Player Matchup

Poseidon
Poseidon
Baracus22
Poseidon
Level 68
God Stats
36W - 49L
1,465 SR
Queue Stats
146W - 223L
1,363 Elo+
Party 2
Ymir
Ymir
Ghoxtfire
Ymir
Level 16
God Stats
22W - 24L
1,603 SR
Queue Stats
35W - 53L
1,378 Elo+
Party 2
Chaac
Chaac
chuckz06
Chaac
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
182W - 233L
1,454 Elo+
Party 2
Hou Yi
Hou Yi
gunsfire94
Hou Yi
Level 83
God Stats
2W - 3L
1,877 SR
Queue Stats
155W - 207L
1,460 Elo+
Party 2
Thanatos
Thanatos
xXGerard0oXx
Thanatos
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 70L
1,569 Elo+
Party 2
Team Averages
Level 82
1,589 SR
1,445 Elo+

VS

Team Averages
Level 57
1,394 SR
1,481 Elo+
Atlas
Atlas
BEADSAEGIS
Atlas
Level 28
God Stats
2W - 1L
1,524 SR
Queue Stats
23W - 30L
1,443 Elo+
Party 1
Shiva
Shiva
Brovk
Shiva
Level 28
God Stats
34W - 45L
1,458 SR
Queue Stats
203W - 224L
1,430 Elo+
Party 1
Skadi
Skadi
GiveUrBallsATug
Skadi
Level 125
God Stats
9W - 1L
1,164 SR
Queue Stats
213W - 211L
1,537 Elo+
Party 1
Artio
Artio
LoverOfGoddesses
Artio
Level 46
God Stats
1W - 0L
1,481 SR
Queue Stats
48W - 44L
1,578 Elo+
Solo
Thoth
Thoth
Marks2D2
Thoth
Level 57
God Stats
4W - 8L
1,341 SR
Queue Stats
71W - 75L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Baracus22
Poseidon
16
2 / 8 / 9
10,265
489
11,500
12,944
2,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
13
1 / 5 / 7
8,436
402
2,821
17,325
16,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
chuckz06
Chaac
13
0 / 9 / 5
8,684
414
10,505
21,138
11,372
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hou Yi
gunsfire94
Hou Yi
15
6 / 11 / 6
10,305
491
15,911
18,261
4,534
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
xXGerard0oXx
Thanatos
19
14 / 8 / 5
12,897
614
22,814
22,929
7,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
17
5 / 5 / 15
11,777
561
12,108
18,452
19,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shiva
Brovk
Shiva
19
6 / 1 / 9
11,635
554
9,004
15,558
6,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
18 / 5 / 4
14,176
675
25,334
18,070
6,047
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
7 / 4 / 13
12,346
588
19,075
25,366
27,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thoth
Marks2D2
Thoth
15
5 / 8 / 4
10,280
490
5,891
11,493
2,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
86
23
Kills
41
41
Deaths
23
32
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Atlas
5
5
15
2.5
L
Poseidon
Baracus22
Poseidon
2
8
9
0.81
W
Shiva
Brovk
Shiva
6
1
9
10.5
L
Ymir
1
5
7
0.9
W
18
5
4
4
W
7
4
13
3.38
W
Thoth
Marks2D2
Thoth
5
8
4
0.88
L
Chaac
chuckz06
Chaac
0
9
5
0.28
L
Hou Yi
gunsfire94
Hou Yi
6
11
6
0.82
L
Thanatos
xXGerard0oXx
Thanatos
14
8
5
2.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,551
Damage
71,412
92,597
Taken
88,939
43,043
Mitigated
62,248
25,407
Healing
28,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
12,108
4,436
0
2,197
18,452
19,164
353
3,360
14,480
37,024
2,117
L
Poseidon
Baracus22
Poseidon
11,500
1,290
0
1,132
12,944
2,909
440
4,277
8,667
63,998
0
W
Shiva
Brovk
Shiva
9,004
1,966
385
6,380
15,558
6,272
0
2,817
12,611
0
84,836
L
Ymir
2,821
707
275
1,576
17,325
16,698
96
4,658
12,667
17,053
0
W
25,334
13,164
0
7,039
18,070
6,047
5,675
1,710
16,342
0
112,777
W
19,075
2,562
933
10,651
25,366
27,800
918
4,264
20,811
60,838
0
W
Thoth
Marks2D2
Thoth
5,891
259
0
1,055
11,493
2,965
0
1,409
9,898
51,715
0
L
Chaac
chuckz06
Chaac
10,505
2,670
0
4,562
21,138
11,372
922
12,241
8,897
0
48,678
L
Hou Yi
gunsfire94
Hou Yi
15,911
5,906
510
2,250
18,261
4,534
984
4,860
13,401
0
63,370
L
Thanatos
xXGerard0oXx
Thanatos
22,814
7,627
0
15,102
22,929
7,530
0
10,759
12,170
0
81,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,587
Gold Earned
60,214
422
Minions Killed
527
0
Camps Cleared
0
1,813,290
Distance Traveled
1,975,091
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,777
561
45
2
0
434,689
7
L
Poseidon
10,265
489
121
6
0
346,084
5
W
Shiva
11,635
554
132
6
0
439,627
0
L
Ymir
8,436
402
22
1
0
396,993
1
W
Skadi
14,176
675
182
9
0
367,164
2
W
Artio
12,346
588
95
5
0
371,397
5
W
Thoth
10,280
490
73
3
0
362,214
1
L
Chaac
8,684
414
79
4
0
334,607
0
L
Hou Yi
10,305
491
91
4
0
338,806
2
L
Thanatos
12,897
614
109
5
0
396,800
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role