Player Matchup

Tyr
Tyr
Platinum V
 
Tyr
Platinum V
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Platinum II
CajunRamHammer
He Bo
Platinum II
Level 160
God Stats
2W - 2L
1,884 SR
Queue Stats
164W - 153L
1,962 MMR
Party 3
Chiron
Chiron
Platinum II
ElEugenioTO
Chiron
Platinum II
Level 160
God Stats
6W - 12L
1,358 SR
Queue Stats
402W - 380L
1,926 MMR
Party 2
Atlas
Atlas
Platinum V
Pepino1300
Atlas
Platinum V
Level 158
God Stats
5W - 13L
1,404 SR
Queue Stats
346W - 339L
1,759 MMR
Party 2
Cliodhna
Cliodhna
Platinum II
exSpoon
Cliodhna
Platinum II
Level 160
God Stats
12W - 12L
1,565 SR
Queue Stats
164W - 154L
1,916 MMR
Party 3
Team Averages
Platinum III
Platinum III
Average Tier
Level 141
1,542 SR
1,813 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 126
1,599 SR
1,901 MMR
Agni
Agni
Platinum II
BlackedByBacks
Agni
Platinum II
Level 105
God Stats
1W - 0L
1,752 SR
Queue Stats
47W - 42L
1,884 MMR
Solo
Achilles
Achilles
Platinum II
Pure101
Achilles
Platinum II
Level 126
God Stats
32W - 36L
1,600 SR
Queue Stats
303W - 294L
1,799 MMR
Solo
Ymir
Ymir
Diamond V
SèxyFat
Ymir
Diamond V
Level 121
God Stats
20W - 21L
1,579 SR
Queue Stats
214W - 200L
2,077 MMR
Solo
Medusa
Medusa
Platinum I
ValexSombra
Medusa
Platinum I
Level 156
God Stats
15W - 15L
1,345 SR
Queue Stats
87W - 77L
1,950 MMR
Party 1
Bastet
Bastet
Platinum V
bantonbaby
Bastet
Platinum V
Level 123
God Stats
28W - 17L
1,720 SR
Queue Stats
238W - 229L
1,797 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
4 / 5 / 1
9,259
487
9,459
16,813
13,228
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 7 / 2
8,611
453
9,214
12,391
3,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
15
0 / 4 / 1
9,269
488
4,757
9,322
2,126
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
14
0 / 2 / 7
8,681
457
6,546
13,925
13,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cliodhna
exSpoon
Cliodhna
19
3 / 2 / 3
10,764
567
6,371
12,340
4,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
SolRamaArtio

VS

Bans
FenrirShivaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 8
11,484
604
15,841
7,380
2,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Pure101
Achilles
17
4 / 3 / 6
11,319
596
9,495
18,310
18,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ymir
14
4 / 3 / 7
10,677
562
3,878
16,700
18,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Medusa
19
2 / 0 / 5
12,172
641
8,183
12,677
5,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
bantonbaby
Bastet
19
7 / 1 / 5
12,264
645
10,988
14,946
6,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
51
9
Kills
20
20
Deaths
9
14
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
4
5
1
0.9
W
3
2
8
3.5
L
2
7
2
0.43
L
Chiron
0
4
1
0.13
L
Atlas
0
2
7
1.75
W
Achilles
Pure101
Achilles
4
3
6
2.33
W
Ymir
4
3
7
2.5
W
Medusa
2
0
5
4.5
W
Bastet
bantonbaby
Bastet
7
1
5
9.5
L
Cliodhna
exSpoon
Cliodhna
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,347
Damage
48,385
64,791
Taken
70,013
37,452
Mitigated
50,871
15,471
Healing
24,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
9,459
767
0
6,151
16,813
13,228
0
3,209
13,076
0
49,877
W
15,841
810
0
2,080
7,380
2,637
2,007
3,701
3,679
84,946
0
L
9,214
531
0
1,910
12,391
3,960
0
5,333
6,979
58,938
0
L
Chiron
4,757
2,854
51
2,963
9,322
2,126
1,440
989
8,333
0
66,196
L
Atlas
6,546
2,031
0
2,045
13,925
13,911
0
5,234
8,569
26,518
0
W
Achilles
Pure101
Achilles
9,495
2,929
0
7,598
18,310
18,300
286
2,582
15,728
0
60,191
W
Ymir
3,878
1,005
0
3,044
16,700
18,301
392
5,634
11,066
28,238
0
W
Medusa
8,183
3,298
0
7,822
12,677
5,580
7,006
2,062
10,615
0
109,281
W
Bastet
bantonbaby
Bastet
10,988
2,272
0
3,699
14,946
6,053
1,750
3,550
11,396
0
84,618
L
Cliodhna
exSpoon
Cliodhna
6,371
715
0
2,351
12,340
4,227
2,386
4,954
7,386
0
95,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,584
Gold Earned
57,916
567
Minions Killed
583
0
Camps Cleared
0
1,790,475
Distance Traveled
1,925,939
18
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,259
487
90
5
0
331,450
1
W
Agni
11,484
604
137
7
0
369,931
8
L
He Bo
8,611
453
124
7
0
306,653
3
L
Chiron
9,269
488
140
7
0
346,205
4
L
Atlas
8,681
457
39
2
0
392,821
4
W
Achilles
11,319
596
113
6
0
369,036
6
W
Ymir
10,677
562
29
2
0
362,860
7
W
Medusa
12,172
641
171
9
0
372,822
5
W
Bastet
12,264
645
133
7
0
451,290
7
L
Cliodhna
10,764
567
174
9
0
413,346
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role