Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
Canine1600
Shiva
Level 68
God Stats
8W - 8L
1,624 SR
Queue Stats
276W - 278L
1,381 Elo+
Solo
Neith
Neith
KAKASHI15862
Neith
Level 5
God Stats
54W - 20L
1,640 SR
Queue Stats
54W - 22L
1,506 Elo+
Party 1
Team Averages
Level 73
1,588 SR
1,462 Elo+

VS

Team Averages
Level 62
1,405 SR
1,335 Elo+
Discordia
Discordia
Devon7810
Discordia
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,178 Elo+
Party 2
He Bo
He Bo
RePiTiTousS_
He Bo
Level 38
God Stats
19W - 23L
1,384 SR
Queue Stats
97W - 111L
1,407 Elo+
Solo
Nike
Nike
itsonlyfeher3
Nike
Level 108
God Stats
2W - 2L
1,332 SR
Queue Stats
131W - 176L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
2 / 0 / 9
8,900
742
6,759
10,338
8,093
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shiva
13
6 / 2 / 5
9,317
776
2,220
8,525
5,642
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
5 / 2 / 7
9,500
792
6,777
5,696
1,926
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Devon7810
Discordia
12
0 / 3 / 1
7,452
621
2,164
4,536
1,132
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
2 / 6 / 2
8,250
688
8,400
8,493
2,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 5 / 1
8,154
680
5,728
9,414
4,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
13
Kills
4
4
Deaths
14
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
0
9
6.5
L
Shiva
6
2
5
4.25
W
Discordia
Devon7810
Discordia
0
3
1
0.17
L
5
2
7
4.25
W
2
6
2
0.5
W
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,756
Damage
16,292
24,559
Taken
22,443
15,661
Mitigated
7,813
5,714
Healing
1,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
6,759
256
679
2,631
10,338
8,093
0
5,080
4,938
13,652
0
L
Shiva
2,220
178
254
1,097
8,525
5,642
0
3,084
5,087
0
13,894
W
Discordia
Devon7810
Discordia
2,164
174
0
0
4,536
1,132
195
2,293
2,243
15,513
0
L
6,777
1,739
316
737
5,696
1,926
2,812
2,071
3,483
0
21,273
W
8,400
383
0
749
8,493
2,141
825
2,757
5,736
33,272
0
W
5,728
610
0
332
9,414
4,540
410
2,654
6,760
0
21,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,717
Gold Earned
23,856
81
Minions Killed
111
3
Camps Cleared
8
540,935
Distance Traveled
587,392
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,900
742
22
2
2
166,644
1
L
Shiva
9,317
776
20
2
0
244,818
1
W
Discordia
7,452
621
21
2
0
194,932
0
L
Neith
9,500
792
39
3
1
129,473
3
W
He Bo
8,250
688
57
5
3
168,137
0
W
Nike
8,154
680
33
3
5
224,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role