Player Matchup

Sobek
Sobek
I Am Mr Hunt
Sobek
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,809 Elo+
Party 1
Vulcan
Vulcan
KILLklok666
Vulcan
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Landbrowni
Cernunnos
Level 66
God Stats
17W - 2L
1,901 SR
Queue Stats
18W - 3L
2,000 Elo+
Solo
Fenrir
Fenrir
LordPuas
Fenrir
Level 145
God Stats
12W - 11L
1,853 SR
Queue Stats
58W - 49L
1,604 Elo+
Solo
Tyr
Tyr
News Forecast
Tyr
Level 150
God Stats
6W - 3L
1,971 SR
Queue Stats
84W - 84L
1,532 Elo+
Solo
Team Averages
Level 123
1,745 SR
1,689 Elo+

VS

Team Averages
Level 112
1,592 SR
1,552 Elo+
Agni
Agni
 
Agni
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Awaythread
Ymir
Level 106
God Stats
4W - 10L
1,467 SR
Queue Stats
423W - 420L
1,454 Elo+
Solo
Amaterasu
Amaterasu
CindySin
Amaterasu
Level 65
God Stats
10W - 11L
1,562 SR
Queue Stats
105W - 99L
1,623 Elo+
Solo
Hachiman
Hachiman
FGC1987
Hachiman
Level 98
God Stats
90W - 102L
1,527 SR
Queue Stats
354W - 355L
1,629 Elo+
Solo
Nemesis
Nemesis
juicy juicex
Nemesis
Level 129
God Stats
3W - 2L
1,905 SR
Queue Stats
122W - 120L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 14
8,447
704
6,499
8,456
9,247
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Vulcan
17
3 / 2 / 5
9,216
768
9,901
2,963
1,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
Landbrowni
Cernunnos
17
8 / 1 / 8
9,796
816
20,896
13,842
8,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
LordPuas
Fenrir
16
7 / 2 / 5
9,442
787
9,007
11,808
6,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
2 / 2 / 14
8,708
726
9,499
12,365
13,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
1 / 6 / 5
8,193
683
11,762
10,141
2,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

14
0 / 6 / 6
8,048
671
5,508
19,362
12,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Amaterasu
CindySin
Amaterasu
16
5 / 3 / 3
9,512
793
7,936
16,015
12,815
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
FGC1987
Hachiman
16
2 / 5 / 1
8,853
738
3,275
10,372
3,162
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
juicy juicex
Nemesis
13
0 / 2 / 4
7,619
635
8,595
12,456
7,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
27
22
Kills
8
8
Deaths
22
46
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
6
5
0.58
L
0
6
6
0.5
L
Amaterasu
CindySin
Amaterasu
5
3
3
2.17
L
Hachiman
FGC1987
Hachiman
2
5
1
0.5
W
2
1
14
9
W
Vulcan
3
2
5
2.75
W
Cernunnos
Landbrowni
Cernunnos
8
1
8
12
W
Fenrir
LordPuas
Fenrir
7
2
5
4.75
W
2
2
14
4.5
L
Nemesis
juicy juicex
Nemesis
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,802
Damage
37,076
49,434
Taken
68,346
38,820
Mitigated
37,906
19,492
Healing
14,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
11,762
1,011
0
2,087
10,141
2,885
132
1,037
8,929
34,397
0
L
5,508
1,011
0
3,728
19,362
12,020
0
5,813
13,163
16,684
0
L
Amaterasu
CindySin
Amaterasu
7,936
2,818
1,579
3,715
16,015
12,815
0
2,656
12,858
0
18,866
L
Hachiman
FGC1987
Hachiman
3,275
1,642
246
2,405
10,372
3,162
1,439
4,397
5,824
0
33,649
W
6,499
874
716
3,399
8,456
9,247
375
3,879
4,577
18,008
0
W
Vulcan
9,901
4,319
175
171
2,963
1,162
154
641
2,322
37,499
0
W
Cernunnos
Landbrowni
Cernunnos
20,896
14,053
0
6,682
13,842
8,990
776
3,543
10,299
0
48,529
W
Fenrir
LordPuas
Fenrir
9,007
1,593
0
3,760
11,808
6,407
892
4,265
7,543
0
31,535
W
9,499
438
0
4,589
12,365
13,014
156
4,942
7,423
0
20,028
L
Nemesis
juicy juicex
Nemesis
8,595
2,610
0
1,231
12,456
7,024
0
2,473
9,836
0
26,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,609
Gold Earned
42,225
215
Minions Killed
199
0
Camps Cleared
0
1,224,626
Distance Traveled
1,186,572
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,193
683
53
4
0
232,360
1
L
Ymir
8,048
671
30
3
0
222,690
3
L
Amaterasu
9,512
793
17
1
0
255,100
2
L
Hachiman
8,853
738
72
6
0
228,190
1
W
Sobek
8,447
704
25
2
0
243,212
4
W
Vulcan
9,216
768
76
6
0
251,960
0
W
Cernunnos
9,796
816
57
5
0
209,609
0
W
Fenrir
9,442
787
25
2
0
247,561
1
W
Tyr
8,708
726
32
3
0
272,284
3
L
Nemesis
7,619
635
27
2
0
248,232
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role