Player Matchup

Skadi
Skadi
AtomicFroggy459
Skadi
Level 34
God Stats
3W - 5L
1,463 SR
Queue Stats
5W - 6L
1,383 Elo+
Party 1
Shiva
Shiva
FoxSuhpreme
Shiva
Level 118
God Stats
1W - 2L
1,663 SR
Queue Stats
54W - 58L
1,506 Elo+
Party 1
Hel
Hel
Wolfs Demise
Hel
Level 99
God Stats
1W - 2L
1,663 SR
Queue Stats
21W - 33L
1,333 Elo+
Party 1
Team Averages
Level 84
1,597 SR
1,407 Elo+

VS

Team Averages
Level 99
1,492 SR
1,329 Elo+
Khepri
Khepri
BashfulBuzzard
Khepri
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,375 Elo+
Party 2
Sol
Sol
Dovaqen
Sol
Level 124
God Stats
5W - 1L
1,477 SR
Queue Stats
63W - 75L
1,422 Elo+
Solo
Serqet
Serqet
Penninator
Serqet
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 26L
1,191 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 0
8,176
545
5,372
13,882
4,336
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 4 / 0
9,185
612
8,178
16,041
14,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 6 / 1
8,730
582
6,148
11,049
3,314
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 13
10,162
677
7,589
5,871
6,546
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sol
15
5 / 1 / 11
10,633
709
14,340
6,927
2,493
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Serqet
Penninator
Serqet
16
10 / 1 / 7
11,607
774
13,120
11,196
6,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
48
2
Kills
17
17
Deaths
2
1
Assists
31
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
2
0
13
8.5
W
Sol
5
1
11
10.5
L
2
4
0
0.5
W
Serqet
Penninator
Serqet
10
1
7
13.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,698
Damage
35,049
40,972
Taken
23,994
22,133
Mitigated
15,961
9,438
Healing
5,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,372
2,272
262
826
13,882
4,336
0
7,561
5,057
0
22,833
W
7,589
140
0
991
5,871
6,546
276
2,340
3,307
23,099
0
W
Sol
14,340
3,158
546
1,647
6,927
2,493
1,520
1,588
5,231
45,399
0
L
8,178
1,637
381
3,106
16,041
14,483
0
9,263
6,019
152
26,753
W
Serqet
Penninator
Serqet
13,120
1,813
0
2,111
11,196
6,922
693
2,624
8,183
0
29,947
L
6,148
466
2,651
2,212
11,049
3,314
0
5,563
4,595
26,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,091
Gold Earned
32,402
125
Minions Killed
149
7
Camps Cleared
5
710,259
Distance Traveled
832,840
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,176
545
43
3
0
204,113
0
W
Khepri
10,162
677
22
1
2
303,589
2
W
Sol
10,633
709
86
6
2
235,438
1
L
Shiva
9,185
612
25
2
6
267,956
3
W
Serqet
11,607
774
41
3
1
293,813
2
L
Hel
8,730
582
57
4
1
238,190
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role