Player Matchup

Achilles
Achilles
DaddyScareCrow
Achilles
Level 124
God Stats
1W - 0L
1,733 SR
Queue Stats
94W - 79L
1,504 Elo+
Party 2
Ra
Ra
Dragongmasta
Ra
Level 7
God Stats
1W - 2L
1,738 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Medusa
Medusa
HyPeRMoNsTaR
Medusa
Level 108
God Stats
6W - 2L
1,876 SR
Queue Stats
37W - 39L
1,512 Elo+
Party 2
He Bo
He Bo
Tervort
He Bo
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 46L
1,472 Elo+
Party 2
Fafnir
Fafnir
Themightyzach
Fafnir
Level 77
God Stats
1W - 0L
1,413 SR
Queue Stats
56W - 50L
1,505 Elo+
Party 2
Team Averages
Level 93
1,652 SR
1,499 Elo+

VS

Team Averages
Level 63
1,524 SR
1,549 Elo+
Hercules
Hercules
 
Hercules
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
GustiElMaleante
Hades
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 19L
1,729 Elo+
Solo
Charybdis
Charybdis
LightAj
Charybdis
Level 102
God Stats
8W - 10L
1,496 SR
Queue Stats
300W - 331L
1,514 Elo+
Party 1
Ares
Ares
Umbralcryo
Ares
Level 28
God Stats
26W - 16L
1,725 SR
Queue Stats
163W - 192L
1,501 Elo+
Party 1
King Arthur
King Arthur
fairbully
King Arthur
Level 109
God Stats
3W - 6L
1,397 SR
Queue Stats
227W - 255L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
14
2 / 1 / 1
8,458
564
7,359
9,752
12,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 1 / 7
8,123
542
2,707
4,353
1,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Medusa
16
6 / 0 / 5
9,583
639
11,063
7,667
2,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

He Bo
Tervort
He Bo
15
9 / 2 / 5
9,175
612
12,869
6,951
2,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 0 / 10
8,390
559
4,458
7,289
9,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
1 / 0 / 0
8,073
538
5,402
10,698
6,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
0 / 4 / 0
6,983
466
2,512
7,972
2,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
LightAj
Charybdis
14
0 / 6 / 1
7,700
513
4,957
12,119
2,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 6 / 1
6,616
441
3,068
14,928
8,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

King Arthur
fairbully
King Arthur
13
2 / 5 / 0
7,759
517
4,609
10,673
3,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
5
21
Kills
3
4
Deaths
21
28
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
0
0
1
W
Achilles
2
1
1
2.5
W
1
1
7
4.5
L
0
4
0
0
W
Medusa
6
0
5
8.5
L
Charybdis
LightAj
Charybdis
0
6
1
0.08
W
He Bo
Tervort
He Bo
9
2
5
5.75
W
3
0
10
8
L
0
6
1
0.08
L
King Arthur
fairbully
King Arthur
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,456
Damage
20,548
36,012
Taken
56,390
28,175
Mitigated
23,958
15,193
Healing
17,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,402
1,933
0
5,440
10,698
6,501
342
2,334
7,630
0
47,225
W
Achilles
7,359
1,929
0
4,458
9,752
12,481
0
281
8,892
0
50,848
W
2,707
242
332
647
4,353
1,444
852
1,284
3,069
42,440
0
L
2,512
206
0
1,946
7,972
2,569
0
3,305
4,504
37,925
0
W
Medusa
11,063
4,536
0
4,464
7,667
2,504
482
498
7,169
0
80,897
L
Charybdis
LightAj
Charybdis
4,957
1,782
0
3,438
12,119
2,337
0
2,545
9,574
0
64,608
W
He Bo
Tervort
He Bo
12,869
1,684
0
1,912
6,951
2,284
370
1,471
5,480
64,716
0
W
4,458
1,531
0
3,380
7,289
9,462
190
2,046
5,207
15,947
85
L
3,068
316
334
2,473
14,928
8,805
0
8,223
6,503
20,446
0
L
King Arthur
fairbully
King Arthur
4,609
519
0
3,421
10,673
3,746
0
3,275
7,263
0
53,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,729
Gold Earned
37,131
495
Minions Killed
476
0
Camps Cleared
0
1,500,034
Distance Traveled
1,449,308
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,073
538
133
9
0
316,963
2
W
Achilles
8,458
564
121
8
0
317,856
3
W
Ra
8,123
542
114
8
0
282,982
0
L
Hades
6,983
466
78
5
0
274,076
5
W
Medusa
9,583
639
146
10
0
304,570
6
L
Charybdis
7,700
513
130
9
0
270,006
3
W
He Bo
9,175
612
92
6
0
296,780
4
W
Fafnir
8,390
559
22
1
0
297,846
4
L
Ares
6,616
441
34
2
0
287,242
0
L
King Arthur
7,759
517
101
7
0
301,021
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role