Player Matchup

Sun Wukong
Sun Wukong
DeltronZeeero
Sun Wukong
Level 158
God Stats
11W - 9L
1,830 SR
Queue Stats
823W - 875L
1,603 Elo+
Solo
Merlin
Merlin
Layandro00
Merlin
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 49L
1,589 Elo+
Solo
Scylla
Scylla
MCKOps91
Scylla
Level 78
God Stats
17W - 7L
1,786 SR
Queue Stats
546W - 586L
1,655 Elo+
Solo
Chiron
Chiron
MrFifiFTW
Chiron
Level 157
God Stats
2W - 1L
1,522 SR
Queue Stats
141W - 109L
1,671 Elo+
Solo
Hou Yi
Hou Yi
ShrimpPoboy
Hou Yi
Level 140
God Stats
8W - 14L
1,409 SR
Queue Stats
993W - 710L
1,763 Elo+
Solo
Team Averages
Level 138
1,610 SR
1,656 Elo+

VS

Team Averages
Level 138
1,553 SR
1,615 Elo+
Vulcan
Vulcan
Hampshire
Vulcan
Level 140
God Stats
18W - 9L
1,821 SR
Queue Stats
607W - 282L
1,603 Elo+
Party 1
Da Ji
Da Ji
Jagwiire
Da Ji
Level 68
God Stats
8W - 4L
1,607 SR
Queue Stats
735W - 510L
1,651 Elo+
Party 1
Hercules
Hercules
SafetyAlwaysOff
Hercules
Level 160
God Stats
2W - 3L
1,510 SR
Queue Stats
132W - 76L
1,663 Elo+
Party 1
Danzaburou
Danzaburou
notasmurf1235
Danzaburou
Level 160
God Stats
3W - 3L
1,401 SR
Queue Stats
199W - 191L
1,612 Elo+
Solo
Thor
Thor
theiflord12350
Thor
Level 160
God Stats
7W - 7L
1,427 SR
Queue Stats
581W - 562L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DeltronZeeero
Sun Wukong
20
5 / 8 / 29
17,147
686
20,730
41,191
62,088
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
Layandro00
Merlin
20
13 / 10 / 20
17,971
719
37,991
25,393
14,592
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Scylla
MCKOps91
Scylla
20
7 / 10 / 20
15,840
634
24,098
20,379
12,698
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chiron
MrFifiFTW
Chiron
20
5 / 10 / 21
17,823
713
20,883
31,226
16,493
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Hou Yi
20
20 / 6 / 14
21,252
850
39,541
25,384
13,762
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Hampshire
Vulcan
20
21 / 11 / 13
20,880
835
44,700
26,415
21,566
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Da Ji
Jagwiire
Da Ji
20
6 / 11 / 16
15,733
629
18,100
33,384
35,370
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
20
3 / 9 / 24
17,104
684
15,560
49,755
84,039
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
notasmurf1235
Danzaburou
20
5 / 9 / 22
16,452
658
22,738
32,472
16,416
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 10 / 18
15,752
630
18,196
25,781
26,718
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
135
50
Kills
42
44
Deaths
50
104
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DeltronZeeero
Sun Wukong
5
8
29
2.44
L
Vulcan
Hampshire
Vulcan
21
11
13
2.5
L
Da Ji
Jagwiire
Da Ji
6
11
16
1.27
W
Merlin
Layandro00
Merlin
13
10
20
2.3
W
Scylla
MCKOps91
Scylla
7
10
20
1.7
W
Chiron
MrFifiFTW
Chiron
5
10
21
1.55
L
Hercules
3
9
24
1.67
W
Hou Yi
20
6
14
4.5
L
Danzaburou
notasmurf1235
Danzaburou
5
9
22
1.78
L
7
10
18
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

143,243
Damage
119,294
143,573
Taken
167,807
119,633
Mitigated
184,109
35,883
Healing
41,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DeltronZeeero
Sun Wukong
20,730
4,506
3,024
6,242
41,191
62,088
1,406
11,486
29,423
0
37,788
L
Vulcan
Hampshire
Vulcan
44,700
11,479
128
174
26,415
21,566
1,348
7,693
18,722
91,212
0
L
Da Ji
Jagwiire
Da Ji
18,100
5,267
1,855
1,807
33,384
35,370
408
14,267
19,117
0
29,625
W
Merlin
Layandro00
Merlin
37,991
1,209
1,504
3,444
25,393
14,592
1,424
10,005
15,310
82,246
0
W
Scylla
MCKOps91
Scylla
24,098
1,716
260
2,715
20,379
12,698
644
7,356
12,951
39,916
0
W
Chiron
MrFifiFTW
Chiron
20,883
7,526
4,242
9,225
31,226
16,493
1,841
8,899
22,101
0
73,589
L
Hercules
15,560
1,646
8,205
18,287
49,755
84,039
351
16,382
33,373
0
29,360
W
Hou Yi
39,541
14,533
1,227
4,000
25,384
13,762
2,263
6,152
18,056
0
77,364
L
Danzaburou
notasmurf1235
Danzaburou
22,738
8,087
896
6,912
32,472
16,416
3,534
13,958
18,514
0
62,426
L
18,196
3,822
1,504
1,457
25,781
26,718
853
9,789
15,992
0
30,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

90,033
Gold Earned
85,921
340
Minions Killed
233
0
Camps Cleared
0
2,066,343
Distance Traveled
1,939,259
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
17,147
686
17
1
0
435,783
3
L
Vulcan
20,880
835
97
4
0
458,624
1
L
Da Ji
15,733
629
15
1
0
383,762
4
W
Merlin
17,971
719
86
3
0
353,034
3
W
Scylla
15,840
634
50
2
0
401,094
0
W
Chiron
17,823
713
110
4
0
404,256
0
L
Hercules
17,104
684
18
1
0
376,136
3
W
Hou Yi
21,252
850
77
3
0
472,176
6
L
Danzaburou
16,452
658
74
3
0
367,859
0
L
Thor
15,752
630
29
1
0
352,878
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role