Player Matchup

Guan Yu
Guan Yu
Baajabbuss
Guan Yu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 41L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
KingMurmaider
Cabrakan
Level 110
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 39L
1,516 Elo+
Party 2
Hera
Hera
LJBlanza
Hera
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 7L
1,175 Elo+
Party 2
Neith
Neith
PotnPan
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
TheWardenGod
Ratatoskr
Level 109
God Stats
0W - 5L
1,500 SR
Queue Stats
64W - 71L
1,536 Elo+
Party 1
Team Averages
Level 50
1,500 SR
1,445 Elo+

VS

Team Averages
Level 72
1,621 SR
1,454 Elo+
Kukulkan
Kukulkan
AMSS
Kukulkan
Level 86
God Stats
7W - 5L
1,719 SR
Queue Stats
83W - 113L
1,390 Elo+
Solo
Ymir
Ymir
BriianArg
Ymir
Level 39
God Stats
10W - 5L
1,565 SR
Queue Stats
52W - 40L
1,361 Elo+
Solo
Izanami
Izanami
Manokei
Izanami
Level 83
God Stats
22W - 25L
1,406 SR
Queue Stats
55W - 59L
1,526 Elo+
Party 3
Gilgamesh
Gilgamesh
MeeseKing
Gilgamesh
Level 104
God Stats
7W - 1L
1,837 SR
Queue Stats
66W - 65L
1,471 Elo+
Party 3
Bellona
Bellona
payo50
Bellona
Level 47
God Stats
28W - 23L
1,577 SR
Queue Stats
190W - 196L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Baajabbuss
Guan Yu
10
0 / 3 / 0
5,806
415
3,339
9,951
7,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cabrakan
KingMurmaider
Cabrakan
10
0 / 4 / 1
5,521
394
2,265
11,596
8,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hera
9
1 / 6 / 0
5,555
397
4,073
6,296
2,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
PotnPan
Neith
10
0 / 4 / 2
6,090
435
1,946
4,851
1,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ratatoskr
TheWardenGod
Ratatoskr
11
3 / 4 / 1
6,818
487
7,607
11,830
3,758
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AMSS
Kukulkan
13
4 / 2 / 5
8,078
577
10,074
6,517
2,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ymir
12
4 / 1 / 8
8,032
574
4,047
9,327
7,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Manokei
Izanami
13
5 / 1 / 5
8,121
580
5,233
4,354
1,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
MeeseKing
Gilgamesh
13
4 / 1 / 4
7,574
541
5,332
8,006
3,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
payo50
Bellona
13
4 / 0 / 2
7,884
563
5,970
7,638
7,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
45
4
Kills
21
21
Deaths
5
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AMSS
Kukulkan
4
2
5
3.25
L
Guan Yu
Baajabbuss
Guan Yu
0
3
0
0
W
Ymir
4
1
8
8
L
Cabrakan
KingMurmaider
Cabrakan
0
4
1
0.13
L
Hera
1
6
0
0.17
W
Izanami
Manokei
Izanami
5
1
5
7.5
W
Gilgamesh
MeeseKing
Gilgamesh
4
1
4
6
L
Neith
PotnPan
Neith
0
4
2
0.25
L
Ratatoskr
TheWardenGod
Ratatoskr
3
4
1
0.88
W
Bellona
payo50
Bellona
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,230
Damage
30,656
44,524
Taken
35,842
22,995
Mitigated
21,490
7,588
Healing
8,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AMSS
Kukulkan
10,074
705
0
199
6,517
2,296
752
974
5,543
56,108
0
L
Guan Yu
Baajabbuss
Guan Yu
3,339
640
0
2,712
9,951
7,092
73
1,994
7,957
4,651
18,825
W
Ymir
4,047
845
0
1,326
9,327
7,390
0
2,504
6,686
35,640
0
L
Cabrakan
KingMurmaider
Cabrakan
2,265
501
123
1,007
11,596
8,144
0
4,151
7,445
23,716
0
L
Hera
4,073
1,897
0
750
6,296
2,329
0
3,593
2,703
23,510
0
W
Izanami
Manokei
Izanami
5,233
2,726
0
1,983
4,354
1,257
1,406
639
3,616
0
44,036
W
Gilgamesh
MeeseKing
Gilgamesh
5,332
1,664
0
1,786
8,006
3,330
0
1,656
6,215
0
45,522
L
Neith
PotnPan
Neith
1,946
964
0
352
4,851
1,672
0
599
4,252
0
21,284
L
Ratatoskr
TheWardenGod
Ratatoskr
7,607
2,493
0
2,644
11,830
3,758
0
3,784
8,046
0
32,147
W
Bellona
payo50
Bellona
5,970
2,126
146
3,089
7,638
7,217
657
1,242
6,021
0
40,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,790
Gold Earned
39,689
255
Minions Killed
407
0
Camps Cleared
0
1,208,784
Distance Traveled
1,321,732
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,078
577
99
7
0
226,407
1
L
Guan Yu
5,806
415
59
4
0
255,239
5
W
Ymir
8,032
574
44
3
0
252,097
8
L
Cabrakan
5,521
394
41
3
0
221,587
0
L
Hera
5,555
397
48
3
0
218,428
1
W
Izanami
8,121
580
97
7
0
263,042
2
W
Gilgamesh
7,574
541
72
5
0
311,698
10
L
Neith
6,090
435
52
4
0
230,331
0
L
Ratatoskr
6,818
487
55
4
0
283,199
3
W
Bellona
7,884
563
95
7
0
268,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role