Player Matchup

Mercury
Mercury
BebeGaymer
Mercury
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 31L
1,429 Elo+
Party 3
Charybdis
Charybdis
ElixirDKN
Charybdis
Level 70
God Stats
0W - 1L
1,260 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Terra
Terra
RoninDukes
Terra
Level 89
God Stats
6W - 6L
1,445 SR
Queue Stats
319W - 318L
1,434 Elo+
Party 4
Fafnir
Fafnir
giluhteen
Fafnir
Level 33
God Stats
2W - 3L
1,341 SR
Queue Stats
121W - 137L
1,399 Elo+
Party 4
Da Ji
Da Ji
kl0udx
Da Ji
Level 102
God Stats
2W - 4L
1,487 SR
Queue Stats
322W - 316L
1,433 Elo+
Party 4
Team Averages
Level 84
1,406 SR
1,439 Elo+

VS

Team Averages
Level 108
1,564 SR
1,498 Elo+
Chernobog
Chernobog
 
Chernobog
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
AtomicNerdPower
Morgan Le Fay
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,454 Elo+
Party 1
Geb
Geb
GlaciumVulpes
Geb
Level 124
God Stats
2W - 0L
1,845 SR
Queue Stats
46W - 38L
1,535 Elo+
Party 1
Cthulhu
Cthulhu
KnifejediTTV
Cthulhu
Level 103
God Stats
2W - 0L
1,521 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 2
Chang'e
Chang'e
TimePatrionix
Chang'e
Level 117
God Stats
1W - 0L
1,454 SR
Queue Stats
16W - 10L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BebeGaymer
Mercury
19
8 / 6 / 17
12,118
808
17,723
20,673
10,647
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
ElixirDKN
Charybdis
18
5 / 5 / 15
11,143
743
18,663
20,850
11,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Terra
18
3 / 6 / 16
11,105
740
7,356
30,146
25,223
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fafnir
giluhteen
Fafnir
16
1 / 6 / 14
9,718
648
6,391
21,163
30,947
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Da Ji
kl0udx
Da Ji
19
10 / 6 / 11
12,209
814
15,172
16,842
9,995
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
18
6 / 7 / 17
11,383
759
19,550
21,702
10,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
AtomicNerdPower
Morgan Le Fay
17
6 / 7 / 15
11,464
764
17,418
14,513
6,905
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
3 / 3 / 20
11,848
790
15,222
24,544
27,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
KnifejediTTV
Cthulhu
20
6 / 6 / 15
12,256
817
26,343
19,864
28,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chang'e
20
8 / 4 / 9
12,673
845
19,970
18,026
7,989
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
105
27
Kills
29
29
Deaths
27
73
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
6
7
17
2.07
W
Morgan Le Fay
AtomicNerdPower
Morgan Le Fay
6
7
15
1.93
L
Mercury
BebeGaymer
Mercury
8
6
17
2.75
L
Charybdis
ElixirDKN
Charybdis
5
5
15
2.5
W
3
3
20
4.33
W
Cthulhu
KnifejediTTV
Cthulhu
6
6
15
2.25
L
Terra
3
6
16
1.83
W
Chang'e
8
4
9
3.13
L
Fafnir
giluhteen
Fafnir
1
6
14
1.33
L
Da Ji
kl0udx
Da Ji
10
6
11
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,305
Damage
98,503
109,674
Taken
98,649
88,472
Mitigated
81,982
49,010
Healing
32,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
19,550
12,019
0
4,928
21,702
10,908
301
2,823
18,879
0
33,465
W
Morgan Le Fay
AtomicNerdPower
Morgan Le Fay
17,418
2,088
864
829
14,513
6,905
1,757
2,223
12,290
30,993
0
L
Mercury
BebeGaymer
Mercury
17,723
7,667
2,656
5,800
20,673
10,647
0
15,137
5,239
0
35,236
L
Charybdis
ElixirDKN
Charybdis
18,663
10,283
868
4,689
20,850
11,660
558
16,228
4,265
0
49,655
W
15,222
2,361
2,462
5,643
24,544
27,772
606
3,062
21,482
23,630
0
W
Cthulhu
KnifejediTTV
Cthulhu
26,343
402
1,528
1,603
19,864
28,408
75
2,975
16,889
46,826
0
L
Terra
7,356
1,363
14,354
10,841
30,146
25,223
133
20,659
9,007
9,785
0
W
Chang'e
19,970
862
8,238
5,947
18,026
7,989
1,290
2,664
15,362
38,381
0
L
Fafnir
giluhteen
Fafnir
6,391
1,954
266
2,674
21,163
30,947
31
14,594
6,353
11,311
0
L
Da Ji
kl0udx
Da Ji
15,172
4,338
4,142
2,720
16,842
9,995
1,095
10,835
5,857
0
19,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,293
Gold Earned
59,624
128
Minions Killed
154
0
Camps Cleared
0
1,363,500
Distance Traveled
1,382,901
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
11,383
759
23
2
0
271,693
0
W
Morgan Le Fay
11,464
764
31
2
0
227,112
0
L
Mercury
12,118
808
35
2
0
304,176
2
L
Charybdis
11,143
743
66
4
0
228,533
0
W
Geb
11,848
790
15
1
0
282,621
0
W
Cthulhu
12,256
817
56
4
0
294,058
1
L
Terra
11,105
740
6
0
0
272,345
2
W
Chang'e
12,673
845
29
2
0
307,417
0
L
Fafnir
9,718
648
9
1
0
263,422
0
L
Da Ji
12,209
814
12
1
0
295,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role