Player Matchup

Persephone
Persephone
ElEze62
Persephone
Level 127
God Stats
7W - 5L
1,708 SR
Queue Stats
846W - 850L
1,543 Elo+
Party 1
Mulan
Mulan
VtuberDesventier
Mulan
Level 65
God Stats
45W - 48L
1,453 SR
Queue Stats
286W - 347L
1,432 Elo+
Party 1
Ares
Ares
iTz_FunesCA
Ares
Level 92
God Stats
20W - 15L
1,615 SR
Queue Stats
183W - 196L
1,455 Elo+
Solo
Fenrir
Fenrir
lucketta23
Fenrir
Level 88
God Stats
34W - 41L
1,401 SR
Queue Stats
258W - 306L
1,497 Elo+
Party 1
Sol
Sol
niovalente
Sol
Level 121
God Stats
10W - 10L
1,618 SR
Queue Stats
752W - 763L
1,493 Elo+
Party 1
Team Averages
Level 99
1,559 SR
1,484 Elo+

VS

Team Averages
Level 69
1,713 SR
1,443 Elo+
Anubis
Anubis
JTK-Sergin-_-
Anubis
Level 115
God Stats
13W - 8L
1,966 SR
Queue Stats
539W - 565L
1,480 Elo+
Solo
Poseidon
Poseidon
L0urd3s-1b4n3z
Poseidon
Level 110
God Stats
2W - 3L
1,603 SR
Queue Stats
61W - 67L
1,472 Elo+
Party 2
Medusa
Medusa
Matasuegras3000
Medusa
Level 27
God Stats
2W - 3L
1,779 SR
Queue Stats
33W - 50L
1,415 Elo+
Party 2
Ymir
Ymir
Tofk4
Ymir
Level 18
God Stats
1W - 2L
1,507 SR
Queue Stats
4W - 8L
1,398 Elo+
Party 2
Arachne
Arachne
VCol_19
Arachne
Level 76
God Stats
11W - 12L
1,713 SR
Queue Stats
63W - 76L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ElEze62
Persephone
17
5 / 0 / 6
11,142
655
10,700
6,996
2,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 1 / 7
10,400
612
8,897
13,068
5,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 8 / 7
9,021
531
8,093
14,291
6,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
lucketta23
Fenrir
12
2 / 2 / 6
8,148
479
2,316
10,285
6,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
6 / 0 / 5
9,696
570
9,039
8,547
2,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 2
9,637
567
9,103
12,827
5,567
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Poseidon
12
2 / 3 / 0
7,768
457
4,467
7,268
2,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 5 / 0
7,009
412
3,629
9,267
2,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
Tofk4
Ymir
9
0 / 2 / 2
6,122
360
3,636
9,896
6,472
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Arachne
VCol_19
Arachne
12
2 / 6 / 0
7,490
441
4,853
13,039
4,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
21
Kills
11
11
Deaths
21
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Persephone
ElEze62
Persephone
5
0
6
8
L
5
5
2
1.2
L
Poseidon
2
3
0
0.67
L
2
5
0
0.4
L
Ymir
Tofk4
Ymir
0
2
2
0.5
L
Arachne
VCol_19
Arachne
2
6
0
0.33
W
5
1
7
8.5
W
3
8
7
0.81
W
Fenrir
lucketta23
Fenrir
2
2
6
2.5
W
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,045
Damage
25,688
53,187
Taken
52,297
24,156
Mitigated
20,687
16,998
Healing
11,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
ElEze62
Persephone
10,700
472
148
2,567
6,996
2,611
306
1,506
5,283
85,635
0
L
9,103
1,029
0
6,016
12,827
5,567
152
6,332
6,495
59,486
0
L
Poseidon
4,467
366
0
255
7,268
2,085
0
4,318
2,950
41,370
0
L
3,629
1,379
0
1,590
9,267
2,477
0
5,635
3,632
0
28,728
L
Ymir
Tofk4
Ymir
3,636
894
0
1,280
9,896
6,472
0
5,857
4,039
15,942
0
L
Arachne
VCol_19
Arachne
4,853
4,276
0
2,149
13,039
4,086
0
5,951
7,088
0
43,879
W
8,897
432
0
6,984
13,068
5,516
1,225
2,704
10,306
0
85,239
W
8,093
128
0
594
14,291
6,725
1,454
7,849
6,400
34,327
0
W
Fenrir
lucketta23
Fenrir
2,316
252
0
1,408
10,285
6,774
796
2,665
7,291
2,466
21,239
W
9,039
2,467
0
5,297
8,547
2,530
2,797
1,836
6,701
56,946
5,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,407
Gold Earned
38,026
515
Minions Killed
371
0
Camps Cleared
0
1,614,953
Distance Traveled
1,566,324
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
11,142
655
161
9
0
336,809
4
L
Anubis
9,637
567
130
8
0
241,819
0
L
Poseidon
7,768
457
91
5
0
328,003
11
L
Medusa
7,009
412
48
3
0
314,958
6
L
Ymir
6,122
360
26
2
0
313,727
2
L
Arachne
7,490
441
76
4
0
367,817
0
W
Mulan
10,400
612
151
9
0
344,036
11
W
Ares
9,021
531
61
4
0
278,169
1
W
Fenrir
8,148
479
34
2
0
328,939
4
W
Sol
9,696
570
108
6
0
327,000
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role