Player Matchup

Neith
Neith
Bonmonk
Neith
Level 90
God Stats
2W - 2L
1,500 SR
Queue Stats
56W - 57L
1,431 Elo+
Party 2
Bacchus
Bacchus
BountyHuntr
Bacchus
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 22L
1,417 Elo+
Party 2
Jormungandr
Jormungandr
Gunnygod122
Jormungandr
Level 102
God Stats
1W - 3L
1,364 SR
Queue Stats
28W - 25L
1,446 Elo+
Party 2
Mulan
Mulan
Noble7Gaming
Mulan
Level 88
God Stats
3W - 1L
1,480 SR
Queue Stats
27W - 26L
1,446 Elo+
Party 2
Artio
Artio
SylvaticYew520
Artio
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 18L
1,464 Elo+
Party 2
Team Averages
Level 87
1,469 SR
1,441 Elo+

VS

Team Averages
Level 100
1,443 SR
1,475 Elo+
Izanami
Izanami
AboutThatLife-_-
Izanami
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 35L
1,431 Elo+
Party 1
Atlas
Atlas
Dr_Glocktopus3
Atlas
Level 126
God Stats
1W - 6L
1,401 SR
Queue Stats
177W - 168L
1,509 Elo+
Party 1
Sol
Sol
MOGLINATOR
Sol
Level 128
God Stats
1W - 2L
1,308 SR
Queue Stats
270W - 292L
1,495 Elo+
Solo
Tiamat
Tiamat
R_3APER22
Tiamat
Level 89
God Stats
0W - 1L
1,721 SR
Queue Stats
15W - 14L
1,483 Elo+
Solo
Thoth
Thoth
Ramboneel
Thoth
Level 87
God Stats
1W - 2L
1,285 SR
Queue Stats
38W - 45L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bonmonk
Neith
20
12 / 0 / 12
12,668
845
17,520
12,248
6,568
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bacchus
BountyHuntr
Bacchus
17
6 / 4 / 15
11,724
782
9,267
19,677
24,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jormungandr
Gunnygod122
Jormungandr
20
8 / 2 / 13
12,004
800
14,137
15,430
15,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
1 / 5 / 19
10,694
713
15,083
19,436
21,967
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
1 / 1 / 18
11,367
758
4,571
18,614
24,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 5
9,594
640
12,684
10,107
4,301
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
4 / 6 / 6
10,053
670
12,917
18,445
20,533
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

18
1 / 5 / 7
10,421
695
17,754
13,970
5,880
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
R_3APER22
Tiamat
15
0 / 6 / 7
9,101
607
6,568
14,995
13,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
Ramboneel
Thoth
18
3 / 6 / 7
10,910
727
11,478
11,330
4,880
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
44
28
Kills
12
12
Deaths
28
77
Assists
32
Player
Kills
Deaths
Assists
KDA
L
4
5
5
1.3
W
Neith
Bonmonk
Neith
12
0
12
18
W
Bacchus
BountyHuntr
Bacchus
6
4
15
3.38
L
4
6
6
1.17
W
Jormungandr
Gunnygod122
Jormungandr
8
2
13
7.25
L
1
5
7
0.9
W
1
5
19
2.1
L
Tiamat
R_3APER22
Tiamat
0
6
7
0.58
L
Thoth
Ramboneel
Thoth
3
6
7
1.08
W
1
1
18
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,578
Damage
61,401
85,405
Taken
68,847
92,820
Mitigated
49,036
47,144
Healing
16,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,684
5,836
522
1,795
10,107
4,301
318
4,639
5,468
0
23,731
W
Neith
Bonmonk
Neith
17,520
5,211
2,118
6,560
12,248
6,568
2,968
9,645
2,603
0
42,637
W
Bacchus
BountyHuntr
Bacchus
9,267
552
1,775
5,577
19,677
24,472
896
7,671
11,897
13,307
0
L
12,917
3,940
717
2,117
18,445
20,533
0
6,606
11,839
17,941
0
W
Jormungandr
Gunnygod122
Jormungandr
14,137
3,067
4,002
2,484
15,430
15,426
898
5,731
9,699
44,218
0
L
17,754
1,473
1,912
5,086
13,970
5,880
1,163
5,370
8,600
43,168
0
W
15,083
1,154
3,174
7,296
19,436
21,967
289
12,450
6,986
801
29,421
L
Tiamat
R_3APER22
Tiamat
6,568
194
842
1,919
14,995
13,442
52
6,312
8,683
17,920
0
L
Thoth
Ramboneel
Thoth
11,478
618
1,204
689
11,330
4,880
14
5,342
5,988
28,558
0
W
4,571
837
7,115
7,043
18,614
24,387
813
12,995
5,503
9,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,457
Gold Earned
50,079
159
Minions Killed
144
0
Camps Cleared
0
1,421,331
Distance Traveled
1,285,748
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,594
640
30
2
0
242,589
0
W
Neith
12,668
845
44
3
0
296,672
7
W
Bacchus
11,724
782
11
1
0
240,964
2
L
Atlas
10,053
670
4
0
0
261,833
1
W
Jormungandr
12,004
800
66
4
0
287,319
2
L
Sol
10,421
695
50
3
0
264,149
0
W
Mulan
10,694
713
30
2
0
277,042
3
L
Tiamat
9,101
607
21
1
0
273,213
5
L
Thoth
10,910
727
39
3
0
243,964
0
W
Artio
11,367
758
8
1
0
319,334
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role