Player Matchup

Artemis
Artemis
 
Artemis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
 
Chang'e
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
 
Ravana
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
CaptainCrablegs
Sol
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 47L
1,375 Elo+
Solo
Team Averages
Level 76
1,500 SR
1,475 Elo+

VS

Team Averages
Level 90
1,519 SR
1,464 Elo+
Skadi
Skadi
Anonymusness
Skadi
Level 107
God Stats
5W - 6L
1,676 SR
Queue Stats
627W - 656L
1,514 Elo+
Solo
Ra
Ra
DDLRulez
Ra
Level 82
God Stats
10W - 13L
1,259 SR
Queue Stats
28W - 39L
1,403 Elo+
Party 1
Heimdallr
Heimdallr
DarkFlameMazter
Heimdallr
Level 67
God Stats
2W - 3L
1,519 SR
Queue Stats
14W - 22L
1,455 Elo+
Solo
Loki
Loki
TheDankRoot
Loki
Level 67
God Stats
7W - 5L
1,611 SR
Queue Stats
57W - 66L
1,452 Elo+
Solo
Gilgamesh
Gilgamesh
ferneko
Gilgamesh
Level 127
God Stats
8W - 7L
1,529 SR
Queue Stats
77W - 95L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
4 / 0 / 6
8,419
1,203
6,519
3,041
946
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
 
Sun Wukong
13
1 / 0 / 8
7,358
1,051
4,976
6,337
6,033
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
 
Chang'e
13
1 / 1 / 7
7,263
1,038
4,918
6,420
2,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
 
Ravana
12
0 / 0 / 3
6,818
974
1,663
3,528
1,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 0 / 6
8,132
1,162
6,176
2,590
819
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

353

VS

Team 2 Tickets

297

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
6,923
989
4,177
6,458
2,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
0 / 0 / 1
7,019
1,003
3,339
3,019
1,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
DarkFlameMazter
Heimdallr
11
0 / 0 / 0
6,131
876
0
0
0
11
1 / 3 / 0
6,880
983
5,980
5,620
2,049
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
ferneko
Gilgamesh
12
0 / 3 / 1
6,868
981
5,695
11,228
4,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
4
10
Kills
1
1
Deaths
10
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
4
0
6
7
W
Sun Wukong
 
Sun Wukong
1
0
8
5
W
Chang'e
 
Chang'e
1
1
7
4.5
W
Ravana
 
Ravana
0
0
3
1.5
L
0
4
1
0.13
W
4
0
6
7
L
0
0
1
0.5
L
Heimdallr
DarkFlameMazter
Heimdallr
0
0
0
0
L
1
3
0
0.33
L
Gilgamesh
ferneko
Gilgamesh
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,252
Damage
19,191
21,916
Taken
26,325
11,364
Mitigated
10,467
6,524
Healing
2,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
6,519
2,965
0
1,118
3,041
946
0
462
2,579
0
20,446
W
Sun Wukong
 
Sun Wukong
4,976
572
0
615
6,337
6,033
0
1,433
4,904
2,472
13,554
W
Chang'e
 
Chang'e
4,918
362
1,622
1,784
6,420
2,029
0
331
6,089
9,287
0
W
Ravana
 
Ravana
1,663
156
114
589
3,528
1,537
0
438
3,090
0
10,329
L
4,177
1,716
0
262
6,458
2,873
0
2,459
3,999
0
12,643
W
6,176
1,881
0
682
2,590
819
0
675
1,915
29,743
0
L
3,339
350
688
1,152
3,019
1,061
0
718
2,301
34,393
0
L
Heimdallr
DarkFlameMazter
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
L
5,980
1,519
85
160
5,620
2,049
0
2,943
2,677
0
13,612
L
Gilgamesh
ferneko
Gilgamesh
5,695
1,006
0
38
11,228
4,484
0
5,921
5,307
0
14,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,990
Gold Earned
33,821
141
Minions Killed
130
8
Camps Cleared
4
646,712
Distance Traveled
545,627
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,419
1,203
30
4
4
130,970
2
W
Sun Wukong
7,358
1,051
21
3
1
142,732
1
W
Chang'e
7,263
1,038
10
1
0
131,621
0
W
Ravana
6,818
974
16
2
3
126,954
1
L
Skadi
6,923
989
30
4
2
134,904
0
W
Sol
8,132
1,162
64
9
0
114,435
1
L
Ra
7,019
1,003
57
8
0
140,627
0
L
Heimdallr
6,131
876
0
0
0
0
0
L
Loki
6,880
983
17
2
1
125,339
0
L
Gilgamesh
6,868
981
26
4
1
144,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role