Player Matchup

Hera
Hera
MrCrankyTank
Hera
Level 122
God Stats
10W - 16L
1,541 SR
Queue Stats
428W - 314L
1,652 Elo+
Party 2
Cliodhna
Cliodhna
SickoModeYeet
Cliodhna
Level 68
God Stats
5W - 1L
1,849 SR
Queue Stats
32W - 21L
1,583 Elo+
Party 3
Bacchus
Bacchus
Zertho
Bacchus
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 15L
1,539 Elo+
Party 3
Izanami
Izanami
ohsdbhag
Izanami
Level 36
God Stats
1W - 1L
1,318 SR
Queue Stats
66W - 32L
1,667 Elo+
Party 2
Ymir
Ymir
xDNx1056
Ymir
Level 56
God Stats
12W - 7L
1,784 SR
Queue Stats
481W - 343L
1,632 Elo+
Party 2
Team Averages
Level 64
1,598 SR
1,615 Elo+

VS

Team Averages
Level 86
1,468 SR
1,602 Elo+
Mercury
Mercury
DigitalAthlete
Mercury
Level 105
God Stats
9W - 13L
1,516 SR
Queue Stats
70W - 71L
1,603 Elo+
Party 1
Shiva
Shiva
LogeeThaOG
Shiva
Level 113
God Stats
6W - 5L
1,574 SR
Queue Stats
50W - 42L
1,661 Elo+
Party 1
Fenrir
Fenrir
PartyTimeCorgi
Fenrir
Level 104
God Stats
1W - 6L
1,251 SR
Queue Stats
113W - 128L
1,519 Elo+
Party 1
Thoth
Thoth
PhatDonger
Thoth
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Solo
Danzaburou
Danzaburou
davidson1994
Danzaburou
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,725 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 5 / 9
13,873
631
26,466
12,908
8,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
SickoModeYeet
Cliodhna
19
16 / 9 / 8
12,893
586
18,927
19,090
7,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Zertho
Bacchus
19
3 / 0 / 9
11,377
517
13,017
13,809
20,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
ohsdbhag
Izanami
18
3 / 2 / 14
11,062
503
11,101
12,403
4,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
16
0 / 2 / 17
10,327
469
6,510
19,269
21,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 9 / 8
11,396
518
10,466
19,162
5,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shiva
16
2 / 7 / 2
10,477
476
10,711
23,277
20,163
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
6 / 7 / 6
10,635
483
10,385
25,408
27,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thoth
15
2 / 8 / 8
10,206
464
10,308
11,968
3,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
davidson1994
Danzaburou
15
3 / 8 / 4
10,634
483
9,827
16,166
4,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
46
39
Kills
18
18
Deaths
39
57
Assists
28
Player
Kills
Deaths
Assists
KDA
L
5
9
8
1
L
Shiva
2
7
2
0.43
W
17
5
9
4.3
L
6
7
6
1.29
L
Thoth
2
8
8
0.75
W
Cliodhna
SickoModeYeet
Cliodhna
16
9
8
2.22
W
Bacchus
Zertho
Bacchus
3
0
9
7.5
L
Danzaburou
davidson1994
Danzaburou
3
8
4
0.63
W
Izanami
ohsdbhag
Izanami
3
2
14
5
W
Ymir
0
2
17
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,021
Damage
51,697
77,479
Taken
95,981
62,465
Mitigated
61,101
21,530
Healing
14,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,466
5,563
0
320
19,162
5,606
14
8,326
10,677
0
79,277
L
Shiva
10,711
1,289
306
7,341
23,277
20,163
98
12,003
10,551
0
68,338
W
26,466
8,328
0
2,559
12,908
8,227
3,815
2,434
10,474
112,840
0
L
10,385
2,617
417
2,984
25,408
27,334
357
10,964
14,269
0
35,323
L
Thoth
10,308
921
0
420
11,968
3,251
0
3,520
8,448
49,861
0
W
Cliodhna
SickoModeYeet
Cliodhna
18,927
2,289
0
5,593
19,090
7,519
848
3,529
15,561
0
72,073
W
Bacchus
Zertho
Bacchus
13,017
1,325
0
3,993
13,809
20,399
0
737
13,072
56,662
0
L
Danzaburou
davidson1994
Danzaburou
9,827
4,871
0
2,328
16,166
4,747
2,306
9,143
6,931
0
45,975
W
Izanami
ohsdbhag
Izanami
11,101
6,558
0
4,238
12,403
4,705
1,635
904
11,499
0
78,822
W
Ymir
6,510
2,190
372
4,775
19,269
21,615
78
2,704
16,565
37,543
9,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,532
Gold Earned
53,348
577
Minions Killed
433
0
Camps Cleared
0
1,999,125
Distance Traveled
1,963,895
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,396
518
112
5
0
440,449
3
L
Shiva
10,477
476
126
6
0
424,165
2
W
Hera
13,873
631
158
7
0
402,586
1
L
Fenrir
10,635
483
38
2
0
402,846
2
L
Thoth
10,206
464
71
3
0
370,868
3
W
Cliodhna
12,893
586
114
5
0
413,894
3
W
Bacchus
11,377
517
103
5
0
394,088
1
L
Danzaburou
10,634
483
86
4
0
325,567
0
W
Izanami
11,062
503
138
6
0
386,257
3
W
Ymir
10,327
469
64
3
0
402,300
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role