Player Matchup

Merlin
Merlin
CrockOnASock
Merlin
Level 138
God Stats
10W - 5L
1,836 SR
Queue Stats
241W - 180L
1,677 Elo+
Party 2
Susano
Susano
DTrezs
Susano
Level 29
God Stats
49W - 27L
1,634 SR
Queue Stats
93W - 48L
1,776 Elo+
Party 2
Geb
Geb
ShrimpFriedNut
Geb
Level 109
God Stats
38W - 16L
1,694 SR
Queue Stats
204W - 149L
1,692 Elo+
Party 2
Team Averages
Level 92
1,721 SR
1,715 Elo+

VS

Team Averages
Level 59
1,410 SR
1,573 Elo+
Bellona
Bellona
CRAIIIIIIIG
Bellona
Level 27
God Stats
1W - 4L
1,226 SR
Queue Stats
340W - 311L
1,565 Elo+
Party 1
Neith
Neith
Jawz24gz
Neith
Level 67
God Stats
15W - 15L
1,544 SR
Queue Stats
255W - 237L
1,603 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ShuFflingCOol97
Morgan Le Fay
Level 84
God Stats
8W - 13L
1,459 SR
Queue Stats
111W - 92L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
5 / 0 / 6
10,960
731
14,980
5,016
2,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
DTrezs
Susano
14
3 / 2 / 6
9,472
631
6,493
8,507
3,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 2 / 7
10,104
674
8,414
10,285
11,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CRAIIIIIIIG
Bellona
14
1 / 3 / 3
9,283
619
4,823
12,152
9,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
Jawz24gz
Neith
15
2 / 2 / 2
9,450
630
6,404
10,042
3,202
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
ShuFflingCOol97
Morgan Le Fay
12
1 / 7 / 1
8,485
566
3,982
12,172
3,784
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
12
Kills
4
4
Deaths
12
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bellona
CRAIIIIIIIG
Bellona
1
3
3
0.83
W
Merlin
5
0
6
8
W
Susano
DTrezs
Susano
3
2
6
3
L
Neith
Jawz24gz
Neith
2
2
2
1.5
W
4
2
7
3.75
L
Morgan Le Fay
ShuFflingCOol97
Morgan Le Fay
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,887
Damage
15,209
23,808
Taken
34,366
17,778
Mitigated
16,735
3,536
Healing
4,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
CRAIIIIIIIG
Bellona
4,823
967
307
1,468
12,152
9,749
0
7,458
4,478
0
23,589
W
Merlin
14,980
645
0
1,412
5,016
2,094
752
1,181
3,667
56,200
0
W
Susano
DTrezs
Susano
6,493
750
0
372
8,507
3,715
621
1,898
6,474
0
19,520
L
Neith
Jawz24gz
Neith
6,404
1,988
197
1,705
10,042
3,202
0
7,498
2,267
0
35,167
W
8,414
182
0
1,752
10,285
11,969
208
1,496
8,662
28,830
0
L
Morgan Le Fay
ShuFflingCOol97
Morgan Le Fay
3,982
150
247
666
12,172
3,784
0
8,485
3,615
16,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,536
Gold Earned
27,218
164
Minions Killed
142
8
Camps Cleared
7
862,309
Distance Traveled
707,624
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,283
619
46
3
2
261,014
2
W
Merlin
10,960
731
105
7
5
274,183
6
W
Susano
9,472
631
29
2
1
308,609
3
L
Neith
9,450
630
71
5
5
271,726
5
W
Geb
10,104
674
30
2
2
279,517
1
L
Morgan Le Fay
8,485
566
25
2
0
174,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role