Player Matchup

Sol
Sol
 
Sol
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
CPECMaster
Cthulhu
Level 22
God Stats
2W - 1L
1,321 SR
Queue Stats
12W - 12L
1,207 Elo+
Party 1
Chiron
Chiron
Demontanner
Chiron
Level 87
God Stats
6W - 2L
1,593 SR
Queue Stats
24W - 19L
1,483 Elo+
Party 1
Baron Samedi
Baron Samedi
KnightmareM00n
Baron Samedi
Level 32
God Stats
21W - 7L
1,744 SR
Queue Stats
122W - 109L
1,540 Elo+
Party 3
Loki
Loki
SunnySyn
Loki
Level 123
God Stats
7W - 6L
1,849 SR
Queue Stats
782W - 741L
1,543 Elo+
Party 3
Team Averages
Level 84
1,601 SR
1,454 Elo+

VS

Team Averages
Level 34
1,464 SR
1,309 Elo+
Atlas
Atlas
Bed391b
Atlas
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,167 Elo+
Party 2
Kukulkan
Kukulkan
JavGoFar
Kukulkan
Level 46
God Stats
2W - 3L
1,383 SR
Queue Stats
9W - 13L
1,383 Elo+
Party 2
Cu Chulainn
Cu Chulainn
LIttleP
Cu Chulainn
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,167 Elo+
Party 2
Thanatos
Thanatos
seanlikesguac
Thanatos
Level 61
God Stats
5W - 13L
1,500 SR
Queue Stats
277W - 322L
1,447 Elo+
Solo
Neith
Neith
willyoucry
Neith
Level 24
God Stats
1W - 2L
1,439 SR
Queue Stats
9W - 13L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
13 / 1 / 4
14,404
720
15,166
14,255
5,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
CPECMaster
Cthulhu
16
2 / 2 / 14
11,009
550
6,188
14,686
15,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
18
11 / 1 / 10
12,036
602
19,474
15,359
6,265
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
KnightmareM00n
Baron Samedi
16
3 / 2 / 14
11,391
570
6,490
8,431
4,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Loki
19
17 / 3 / 13
13,510
676
18,537
14,534
6,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Bed391b
Atlas
13
1 / 7 / 3
9,028
451
6,021
21,204
20,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
JavGoFar
Kukulkan
17
4 / 6 / 1
11,028
551
8,104
11,034
3,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
LIttleP
Cu Chulainn
10
0 / 14 / 2
7,290
365
6,166
20,859
10,894
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
seanlikesguac
Thanatos
13
2 / 10 / 1
8,824
441
2,449
16,189
4,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
12
1 / 9 / 2
7,679
384
5,055
13,912
3,108
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
17
46
Kills
8
9
Deaths
46
55
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
13
1
4
15
L
Atlas
Bed391b
Atlas
1
7
3
0.36
W
Cthulhu
CPECMaster
Cthulhu
2
2
14
4.5
W
Chiron
11
1
10
16
L
Kukulkan
JavGoFar
Kukulkan
4
6
1
0.75
W
Baron Samedi
KnightmareM00n
Baron Samedi
3
2
14
5
L
Cu Chulainn
LIttleP
Cu Chulainn
0
14
2
0.07
W
Loki
17
3
13
7.83
L
Thanatos
seanlikesguac
Thanatos
2
10
1
0.25
L
Neith
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,855
Damage
27,795
67,265
Taken
83,198
38,876
Mitigated
42,591
31,355
Healing
15,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
15,166
5,179
0
9,690
14,255
5,055
6,568
771
13,484
107,979
0
L
Atlas
Bed391b
Atlas
6,021
2,376
580
4,616
21,204
20,578
359
7,130
14,074
23,284
0
W
Cthulhu
CPECMaster
Cthulhu
6,188
36
495
3,948
14,686
15,751
866
2,808
11,878
26,935
0
W
Chiron
19,474
9,466
1,913
6,876
15,359
6,265
5,623
5,133
10,226
0
92,420
L
Kukulkan
JavGoFar
Kukulkan
8,104
450
0
999
11,034
3,435
307
2,452
8,582
63,860
0
W
Baron Samedi
KnightmareM00n
Baron Samedi
6,490
229
509
2,337
8,431
4,866
369
3,500
4,931
57,055
0
L
Cu Chulainn
LIttleP
Cu Chulainn
6,166
2,268
0
1,579
20,859
10,894
226
9,441
11,418
0
30,946
W
Loki
18,537
5,433
0
5,587
14,534
6,939
1,330
3,654
10,880
0
103,300
L
Thanatos
seanlikesguac
Thanatos
2,449
624
0
5,808
16,189
4,576
0
5,142
11,047
0
34,033
L
Neith
5,055
2,165
384
1,285
13,912
3,108
1,158
3,679
10,233
0
41,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,350
Gold Earned
43,849
557
Minions Killed
383
0
Camps Cleared
0
1,950,036
Distance Traveled
1,566,542
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,404
720
188
9
0
361,570
5
L
Atlas
9,028
451
24
1
0
313,376
3
W
Cthulhu
11,009
550
41
2
0
413,638
0
W
Chiron
12,036
602
114
6
0
383,570
4
L
Kukulkan
11,028
551
145
7
0
314,952
6
W
Baron Samedi
11,391
570
90
5
0
394,331
2
L
Cu Chulainn
7,290
365
48
2
0
312,874
1
W
Loki
13,510
676
124
6
0
396,927
5
L
Thanatos
8,824
441
68
3
0
319,676
0
L
Neith
7,679
384
98
5
0
305,664
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role