Player Matchup

Tyr
Tyr
JaVinci2468
Tyr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,433 Elo+
Party 2
Da Ji
Da Ji
Kwambee
Da Ji
Level 88
God Stats
11W - 14L
1,473 SR
Queue Stats
36W - 37L
1,440 Elo+
Party 2
Sun Wukong
Sun Wukong
Kwumbee
Sun Wukong
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,568 Elo+
Party 2
Neith
Neith
Tater4797
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,760 Elo+
Party 2
Thoth
Thoth
Tbox28 C5
Thoth
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 60L
1,459 Elo+
Party 2
Team Averages
Level 58
1,495 SR
1,532 Elo+

VS

Team Averages
Level 64
1,528 SR
1,483 Elo+
Kumbhakarna
Kumbhakarna
EggyAnemone7796
Kumbhakarna
Level 43
God Stats
4W - 2L
1,717 SR
Queue Stats
75W - 70L
1,486 Elo+
Party 1
Achilles
Achilles
FledPorcupine19
Achilles
Level 62
God Stats
12W - 7L
1,500 SR
Queue Stats
129W - 106L
1,512 Elo+
Party 1
Chiron
Chiron
U snuze U lose3
Chiron
Level 47
God Stats
5W - 3L
1,421 SR
Queue Stats
131W - 125L
1,437 Elo+
Party 1
Thor
Thor
Yotoby777
Thor
Level 105
God Stats
2W - 3L
1,500 SR
Queue Stats
188W - 192L
1,457 Elo+
Party 1
Thoth
Thoth
b02 c0d sh0t
Thoth
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 124L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 2
9,261
487
12,289
17,212
13,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Da Ji
Kwambee
Da Ji
13
0 / 6 / 4
8,052
424
5,643
13,194
4,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
Kwumbee
Sun Wukong
14
3 / 2 / 3
9,005
474
8,743
11,841
7,482
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
Tater4797
Neith
12
0 / 8 / 3
7,696
405
3,625
8,889
2,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
Tbox28 C5
Thoth
14
2 / 9 / 3
8,636
455
8,689
11,476
3,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
EggyAnemone7796
Kumbhakarna
13
2 / 2 / 9
9,355
492
4,167
15,720
18,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Achilles
15
2 / 2 / 3
9,864
519
9,068
15,013
13,387
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
4 / 1 / 5
10,875
572
9,642
7,495
2,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
19
14 / 2 / 1
12,485
657
11,664
14,078
6,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
4 / 5 / 4
10,718
564
7,488
10,894
3,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
48
11
Kills
26
26
Deaths
12
15
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
EggyAnemone7796
Kumbhakarna
2
2
9
3.25
W
Achilles
2
2
3
1.75
L
6
1
2
7
L
Da Ji
Kwambee
Da Ji
0
6
4
0.33
L
Sun Wukong
Kwumbee
Sun Wukong
3
2
3
2.25
L
Neith
Tater4797
Neith
0
8
3
0.19
L
Thoth
Tbox28 C5
Thoth
2
9
3
0.39
W
4
1
5
6.5
W
Thor
14
2
1
7.25
W
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,989
Damage
42,029
62,612
Taken
63,200
30,751
Mitigated
44,309
11,342
Healing
19,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
EggyAnemone7796
Kumbhakarna
4,167
234
170
4,443
15,720
18,606
273
2,178
13,542
16,582
0
W
Achilles
9,068
2,030
0
4,847
15,013
13,387
266
2,227
12,786
0
57,673
L
12,289
1,611
33
6,724
17,212
13,668
0
3,924
12,759
0
40,990
L
Da Ji
Kwambee
Da Ji
5,643
1,053
0
593
13,194
4,006
0
1,236
11,958
0
54,336
L
Sun Wukong
Kwumbee
Sun Wukong
8,743
782
0
2,803
11,841
7,482
0
1,629
10,212
0
34,610
L
Neith
Tater4797
Neith
3,625
1,720
0
499
8,889
2,516
72
1,899
6,990
0
34,167
L
Thoth
Tbox28 C5
Thoth
8,689
289
0
690
11,476
3,079
0
2,967
8,509
55,535
0
W
9,642
4,733
1,002
5,463
7,495
2,612
581
201
7,294
0
75,700
W
Thor
11,664
4,128
0
2,111
14,078
6,119
0
1,637
12,441
0
106,825
W
7,488
189
0
1,858
10,894
3,585
2,674
2,686
8,208
63,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,650
Gold Earned
53,297
365
Minions Killed
511
0
Camps Cleared
0
1,719,295
Distance Traveled
1,708,572
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
9,355
492
21
1
0
310,153
0
W
Achilles
9,864
519
104
5
0
325,079
1
L
Tyr
9,261
487
50
3
0
383,056
8
L
Da Ji
8,052
424
91
5
0
350,505
1
L
Sun Wukong
9,005
474
62
3
0
353,016
0
L
Neith
7,696
405
73
4
0
301,228
0
L
Thoth
8,636
455
89
5
0
331,490
0
W
Chiron
10,875
572
133
7
0
364,395
1
W
Thor
12,485
657
145
8
0
386,522
4
W
Thoth
10,718
564
108
6
0
322,423
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role