Player Matchup

Izanami
Izanami
Darlagus
Izanami
Level 84
God Stats
3W - 5L
1,456 SR
Queue Stats
51W - 45L
1,396 Elo+
Party 3
Hercules
Hercules
K1ttensausage
Hercules
Level 105
God Stats
1W - 1L
1,268 SR
Queue Stats
112W - 109L
1,470 Elo+
Party 3
Athena
Athena
cookieninja799
Athena
Level 114
God Stats
15W - 19L
1,445 SR
Queue Stats
185W - 221L
1,481 Elo+
Party 1
Janus
Janus
saucysquirts
Janus
Level 108
God Stats
49W - 50L
1,596 SR
Queue Stats
203W - 210L
1,520 Elo+
Party 1
Sun Wukong
Sun Wukong
snowH0und
Sun Wukong
Level 63
God Stats
13W - 13L
1,534 SR
Queue Stats
93W - 89L
1,496 Elo+
Party 1
Team Averages
Level 95
1,460 SR
1,473 Elo+

VS

Team Averages
Level 99
1,585 SR
1,525 Elo+
Merlin
Merlin
Burdman55
Merlin
Level 106
God Stats
16W - 16L
1,528 SR
Queue Stats
51W - 53L
1,497 Elo+
Party 2
Xbalanque
Xbalanque
Gh0stzi
Xbalanque
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 50L
1,560 Elo+
Party 2
Vamana
Vamana
SvKorrupt
Vamana
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 32L
1,570 Elo+
Party 2
Mulan
Mulan
emdethayler
Mulan
Level 139
God Stats
47W - 46L
1,540 SR
Queue Stats
361W - 382L
1,469 Elo+
Solo
Ymir
Ymir
sawbdawg
Ymir
Level 61
God Stats
8W - 9L
1,856 SR
Queue Stats
240W - 251L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Darlagus
Izanami
17
3 / 7 / 4
11,547
481
19,532
19,740
7,668
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
K1ttensausage
Hercules
15
2 / 7 / 8
9,468
395
7,627
28,843
29,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
6 / 4 / 6
11,671
486
15,111
22,583
9,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 3 / 5
12,287
512
15,589
9,886
3,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
snowH0und
Sun Wukong
19
1 / 5 / 3
11,535
481
10,279
23,358
19,784
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Burdman55
Merlin
18
3 / 3 / 11
12,077
503
15,185
10,869
4,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Gh0stzi
Xbalanque
20
8 / 4 / 10
14,333
597
23,113
20,938
7,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vamana
SvKorrupt
Vamana
17
5 / 3 / 17
12,743
531
13,202
32,839
40,106
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
3 / 2 / 9
13,687
570
14,811
23,845
20,608
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ymir
19
7 / 4 / 12
12,952
540
12,481
20,379
9,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
85
16
Kills
26
26
Deaths
16
26
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Merlin
Burdman55
Merlin
3
3
11
2.83
L
Izanami
Darlagus
Izanami
3
7
4
0.71
W
Xbalanque
Gh0stzi
Xbalanque
8
4
10
3.25
L
Hercules
K1ttensausage
Hercules
2
7
8
0.86
W
Vamana
SvKorrupt
Vamana
5
3
17
4.5
L
6
4
6
2.25
W
3
2
9
3.75
L
4
3
5
2.17
W
Ymir
7
4
12
3.25
L
Sun Wukong
snowH0und
Sun Wukong
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,138
Damage
78,792
104,410
Taken
108,870
70,594
Mitigated
82,438
27,893
Healing
42,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Burdman55
Merlin
15,185
490
0
2,813
10,869
4,629
1,573
3,516
7,272
74,809
0
L
Izanami
Darlagus
Izanami
19,532
13,985
514
6,493
19,740
7,668
1,757
4,411
14,573
0
93,607
W
Xbalanque
Gh0stzi
Xbalanque
23,113
12,912
0
11,060
20,938
7,236
5,587
4,624
16,150
0
144,417
L
Hercules
K1ttensausage
Hercules
7,627
2,836
548
7,588
28,843
29,443
307
8,418
20,425
0
20,829
W
Vamana
SvKorrupt
Vamana
13,202
5,283
1,006
10,446
32,839
40,106
1,694
11,429
21,073
0
50,525
L
15,111
2,370
0
4,685
22,583
9,897
616
6,621
15,962
79,944
0
W
14,811
3,201
0
14,877
23,845
20,608
776
4,701
19,101
0
98,834
L
15,589
536
0
755
9,886
3,802
520
3,227
6,659
100,086
0
W
Ymir
12,481
2,586
0
2,603
20,379
9,859
1,144
10,532
9,749
70,153
0
L
Sun Wukong
snowH0und
Sun Wukong
10,279
1,728
0
7,310
23,358
19,784
344
4,989
18,369
0
80,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,508
Gold Earned
65,792
625
Minions Killed
607
0
Camps Cleared
0
2,364,084
Distance Traveled
2,334,349
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,077
503
123
5
0
443,260
5
L
Izanami
11,547
481
149
6
0
410,750
3
W
Xbalanque
14,333
597
164
7
0
432,114
6
L
Hercules
9,468
395
24
1
0
444,803
0
W
Vamana
12,743
531
59
2
0
520,843
2
L
Athena
11,671
486
92
4
0
550,049
5
W
Mulan
13,687
570
173
7
0
452,925
3
L
Janus
12,287
512
196
8
0
515,303
0
W
Ymir
12,952
540
88
4
0
485,207
2
L
Sun Wukong
11,535
481
164
7
0
443,179
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role