Player Matchup

Awilix
Awilix
 
Awilix
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
IronxSides
Charybdis
Level 49
God Stats
3W - 4L
1,242 SR
Queue Stats
41W - 46L
1,462 Elo+
Party 2
Artio
Artio
KireinaRuna
Artio
Level 155
God Stats
4W - 3L
1,500 SR
Queue Stats
233W - 222L
1,565 Elo+
Party 2
Mercury
Mercury
YN3C
Mercury
Level 149
God Stats
4W - 2L
1,500 SR
Queue Stats
412W - 329L
1,586 Elo+
Party 2
Zeus
Zeus
youngmelo7ben
Zeus
Level 146
God Stats
3W - 1L
1,505 SR
Queue Stats
214W - 188L
1,602 Elo+
Party 2
Team Averages
Level 128
1,449 SR
1,543 Elo+

VS

Team Averages
Level 69
1,457 SR
1,554 Elo+
Thanatos
Thanatos
Cxmp Soul
Thanatos
Level 30
God Stats
4W - 4L
1,667 SR
Queue Stats
123W - 114L
1,516 Elo+
Party 1
Zeus
Zeus
L0STB0T
Zeus
Level 101
God Stats
1W - 2L
1,312 SR
Queue Stats
430W - 396L
1,591 Elo+
Party 1
Jing Wei
Jing Wei
MyhreFire
Jing Wei
Level 19
God Stats
3W - 6L
1,665 SR
Queue Stats
18W - 18L
1,500 Elo+
Party 3
Khepri
Khepri
bobbyboy1962
Khepri
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 82L
1,564 Elo+
Party 3
Chaac
Chaac
dylthethot
Chaac
Level 88
God Stats
0W - 4L
1,140 SR
Queue Stats
78W - 71L
1,597 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
15
12 / 4 / 7
9,127
652
14,869
10,365
3,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
IronxSides
Charybdis
14
4 / 1 / 8
8,215
587
7,785
8,614
2,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
3 / 4 / 16
8,065
576
4,787
14,342
10,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
YN3C
Mercury
14
3 / 0 / 4
7,989
571
5,288
8,188
2,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
10 / 2 / 5
8,864
633
13,914
7,214
1,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Cxmp Soul
Thanatos
11
3 / 8 / 3
7,472
534
4,685
11,681
4,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
L0STB0T
Zeus
12
2 / 7 / 2
7,098
507
8,659
9,984
2,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
MyhreFire
Jing Wei
8
1 / 7 / 3
6,017
430
4,541
11,923
2,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
8
2 / 6 / 2
6,157
440
3,743
11,802
8,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chaac
12
2 / 4 / 2
7,560
540
8,369
12,517
7,102
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
22
32
Kills
10
11
Deaths
32
40
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
12
4
7
3.88
L
Thanatos
Cxmp Soul
Thanatos
3
8
3
0.56
W
Charybdis
IronxSides
Charybdis
4
1
8
8
W
3
4
16
2.75
L
Zeus
L0STB0T
Zeus
2
7
2
0.43
L
Jing Wei
MyhreFire
Jing Wei
1
7
3
0.36
W
Mercury
YN3C
Mercury
3
0
4
5
L
Khepri
2
6
2
0.5
L
Chaac
2
4
2
0.75
W
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,643
Damage
29,997
48,723
Taken
57,907
21,980
Mitigated
24,725
12,960
Healing
12,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
14,869
5,370
0
2,747
10,365
3,437
0
2,484
7,881
0
54,815
L
Thanatos
Cxmp Soul
Thanatos
4,685
1,197
0
4,706
11,681
4,194
0
3,819
7,862
0
31,235
W
Charybdis
IronxSides
Charybdis
7,785
4,539
0
3,283
8,614
2,897
0
2,700
5,914
0
58,055
W
4,787
1,053
401
3,314
14,342
10,971
0
4,840
9,300
17,039
1,452
L
Zeus
L0STB0T
Zeus
8,659
1,031
0
490
9,984
2,565
0
2,998
6,986
46,185
0
L
Jing Wei
MyhreFire
Jing Wei
4,541
4,332
0
1,695
11,923
2,801
0
4,267
7,656
0
19,388
W
Mercury
YN3C
Mercury
5,288
2,535
0
1,845
8,188
2,847
0
503
7,685
0
43,379
L
Khepri
3,743
1,009
351
1,283
11,802
8,063
0
6,043
5,759
11,452
0
L
Chaac
8,369
1,225
0
3,931
12,517
7,102
0
1,424
11,093
0
39,580
W
13,914
1,300
47
1,323
7,214
1,828
0
1,875
5,339
62,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,260
Gold Earned
34,304
394
Minions Killed
266
0
Camps Cleared
0
1,456,900
Distance Traveled
1,276,300
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,127
652
88
6
0
330,033
1
L
Thanatos
7,472
534
62
4
0
246,607
2
W
Charybdis
8,215
587
94
7
0
258,504
0
W
Artio
8,065
576
16
1
0
256,884
3
L
Zeus
7,098
507
73
5
0
239,578
6
L
Jing Wei
6,017
430
39
3
0
262,419
1
W
Mercury
7,989
571
97
7
0
326,667
3
L
Khepri
6,157
440
13
1
0
255,941
3
L
Chaac
7,560
540
79
6
0
271,755
2
W
Zeus
8,864
633
99
7
0
284,812
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role