Player Matchup

Bacchus
Bacchus
Backy Wacky
Bacchus
Level 157
God Stats
23W - 12L
1,560 SR
Queue Stats
169W - 136L
1,502 Elo+
Party 1
Izanami
Izanami
J2Ruto
Izanami
Level 158
God Stats
6W - 3L
1,727 SR
Queue Stats
538W - 528L
1,534 Elo+
Party 1
Merlin
Merlin
R4tb3llyy
Merlin
Level 143
God Stats
49W - 32L
1,562 SR
Queue Stats
442W - 431L
1,472 Elo+
Party 1
Bastet
Bastet
Sacalaite
Bastet
Level 20
God Stats
1W - 1L
1,363 SR
Queue Stats
30W - 29L
1,567 Elo+
Solo
Odin
Odin
SgtJinx
Odin
Level 121
God Stats
1W - 0L
1,829 SR
Queue Stats
25W - 32L
1,498 Elo+
Party 1
Team Averages
Level 120
1,608 SR
1,515 Elo+

VS

Team Averages
Level 116
1,449 SR
1,513 Elo+
Skadi
Skadi
GalactusCactus-
Skadi
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 137L
1,576 Elo+
Party 2
Poseidon
Poseidon
HermitJr
Poseidon
Level 24
God Stats
7W - 16L
1,353 SR
Queue Stats
25W - 31L
1,433 Elo+
Party 3
Cthulhu
Cthulhu
Snappiertuba561
Cthulhu
Level 126
God Stats
0W - 2L
1,277 SR
Queue Stats
23W - 30L
1,447 Elo+
Party 3
Hel
Hel
Thundera45
Hel
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,501 Elo+
Party 3
Loki
Loki
WeaselJenkins
Loki
Level 148
God Stats
2W - 2L
1,616 SR
Queue Stats
215W - 175L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Backy Wacky
Bacchus
16
1 / 5 / 15
9,840
757
9,974
15,655
17,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
J2Ruto
Izanami
19
10 / 7 / 12
11,983
922
16,860
15,893
5,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Merlin
R4tb3llyy
Merlin
18
2 / 1 / 12
10,980
845
8,375
6,229
2,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Sacalaite
Bastet
20
13 / 6 / 8
12,418
955
19,489
17,579
9,383
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Odin
SgtJinx
Odin
17
2 / 3 / 15
10,801
831
5,313
10,757
8,951
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 7
10,101
777
12,345
17,151
6,589
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
HermitJr
Poseidon
10
0 / 1 / 0
5,816
447
0
1,262
189
18
4 / 7 / 6
10,513
809
11,954
19,124
15,412
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
6 / 6 / 6
9,973
767
8,469
17,377
12,054
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
9 / 7 / 4
10,712
824
13,212
13,700
5,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
45
28
Kills
22
22
Deaths
28
62
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Backy Wacky
Bacchus
1
5
15
1.7
L
3
7
7
0.93
L
Poseidon
HermitJr
Poseidon
0
1
0
0
W
Izanami
J2Ruto
Izanami
10
7
12
2.29
W
Merlin
R4tb3llyy
Merlin
2
1
12
8
W
Bastet
Sacalaite
Bastet
13
6
8
2.83
W
Odin
SgtJinx
Odin
2
3
15
3.17
L
4
7
6
1
L
6
6
6
1.5
L
9
7
4
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,011
Damage
45,980
66,113
Taken
68,614
44,553
Mitigated
40,171
9,970
Healing
10,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Backy Wacky
Bacchus
9,974
552
0
1,558
15,655
17,713
579
5,177
10,403
19,918
0
L
12,345
5,688
0
1,627
17,151
6,589
0
4,223
12,509
0
38,323
L
Poseidon
HermitJr
Poseidon
0
0
0
0
1,262
189
0
0
1,262
0
0
W
Izanami
J2Ruto
Izanami
16,860
11,407
0
1,973
15,893
5,939
3,282
4,692
10,762
0
34,309
W
Merlin
R4tb3llyy
Merlin
8,375
165
0
240
6,229
2,567
426
1,410
4,501
53,273
0
W
Bastet
Sacalaite
Bastet
19,489
6,802
0
5,539
17,579
9,383
574
6,579
10,838
0
45,180
W
Odin
SgtJinx
Odin
5,313
879
345
315
10,757
8,951
659
2,565
8,021
0
17,053
L
11,954
1,381
414
1,205
19,124
15,412
0
4,604
14,041
36,936
0
L
8,469
726
3,186
3,320
17,377
12,054
46
5,309
11,762
21,147
0
L
13,212
5,103
0
989
13,700
5,927
0
2,705
10,691
0
22,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,022
Gold Earned
47,115
237
Minions Killed
188
0
Camps Cleared
0
1,385,709
Distance Traveled
975,446
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,840
757
16
1
0
277,907
0
L
Skadi
10,101
777
76
6
0
224,159
1
L
Poseidon
5,816
447
0
0
0
0
0
W
Izanami
11,983
922
36
3
0
274,854
2
W
Merlin
10,980
845
103
8
0
264,008
1
W
Bastet
12,418
955
63
5
0
289,586
0
W
Odin
10,801
831
19
1
0
279,354
1
L
Cthulhu
10,513
809
55
4
0
248,623
0
L
Hel
9,973
767
34
3
0
235,516
2
L
Loki
10,712
824
23
2
0
267,148
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role