Player Matchup

Janus
Janus
ArcW0lf
Janus
Level 54
God Stats
5W - 1L
1,443 SR
Queue Stats
28W - 13L
1,811 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Ratzort
Ah Muzen Cab
Level 49
God Stats
11W - 5L
1,267 SR
Queue Stats
429W - 517L
1,440 Elo+
Solo
Shiva
Shiva
SnubThree87
Shiva
Level 122
God Stats
6W - 2L
1,724 SR
Queue Stats
29W - 14L
1,778 Elo+
Party 1
Cthulhu
Cthulhu
StaticShibles
Cthulhu
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
forsomereason
Cliodhna
Level 146
God Stats
1W - 0L
1,288 SR
Queue Stats
27W - 15L
1,811 Elo+
Party 1
Team Averages
Level 78
1,444 SR
1,668 Elo+

VS

Team Averages
Level 99
1,520 SR
1,416 Elo+
Vulcan
Vulcan
 
Vulcan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Big_Nutticius_
Shiva
Level 107
God Stats
0W - 2L
1,693 SR
Queue Stats
42W - 37L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
alpineOG801
Baron Samedi
Level 121
God Stats
22W - 22L
1,532 SR
Queue Stats
169W - 211L
1,480 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
mirpandabear
Morgan Le Fay
Level 12
God Stats
8W - 13L
1,374 SR
Queue Stats
372W - 405L
1,300 Elo+
Party 2
Medusa
Medusa
ymirsack
Medusa
Level 109
God Stats
2W - 3L
1,500 SR
Queue Stats
356W - 389L
1,300 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ArcW0lf
Janus
17
4 / 1 / 7
11,588
1,159
9,007
5,192
1,529
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
Ratzort
Ah Muzen Cab
16
0 / 1 / 8
10,014
1,001
7,286
6,339
1,972
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

17
5 / 0 / 7
11,035
1,104
10,072
8,101
9,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
17
3 / 0 / 11
10,919
1,092
9,726
9,968
11,589
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cliodhna
forsomereason
Cliodhna
17
5 / 2 / 6
11,683
1,168
14,705
9,836
4,448
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

283

VS

Team 2 Tickets

152

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
16
1 / 6 / 1
10,447
1,045
12,870
11,916
4,706
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
0 / 0 / 0
7,205
721
0
0
0
Baron Samedi
alpineOG801
Baron Samedi
16
1 / 1 / 1
10,711
1,071
5,840
11,983
6,068
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
mirpandabear
Morgan Le Fay
15
0 / 5 / 1
9,449
945
3,015
11,977
4,447
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
ymirsack
Medusa
15
2 / 5 / 1
10,185
1,019
11,305
17,370
6,146
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
8
17
Kills
4
4
Deaths
17
39
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
6
1
0.25
W
Janus
ArcW0lf
Janus
4
1
7
7.5
L
0
0
0
0
W
Ah Muzen Cab
Ratzort
Ah Muzen Cab
0
1
8
4
W
5
0
7
8.5
W
Cthulhu
3
0
11
8.5
L
Baron Samedi
alpineOG801
Baron Samedi
1
1
1
1.5
W
Cliodhna
forsomereason
Cliodhna
5
2
6
4
L
Morgan Le Fay
mirpandabear
Morgan Le Fay
0
5
1
0.1
L
Medusa
ymirsack
Medusa
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,796
Damage
33,030
39,436
Taken
53,246
29,457
Mitigated
21,367
2,791
Healing
4,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
12,870
4,809
0
75
11,916
4,706
0
4,669
7,106
45,701
0
W
Janus
ArcW0lf
Janus
9,007
189
0
56
5,192
1,529
0
3,227
1,965
47,553
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Ah Muzen Cab
Ratzort
Ah Muzen Cab
7,286
556
0
684
6,339
1,972
0
4,351
1,988
0
21,693
W
10,072
1,708
346
1,166
8,101
9,919
0
4,857
3,244
1,566
25,561
W
Cthulhu
9,726
466
31
0
9,968
11,589
0
5,064
4,904
19,612
0
L
Baron Samedi
alpineOG801
Baron Samedi
5,840
238
1,626
1,572
11,983
6,068
0
3,771
8,166
32,362
0
W
Cliodhna
forsomereason
Cliodhna
14,705
758
0
508
9,836
4,448
0
4,226
5,610
0
34,587
L
Morgan Le Fay
mirpandabear
Morgan Le Fay
3,015
163
0
107
11,977
4,447
0
5,028
6,815
5,878
0
L
Medusa
ymirsack
Medusa
11,305
3,389
0
728
17,370
6,146
0
5,916
11,252
0
31,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,239
Gold Earned
47,997
240
Minions Killed
218
13
Camps Cleared
4
1,070,928
Distance Traveled
804,471
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,447
1,045
71
7
0
202,322
0
W
Janus
11,588
1,159
99
10
1
193,142
1
L
Shiva
7,205
721
0
0
0
0
0
W
Ah Muzen Cab
10,014
1,001
33
3
0
212,293
0
W
Shiva
11,035
1,104
32
3
4
231,979
0
W
Cthulhu
10,919
1,092
28
3
0
206,666
0
L
Baron Samedi
10,711
1,071
89
9
1
199,283
2
W
Cliodhna
11,683
1,168
48
5
8
226,848
0
L
Morgan Le Fay
9,449
945
12
1
1
195,710
0
L
Medusa
10,185
1,019
46
5
2
207,156
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role