Player Matchup

Jing Wei
Jing Wei
BCTactium
Jing Wei
Level 96
God Stats
2W - 2L
1,657 SR
Queue Stats
111W - 139L
1,511 Elo+
Party 2
The Morrigan
The Morrigan
Coffee_rocky
The Morrigan
Level 128
God Stats
6W - 4L
1,543 SR
Queue Stats
89W - 98L
1,507 Elo+
Party 2
Khepri
Khepri
FemboyCorey
Khepri
Level 14
God Stats
21W - 12L
1,570 SR
Queue Stats
36W - 36L
1,517 Elo+
Party 2
Ganesha
Ganesha
HBK_Skrubs
Ganesha
Level 4
God Stats
3W - 0L
1,759 SR
Queue Stats
3W - 8L
1,349 Elo+
Party 1
Pele
Pele
Unrefinedd
Pele
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 58L
1,426 Elo+
Party 1
Team Averages
Level 80
1,606 SR
1,462 Elo+

VS

Team Averages
Level 39
1,399 SR
1,357 Elo+
Fenrir
Fenrir
DaddysCaddy625
Fenrir
Level 65
God Stats
2W - 3L
1,544 SR
Queue Stats
194W - 269L
1,348 Elo+
Party 4
Arachne
Arachne
FormerPrince169
Arachne
Level 17
God Stats
6W - 24L
1,233 SR
Queue Stats
23W - 61L
1,293 Elo+
Party 4
Artemis
Artemis
Gh0sT_PATRIOT11
Artemis
Level 18
God Stats
24W - 34L
1,427 SR
Queue Stats
118W - 171L
1,379 Elo+
Party 3
Zeus
Zeus
SuperBeavers
Zeus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
237W - 274L
1,484 Elo+
Party 3
Jormungandr
Jormungandr
Zone3Earl
Jormungandr
Level 29
God Stats
23W - 41L
1,291 SR
Queue Stats
126W - 211L
1,280 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BCTactium
Jing Wei
17
4 / 2 / 10
12,062
1,097
10,250
7,666
3,392
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Morrigan
Coffee_rocky
The Morrigan
18
8 / 1 / 11
12,972
1,179
20,825
5,214
2,735
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Khepri
18
1 / 4 / 13
11,876
1,080
5,502
12,789
11,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ganesha
HBK_Skrubs
Ganesha
18
0 / 6 / 11
11,768
1,070
8,662
16,895
18,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
13 / 1 / 10
14,315
1,301
28,124
26,777
21,703
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

222

VS

Team 2 Tickets

111

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 9 / 6
11,489
1,044
14,434
19,946
9,585
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
3 / 2 / 6
10,901
991
7,543
10,742
3,547
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
2 / 3 / 6
10,636
967
8,476
9,538
2,486
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

17
2 / 6 / 8
10,983
998
16,620
11,932
3,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Zone3Earl
Jormungandr
17
3 / 6 / 9
11,175
1,016
17,886
25,946
15,656
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
49
26
Kills
14
14
Deaths
26
55
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
BCTactium
Jing Wei
4
2
10
4.5
W
The Morrigan
Coffee_rocky
The Morrigan
8
1
11
13.5
L
4
9
6
0.78
W
Khepri
1
4
13
1.88
L
3
2
6
3
L
2
3
6
1.67
W
Ganesha
HBK_Skrubs
Ganesha
0
6
11
0.92
L
2
6
8
1
W
13
1
10
18
L
Jormungandr
Zone3Earl
Jormungandr
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,363
Damage
64,959
69,341
Taken
78,104
57,417
Mitigated
34,590
13,446
Healing
5,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
BCTactium
Jing Wei
10,250
7,139
0
369
7,666
3,392
0
2,610
5,056
0
35,501
W
The Morrigan
Coffee_rocky
The Morrigan
20,825
3,098
0
1,075
5,214
2,735
0
2,503
2,666
41,065
760
L
14,434
5,137
0
831
19,946
9,585
0
7,772
12,174
0
21,682
W
Khepri
5,502
437
0
967
12,789
11,180
0
8,296
4,493
10,882
0
L
7,543
6,226
0
2,053
10,742
3,547
0
4,703
6,039
0
14,658
L
8,476
4,488
0
490
9,538
2,486
0
6,160
3,378
0
24,309
W
Ganesha
HBK_Skrubs
Ganesha
8,662
656
0
1,549
16,895
18,407
0
7,962
8,933
18,716
0
L
16,620
3,508
134
506
11,932
3,316
0
3,923
8,009
49,045
0
W
28,124
9,458
0
9,486
26,777
21,703
0
13,135
13,642
0
53,749
L
Jormungandr
Zone3Earl
Jormungandr
17,886
3,268
0
1,821
25,946
15,656
0
11,865
14,081
52,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,993
Gold Earned
55,184
206
Minions Killed
182
7
Camps Cleared
5
983,103
Distance Traveled
1,006,850
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,062
1,097
67
6
4
188,626
0
W
The Morrigan
12,972
1,179
66
6
2
205,035
1
L
Fenrir
11,489
1,044
14
1
3
234,210
0
W
Khepri
11,876
1,080
14
1
0
192,474
0
L
Arachne
10,901
991
21
2
1
159,797
1
L
Artemis
10,636
967
25
2
0
205,404
0
W
Ganesha
11,768
1,070
4
0
1
169,834
0
L
Zeus
10,983
998
67
6
0
199,891
0
W
Pele
14,315
1,301
55
5
0
227,134
0
L
Jormungandr
11,175
1,016
55
5
1
207,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role