Player Matchup

Bastet
Bastet
Dropping_Diimes
Bastet
Level 80
God Stats
4W - 12L
1,209 SR
Queue Stats
291W - 264L
1,350 Elo+
Party 2
The Morrigan
The Morrigan
Flow-Mexx
The Morrigan
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 49L
1,454 Elo+
Party 2
Hades
Hades
JohnnyZenns
Hades
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 32L
1,681 Elo+
Party 2
Merlin
Merlin
SLiiME BRONX
Merlin
Level 129
God Stats
2W - 0L
1,715 SR
Queue Stats
131W - 137L
1,483 Elo+
Solo
Rama
Rama
TROY-_-D
Rama
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
442W - 426L
1,412 Elo+
Party 2
Team Averages
Level 86
1,485 SR
1,476 Elo+

VS

Team Averages
Level 128
1,475 SR
1,432 Elo+
Pele
Pele
 
Pele
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Datiswat Shesed
Skadi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,397 Elo+
Party 1
Hera
Hera
Try Hard BANG
Hera
Level 160
God Stats
9W - 10L
1,375 SR
Queue Stats
785W - 815L
1,423 Elo+
Party 1
He Bo
He Bo
josench
He Bo
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 35L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 7
8,868
887
5,155
6,711
2,572
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
Flow-Mexx
The Morrigan
13
1 / 3 / 7
7,934
793
4,647
6,103
2,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
6 / 4 / 5
9,616
962
6,502
10,946
5,722
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
14
0 / 4 / 11
8,053
805
4,212
7,824
2,740
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Rama
16
3 / 1 / 9
8,948
895
3,586
6,372
2,357
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
4 / 2 / 6
8,310
831
6,618
6,351
2,053
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
 
Sun Wukong
1
0 / 0 / 0
2,788
279
0
0
0
14
4 / 5 / 1
7,622
762
7,701
9,544
3,323
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
1 / 4 / 7
8,161
816
7,175
6,057
1,999
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

He Bo
josench
He Bo
17
5 / 3 / 8
9,219
922
11,266
6,615
2,478
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
36
14
Kills
14
14
Deaths
14
39
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
4
2
6
3.5
L
Sun Wukong
 
Sun Wukong
0
0
0
0
L
4
5
1
0.9
W
4
2
7
3.75
W
The Morrigan
Flow-Mexx
The Morrigan
1
3
7
1.5
W
6
4
5
2.13
W
Merlin
0
4
11
1.38
W
Rama
3
1
9
7.5
L
1
4
7
1.13
L
He Bo
josench
He Bo
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,102
Damage
32,760
37,956
Taken
28,567
15,398
Mitigated
9,853
13,142
Healing
7,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
6,618
367
0
1,964
6,351
2,053
762
3,447
2,904
0
12,587
L
Sun Wukong
 
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
L
7,701
3,378
237
1,446
9,544
3,323
0
5,751
3,793
0
23,638
W
5,155
1,652
713
1,467
6,711
2,572
666
3,736
2,975
0
9,019
W
The Morrigan
Flow-Mexx
The Morrigan
4,647
1,176
1,524
1,443
6,103
2,007
620
4,457
1,646
15,072
0
W
6,502
359
597
3,175
10,946
5,722
204
5,022
5,924
14,881
0
W
Merlin
4,212
433
324
818
7,824
2,740
42
3,076
4,748
21,618
0
W
Rama
3,586
2,509
660
2,421
6,372
2,357
1,872
2,150
4,222
0
12,358
L
7,175
1,863
1,100
760
6,057
1,999
778
3,813
2,244
21,671
0
L
He Bo
josench
He Bo
11,266
284
453
1,634
6,615
2,478
430
3,900
2,715
22,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,419
Gold Earned
36,100
110
Minions Killed
106
0
Camps Cleared
0
878,123
Distance Traveled
726,796
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,310
831
20
2
0
197,533
0
L
Sun Wukong
2,788
279
0
0
0
0
0
L
Skadi
7,622
762
31
3
0
149,512
0
W
Bastet
8,868
887
8
1
0
214,800
3
W
The Morrigan
7,934
793
21
2
0
165,324
0
W
Hades
9,616
962
24
2
0
146,291
0
W
Merlin
8,053
805
31
3
0
171,240
0
W
Rama
8,948
895
26
3
0
180,468
0
L
Hera
8,161
816
29
3
0
195,414
0
L
He Bo
9,219
922
26
3
0
184,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role