Player Matchup

Rama
Rama
EL-dog-deadeye
Rama
Level 122
God Stats
3W - 2L
1,285 SR
Queue Stats
129W - 138L
1,518 Elo+
Party 1
Fafnir
Fafnir
Gimbeast
Fafnir
Level 105
God Stats
2W - 3L
1,500 SR
Queue Stats
210W - 207L
1,515 Elo+
Party 1
Skadi
Skadi
SomethingSafe
Skadi
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,496 Elo+
Solo
Ymir
Ymir
UnderTaker7267
Ymir
Level 148
God Stats
10W - 4L
1,826 SR
Queue Stats
319W - 328L
1,509 Elo+
Solo
Thoth
Thoth
xXELGREENXx
Thoth
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,584 Elo+
Solo
Team Averages
Level 113
1,522 SR
1,524 Elo+

VS

Team Averages
Level 123
1,345 SR
1,541 Elo+
The Morrigan
The Morrigan
LuvaLuk3
The Morrigan
Level 88
God Stats
1W - 2L
1,257 SR
Queue Stats
503W - 509L
1,523 Elo+
Solo
Artemis
Artemis
SixPathSanity
Artemis
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 60L
1,510 Elo+
Party 2
Medusa
Medusa
SonorousSatyr76
Medusa
Level 158
God Stats
2W - 7L
1,118 SR
Queue Stats
165W - 176L
1,570 Elo+
Party 2
Hou Yi
Hou Yi
THESTUFF67
Hou Yi
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 61L
1,565 Elo+
Party 2
Merlin
Merlin
bearjoo1787
Merlin
Level 81
God Stats
1W - 6L
1,348 SR
Queue Stats
127W - 136L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 2 / 13
11,724
837
6,510
11,431
4,852
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
Gimbeast
Fafnir
17
0 / 3 / 22
10,846
775
5,803
17,740
21,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
6 / 6 / 16
10,952
782
9,585
13,222
5,713
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
3 / 3 / 15
10,516
751
4,634
25,892
26,759
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
9 / 5 / 13
11,414
815
21,878
12,735
5,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
LuvaLuk3
The Morrigan
18
8 / 3 / 3
10,890
778
16,010
7,063
2,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
16
4 / 6 / 10
10,154
725
11,789
10,636
3,319
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
4 / 6 / 10
10,594
757
16,418
12,040
3,526
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
THESTUFF67
Hou Yi
16
1 / 6 / 10
9,688
692
10,000
12,272
3,352
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
17
2 / 5 / 7
9,907
708
11,774
11,139
3,154
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
59
26
Kills
19
19
Deaths
26
79
Assists
40
Player
Kills
Deaths
Assists
KDA
W
8
2
13
7.25
W
Fafnir
Gimbeast
Fafnir
0
3
22
3.67
L
The Morrigan
LuvaLuk3
The Morrigan
8
3
3
3.17
L
Artemis
4
6
10
1.5
W
6
6
16
2.33
L
4
6
10
1.5
L
Hou Yi
THESTUFF67
Hou Yi
1
6
10
1
W
3
3
15
3.5
L
Merlin
2
5
7
1.1
W
9
5
13
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,410
Damage
65,991
81,020
Taken
53,150
64,058
Mitigated
15,826
30,184
Healing
14,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,510
3,375
2,874
2,938
11,431
4,852
4,940
2,789
8,600
0
32,184
W
Fafnir
Gimbeast
Fafnir
5,803
1,126
805
4,875
17,740
21,723
0
5,660
11,966
18,937
0
L
The Morrigan
LuvaLuk3
The Morrigan
16,010
2,448
3,568
3,624
7,063
2,475
0
4,003
2,795
15,968
13,548
L
Artemis
11,789
4,757
116
341
10,636
3,319
0
6,508
4,128
0
15,408
W
9,585
1,360
1,680
1,574
13,222
5,713
376
2,458
10,708
0
27,044
L
16,418
4,097
992
1,076
12,040
3,526
236
7,428
4,612
0
37,701
L
Hou Yi
THESTUFF67
Hou Yi
10,000
3,639
1,099
1,143
12,272
3,352
0
7,441
4,831
0
20,649
W
4,634
79
1,833
9,766
25,892
26,759
402
5,417
20,355
15,760
0
L
Merlin
11,774
924
539
1,648
11,139
3,154
0
6,872
4,267
27,320
0
W
21,878
262
1,692
2,147
12,735
5,011
585
1,313
11,342
49,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,452
Gold Earned
51,233
159
Minions Killed
130
0
Camps Cleared
0
1,272,406
Distance Traveled
1,111,031
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,724
837
48
3
0
236,151
4
W
Fafnir
10,846
775
13
1
0
263,973
0
L
The Morrigan
10,890
778
25
2
0
229,215
2
L
Artemis
10,154
725
9
1
0
187,378
0
W
Skadi
10,952
782
33
2
0
232,687
0
L
Medusa
10,594
757
38
3
0
228,388
2
L
Hou Yi
9,688
692
30
2
0
234,251
2
W
Ymir
10,516
751
16
1
0
272,331
1
L
Merlin
9,907
708
28
2
0
231,799
0
W
Thoth
11,414
815
49
4
0
267,264
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role