Player Matchup

Ra
Ra
CarnageJester
Ra
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Letlive135
Heimdallr
Level 48
God Stats
5W - 11L
1,155 SR
Queue Stats
40W - 50L
1,204 Elo+
Party 2
Atlas
Atlas
ProfessorS13in
Atlas
Level 39
God Stats
0W - 1L
1,410 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
King Arthur
King Arthur
Steve2410
King Arthur
Level 116
God Stats
0W - 4L
1,266 SR
Queue Stats
106W - 103L
1,369 Elo+
Party 2
Mercury
Mercury
Tryhard_10_gg
Mercury
Level 108
God Stats
7W - 5L
1,551 SR
Queue Stats
97W - 102L
1,372 Elo+
Party 2
Team Averages
Level 82
1,376 SR
1,389 Elo+

VS

Team Averages
Level 99
1,448 SR
1,333 Elo+
Chaac
Chaac
D_Un4Givn
Chaac
Level 104
God Stats
17W - 23L
1,226 SR
Queue Stats
505W - 569L
1,335 Elo+
Solo
Zeus
Zeus
ELFEN LIED98
Zeus
Level 71
God Stats
7W - 5L
1,593 SR
Queue Stats
83W - 77L
1,287 Elo+
Party 3
Izanami
Izanami
Ladysauce69
Izanami
Level 125
God Stats
5W - 2L
1,500 SR
Queue Stats
75W - 80L
1,365 Elo+
Solo
Thanatos
Thanatos
SamoanSoldier90
Thanatos
Level 118
God Stats
32W - 53L
1,420 SR
Queue Stats
221W - 255L
1,388 Elo+
Solo
Atlas
Atlas
Timmytuv
Atlas
Level 79
God Stats
6W - 5L
1,500 SR
Queue Stats
77W - 77L
1,288 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 0
5,489
499
965
7,873
2,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Letlive135
Heimdallr
8
3 / 6 / 3
5,594
509
6,780
7,896
1,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
2 / 4 / 3
5,752
523
3,170
9,880
4,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
Steve2410
King Arthur
10
1 / 4 / 0
5,832
530
4,332
8,112
4,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mercury
9
2 / 4 / 1
5,848
532
3,456
7,330
1,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
D_Un4Givn
Chaac
12
3 / 1 / 1
6,927
630
4,941
11,192
6,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
4 / 0 / 3
7,036
640
4,278
2,606
753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Ladysauce69
Izanami
11
5 / 5 / 4
6,687
608
6,834
8,361
2,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
11
8 / 0 / 1
6,871
625
5,343
6,122
2,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
Timmytuv
Atlas
10
4 / 2 / 6
6,366
579
5,116
11,252
9,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
8
Kills
24
26
Deaths
8
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
W
Chaac
D_Un4Givn
Chaac
3
1
1
3.5
W
4
0
3
5.5
W
Izanami
Ladysauce69
Izanami
5
5
4
1.4
L
Heimdallr
Letlive135
Heimdallr
3
6
3
0.75
L
2
4
3
0.88
W
Thanatos
8
0
1
8.5
L
King Arthur
Steve2410
King Arthur
1
4
0
0.25
W
Atlas
Timmytuv
Atlas
4
2
6
3.5
L
Mercury
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,703
Damage
26,512
41,091
Taken
39,533
14,705
Mitigated
21,547
5,120
Healing
19,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
965
53
0
1,324
7,873
2,369
222
3,243
4,630
31,779
0
W
Chaac
D_Un4Givn
Chaac
4,941
851
0
4,328
11,192
6,333
730
0
10,773
0
36,001
W
4,278
607
0
215
2,606
753
636
489
2,117
41,133
0
W
Izanami
Ladysauce69
Izanami
6,834
5,142
0
2,277
8,361
2,624
759
753
7,605
0
38,855
L
Heimdallr
Letlive135
Heimdallr
6,780
3,936
0
1,143
7,896
1,855
290
2,620
5,276
0
19,343
L
3,170
1,629
86
540
9,880
4,958
374
2,577
7,303
13,425
0
W
Thanatos
5,343
1,361
221
8,521
6,122
2,058
0
1,342
4,780
0
31,393
L
King Arthur
Steve2410
King Arthur
4,332
430
0
1,307
8,112
4,152
0
0
7,712
0
30,638
W
Atlas
Timmytuv
Atlas
5,116
2,752
278
3,709
11,252
9,779
168
1,551
9,701
13,464
0
L
Mercury
3,456
1,481
0
720
7,330
1,371
0
954
6,352
0
24,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,515
Gold Earned
33,887
222
Minions Killed
304
0
Camps Cleared
0
1,038,543
Distance Traveled
1,086,936
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,489
499
73
7
0
203,276
0
W
Chaac
6,927
630
67
6
0
190,700
3
W
Zeus
7,036
640
89
8
0
208,617
3
W
Izanami
6,687
608
74
7
0
210,468
1
L
Heimdallr
5,594
509
24
2
0
188,868
3
L
Atlas
5,752
523
15
1
0
179,678
0
W
Thanatos
6,871
625
59
5
0
249,673
0
L
King Arthur
5,832
530
58
5
0
221,565
0
W
Atlas
6,366
579
15
1
0
227,478
2
L
Mercury
5,848
532
52
5
0
245,156
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role