Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
DarkKitteh
Poseidon
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 31L
1,620 Elo+
Party 2
Shiva
Shiva
NameChanged3022
Shiva
Level 69
God Stats
15W - 16L
1,513 SR
Queue Stats
122W - 113L
1,591 Elo+
Party 2
Mercury
Mercury
PureElm1
Mercury
Level 106
God Stats
5W - 3L
1,226 SR
Queue Stats
213W - 192L
1,680 Elo+
Party 2
Izanami
Izanami
fatality150
Izanami
Level 106
God Stats
5W - 3L
1,679 SR
Queue Stats
186W - 166L
1,521 Elo+
Party 2
Team Averages
Level 78
1,484 SR
1,583 Elo+

VS

Team Averages
Level 62
1,524 SR
1,584 Elo+
Discordia
Discordia
BobSagetOnlyFans
Discordia
Level 25
God Stats
23W - 27L
1,569 SR
Queue Stats
36W - 47L
1,516 Elo+
Solo
Charybdis
Charybdis
Hezemode
Charybdis
Level 6
God Stats
2W - 1L
1,592 SR
Queue Stats
3W - 5L
1,734 Elo+
Party 1
Kali
Kali
SUH-BE
Kali
Level 42
God Stats
0W - 1L
1,187 SR
Queue Stats
23W - 29L
1,472 Elo+
Party 3
Agni
Agni
Shark_643
Agni
Level 106
God Stats
1W - 1L
1,702 SR
Queue Stats
9W - 10L
1,734 Elo+
Party 1
Khepri
Khepri
ShawnY2410
Khepri
Level 129
God Stats
0W - 2L
1,569 SR
Queue Stats
62W - 59L
1,466 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
17
1 / 0 / 7
10,460
747
6,524
9,371
6,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Poseidon
DarkKitteh
Poseidon
18
3 / 0 / 13
10,949
782
13,222
7,492
2,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
5 / 3 / 10
11,174
798
9,577
13,628
11,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
PureElm1
Mercury
19
11 / 1 / 6
12,458
890
12,824
10,370
4,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
fatality150
Izanami
19
7 / 1 / 11
12,195
871
9,546
10,466
3,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
14
1 / 5 / 2
8,523
609
6,680
7,459
2,914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charybdis
Hezemode
Charybdis
15
0 / 5 / 2
8,808
629
6,418
12,700
4,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kali
SUH-BE
Kali
15
0 / 6 / 3
8,860
633
5,794
14,948
7,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Agni
16
2 / 5 / 0
9,461
676
11,004
10,075
4,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
ShawnY2410
Khepri
16
2 / 6 / 3
9,615
687
6,255
17,313
14,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
15
27
Kills
5
5
Deaths
27
47
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
1
0
7
4.5
L
Discordia
1
5
2
0.4
W
Poseidon
DarkKitteh
Poseidon
3
0
13
9.5
L
Charybdis
Hezemode
Charybdis
0
5
2
0.2
W
5
3
10
3.33
W
Mercury
PureElm1
Mercury
11
1
6
14
L
Kali
SUH-BE
Kali
0
6
3
0.25
L
Agni
2
5
0
0.4
L
Khepri
ShawnY2410
Khepri
2
6
3
0.58
W
Izanami
fatality150
Izanami
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,693
Damage
36,151
51,327
Taken
62,495
28,416
Mitigated
33,913
11,347
Healing
3,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
6,524
1,343
0
3,125
9,371
6,306
1,626
3,185
5,948
25,421
0
L
Discordia
6,680
252
0
0
7,459
2,914
0
1,681
5,640
14,704
0
W
Poseidon
DarkKitteh
Poseidon
13,222
1,211
0
2,244
7,492
2,624
1,230
3,259
3,979
44,543
0
L
Charybdis
Hezemode
Charybdis
6,418
3,450
0
849
12,700
4,668
0
5,028
7,461
0
27,854
W
9,577
1,723
182
946
13,628
11,294
986
6,659
6,610
0
32,019
W
Mercury
PureElm1
Mercury
12,824
5,694
0
299
10,370
4,225
1,351
5,502
4,568
0
47,676
L
Kali
SUH-BE
Kali
5,794
1,944
0
1,892
14,948
7,177
0
4,753
10,039
0
24,611
L
Agni
11,004
1,196
0
617
10,075
4,197
0
2,842
7,161
36,747
0
L
Khepri
ShawnY2410
Khepri
6,255
169
0
0
17,313
14,957
0
5,442
10,557
27,932
0
W
Izanami
fatality150
Izanami
9,546
6,985
0
4,551
10,466
3,967
4,025
4,512
5,180
0
53,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,236
Gold Earned
45,267
330
Minions Killed
213
0
Camps Cleared
0
1,515,790
Distance Traveled
1,215,987
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,460
747
44
3
0
262,823
3
L
Discordia
8,523
609
23
2
0
204,767
4
W
Poseidon
10,949
782
59
4
0
313,227
5
L
Charybdis
8,808
629
43
3
0
233,614
1
W
Shiva
11,174
798
59
4
0
277,199
0
W
Mercury
12,458
890
78
6
0
375,584
2
L
Kali
8,860
633
44
3
0
253,787
1
L
Agni
9,461
676
64
5
0
240,476
1
L
Khepri
9,615
687
39
3
0
283,343
6
W
Izanami
12,195
871
90
6
0
286,957
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role