Player Matchup

Thor
Thor
A_Reyes594
Thor
Level 28
God Stats
6W - 10L
1,453 SR
Queue Stats
70W - 101L
1,381 Elo+
Party 1
He Bo
He Bo
LetsRunTheMile
He Bo
Level 46
God Stats
10W - 7L
1,673 SR
Queue Stats
64W - 88L
1,309 Elo+
Solo
Nike
Nike
steamedkalimari
Nike
Level 78
God Stats
3W - 1L
1,733 SR
Queue Stats
157W - 189L
1,337 Elo+
Party 1
Team Averages
Level 51
1,620 SR
1,342 Elo+

VS

Team Averages
Level 50
1,427 SR
1,397 Elo+
Hera
Hera
 
Hera
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
AestheticTacoz
Odin
Level 64
God Stats
0W - 2L
1,282 SR
Queue Stats
36W - 42L
1,405 Elo+
Party 2
Nemesis
Nemesis
caniseemykids
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,284 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 9
8,410
765
6,429
6,638
2,232
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 4 / 7
8,097
736
8,701
5,509
1,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
5 / 1 / 6
8,323
757
5,408
8,866
6,818
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
4 / 4 / 1
8,193
745
8,353
6,253
1,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
2 / 2 / 3
7,420
675
2,763
9,101
8,453
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Nemesis
11
0 / 6 / 3
6,851
623
2,359
8,792
2,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
11
Kills
6
7
Deaths
12
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
4
4
1
1.13
W
3
2
9
3.75
L
2
2
3
1.75
W
3
4
7
1.63
L
Nemesis
0
6
3
0.25
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,538
Damage
13,475
21,013
Taken
24,146
10,680
Mitigated
13,029
2,984
Healing
2,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
8,353
2,362
302
494
6,253
1,887
272
2,271
3,982
27,967
0
W
6,429
1,574
136
597
6,638
2,232
520
2,933
3,705
0
20,523
L
2,763
548
0
0
9,101
8,453
0
3,046
6,055
0
9,055
W
8,701
319
144
732
5,509
1,630
138
2,344
3,165
22,303
0
L
Nemesis
2,359
600
0
1,419
8,792
2,689
0
3,632
5,160
0
10,033
W
5,408
566
0
1,375
8,866
6,818
23
3,684
5,182
0
27,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,830
Gold Earned
22,464
110
Minions Killed
84
8
Camps Cleared
2
582,820
Distance Traveled
592,944
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,193
745
54
5
1
185,714
3
W
Thor
8,410
765
32
3
3
182,393
1
L
Odin
7,420
675
16
1
0
199,099
6
W
He Bo
8,097
736
27
2
2
191,408
0
L
Nemesis
6,851
623
14
1
1
208,131
0
W
Nike
8,323
757
51
5
3
209,019
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role