Player Matchup

Ah Puch
Ah Puch
Hanzo23
Ah Puch
Level 26
God Stats
0W - 3L
1,322 SR
Queue Stats
36W - 47L
1,478 Elo+
Solo
Cerberus
Cerberus
HoneyTapioca
Cerberus
Level 19
God Stats
10W - 12L
1,514 SR
Queue Stats
47W - 51L
1,514 Elo+
Party 1
Neith
Neith
LicMago
Neith
Level 3
God Stats
1W - 4L
1,436 SR
Queue Stats
2W - 9L
1,336 Elo+
Solo
Sol
Sol
QueenlyStardust
Sol
Level 36
God Stats
3W - 5L
1,615 SR
Queue Stats
138W - 143L
1,482 Elo+
Party 1
Bellona
Bellona
TWOFACEMONEY
Bellona
Level 148
God Stats
15W - 15L
1,668 SR
Queue Stats
128W - 121L
1,530 Elo+
Party 1
Team Averages
Level 46
1,511 SR
1,468 Elo+

VS

Team Averages
Level 71
1,618 SR
1,557 Elo+
Heimdallr
Heimdallr
TheMidSerpent
Heimdallr
Level 74
God Stats
6W - 7L
1,446 SR
Queue Stats
126W - 130L
1,512 Elo+
Party 2
Hun Batz
Hun Batz
True Quick Claw
Hun Batz
Level 24
God Stats
4W - 6L
1,524 SR
Queue Stats
53W - 57L
1,446 Elo+
Party 2
Amaterasu
Amaterasu
hackerman421
Amaterasu
Level 46
God Stats
47W - 15L
1,837 SR
Queue Stats
337W - 277L
1,695 Elo+
Solo
Bacchus
Bacchus
iiitsArcher
Bacchus
Level 81
God Stats
2W - 2L
1,566 SR
Queue Stats
31W - 32L
1,614 Elo+
Party 2
Ah Puch
Ah Puch
im a box head
Ah Puch
Level 129
God Stats
8W - 8L
1,715 SR
Queue Stats
164W - 151L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Hanzo23
Ah Puch
16
2 / 4 / 4
9,106
828
15,764
11,884
4,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
HoneyTapioca
Cerberus
14
3 / 4 / 3
8,399
764
7,902
13,106
12,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
LicMago
Neith
12
0 / 4 / 1
6,981
635
3,038
7,128
1,990
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 2 / 3
7,780
707
3,938
6,110
1,821
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
TWOFACEMONEY
Bellona
14
1 / 5 / 2
7,812
710
6,713
12,377
8,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
TheMidSerpent
Heimdallr
15
3 / 1 / 10
8,732
794
7,122
9,500
3,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
16
5 / 4 / 10
9,471
861
7,287
11,062
3,383
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
hackerman421
Amaterasu
18
4 / 0 / 11
10,600
964
8,425
14,381
12,654
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
iiitsArcher
Bacchus
15
3 / 1 / 5
8,825
802
3,732
8,911
11,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
16
4 / 1 / 4
9,019
820
14,988
7,169
2,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
59
7
Kills
19
19
Deaths
7
13
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Hanzo23
Ah Puch
2
4
4
1
L
Cerberus
HoneyTapioca
Cerberus
3
4
3
1.13
L
Neith
LicMago
Neith
0
4
1
0.13
L
1
2
3
1.25
L
Bellona
TWOFACEMONEY
Bellona
1
5
2
0.4
W
Heimdallr
TheMidSerpent
Heimdallr
3
1
10
8
W
Hun Batz
5
4
10
2.5
W
Amaterasu
hackerman421
Amaterasu
4
0
11
9.5
W
Bacchus
iiitsArcher
Bacchus
3
1
5
5.5
W
Ah Puch
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,355
Damage
41,554
50,605
Taken
51,023
28,915
Mitigated
33,805
7,253
Healing
14,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Hanzo23
Ah Puch
15,764
358
0
3,803
11,884
4,187
0
3,977
7,907
58,236
0
L
Cerberus
HoneyTapioca
Cerberus
7,902
260
0
1,390
13,106
12,213
0
5,831
7,275
16,907
0
L
Neith
LicMago
Neith
3,038
855
0
673
7,128
1,990
120
2,905
4,223
0
12,569
L
3,938
779
0
889
6,110
1,821
719
2,717
3,393
17,423
0
L
Bellona
TWOFACEMONEY
Bellona
6,713
2,394
0
498
12,377
8,704
0
3,290
9,086
0
24,386
W
Heimdallr
TheMidSerpent
Heimdallr
7,122
1,914
0
2,242
9,500
3,786
1,795
5,186
4,314
0
28,758
W
Hun Batz
7,287
1,783
0
0
11,062
3,383
0
7,129
3,933
0
18,008
W
Amaterasu
hackerman421
Amaterasu
8,425
3,096
1,465
5,511
14,381
12,654
1,240
6,323
8,058
0
42,745
W
Bacchus
iiitsArcher
Bacchus
3,732
208
320
864
8,911
11,218
204
4,861
4,050
9,547
0
W
Ah Puch
14,988
280
0
3,635
7,169
2,764
376
4,105
3,064
47,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,078
Gold Earned
46,647
213
Minions Killed
249
0
Camps Cleared
0
1,146,329
Distance Traveled
1,222,782
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,106
828
85
8
0
223,756
6
L
Cerberus
8,399
764
20
2
0
243,921
0
L
Neith
6,981
635
25
2
0
147,907
1
L
Sol
7,780
707
36
3
0
213,829
0
L
Bellona
7,812
710
47
4
0
316,916
1
W
Heimdallr
8,732
794
48
4
0
211,078
1
W
Hun Batz
9,471
861
32
3
0
262,046
3
W
Amaterasu
10,600
964
73
7
0
283,138
8
W
Bacchus
8,825
802
12
1
0
240,183
0
W
Ah Puch
9,019
820
84
8
0
226,337
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role