
Bacchus
12
2 / 4 / 1
7,035
503
4,469
10,471
5,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
11
3 / 5 / 0
7,076
505
8,821
10,693
2,720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
23
Kills
7
7
Deaths
23
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BigStu1217
King Arthur
8
2
2
4.5
W
1
0
9
5.5
L
Morgan Le Fay
MuffinKillua
Morgan Le Fay
0
3
1
0.17
L
Hachiman
Nadyi
Hachiman
2
6
1
0.42
W
Awilix
PapaBeave
Awilix
3
1
5
5.5
W
Anubis
PapaPengu1
Anubis
6
1
3
7.5
W
Danzaburou
SlojiwiKilla
Danzaburou
5
3
4
2.33
L
0
5
3
0.3
L
Bacchus
irshdevil
Bacchus
2
4
1
0.63
L
Medusa
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,821
Damage
31,574
46,894
Taken
53,912
23,965
Mitigated
21,820
22,523
Healing
13,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BigStu1217
King Arthur
13,638
2,019
0
3,021
11,197
8,219
0
1,731
9,466
0
56,837
W
3,692
1,490
594
2,239
7,012
4,482
0
2,585
4,427
18,592
0
L
Morgan Le Fay
MuffinKillua
Morgan Le Fay
8,378
434
0
1,425
5,465
1,480
0
2,904
2,561
42,194
0
L
Hachiman
Nadyi
Hachiman
6,148
3,379
0
4,596
13,251
4,047
0
499
12,752
0
35,708
W
Awilix
PapaBeave
Awilix
5,585
1,586
0
4,451
8,835
3,066
0
3,659
5,176
0
54,070
W
Anubis
PapaPengu1
Anubis
7,607
359
0
6,036
8,998
4,366
606
4,651
4,347
51,478
0
W
Danzaburou
SlojiwiKilla
Danzaburou
10,299
6,018
0
6,182
10,852
3,832
0
3,480
7,372
0
59,433
L
3,758
714
177
2,268
14,032
8,520
0
3,696
9,886
12,353
1,390
L
Bacchus
irshdevil
Bacchus
4,469
679
0
2,906
10,471
5,053
0
1,145
9,326
34,713
0
L
Medusa
8,821
4,476
0
1,722
10,693
2,720
0
3,055
7,638
0
40,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,868
Gold Earned
33,807
440
Minions Killed
332
0
Camps Cleared
0
1,440,726
Distance Traveled
1,240,918
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,161
654
110
8
0
302,240
7
W
Atlas
7,447
532
15
1
0
284,856
0
L
Morgan Le Fay
6,535
467
93
7
0
272,254
6
L
Hachiman
7,011
501
83
6
0
194,933
2
W
Awilix
7,830
559
96
7
0
338,482
0
W
Anubis
8,260
590
107
8
0
260,174
2
W
Danzaburou
9,170
655
112
8
0
254,974
2
L
Geb
6,150
439
16
1
0
256,356
0
L
Bacchus
7,035
503
64
5
0
263,983
1
L
Medusa
7,076
505
76
5
0
253,392
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role