Player Matchup

Geb
Geb
De1taG
Geb
Level 105
God Stats
13W - 8L
1,683 SR
Queue Stats
71W - 85L
1,459 Elo+
Party 1
Heimdallr
Heimdallr
JFTIV
Heimdallr
Level 141
God Stats
3W - 2L
1,848 SR
Queue Stats
78W - 76L
1,472 Elo+
Party 2
Ravana
Ravana
JamBoy162979
Ravana
Level 36
God Stats
1W - 1L
1,731 SR
Queue Stats
92W - 103L
1,476 Elo+
Party 2
Zhong Kui
Zhong Kui
TLG Grizzly
Zhong Kui
Level 48
God Stats
4W - 13L
1,423 SR
Queue Stats
23W - 41L
1,391 Elo+
Party 1
Bellona
Bellona
iiMoze
Bellona
Level 86
God Stats
1W - 1L
1,541 SR
Queue Stats
82W - 106L
1,460 Elo+
Party 1
Team Averages
Level 83
1,645 SR
1,451 Elo+

VS

Team Averages
Level 84
1,488 SR
1,537 Elo+
Shiva
Shiva
AVIXXBUS
Shiva
Level 129
God Stats
1W - 4L
1,375 SR
Queue Stats
58W - 64L
1,574 Elo+
Party 3
Anubis
Anubis
Dejobro1
Anubis
Level 122
God Stats
11W - 7L
1,534 SR
Queue Stats
103W - 81L
1,572 Elo+
Party 3
Kuzenbo
Kuzenbo
I Smo Qweed
Kuzenbo
Level 120
God Stats
1W - 1L
1,905 SR
Queue Stats
45W - 37L
1,553 Elo+
Party 3
Freya
Freya
Ketua
Freya
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 3
Charybdis
Charybdis
kurxs
Charybdis
Level 39
God Stats
3W - 4L
1,127 SR
Queue Stats
347W - 324L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
De1taG
Geb
16
2 / 8 / 8
10,226
730
8,349
23,413
25,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
JFTIV
Heimdallr
18
3 / 7 / 11
10,715
765
19,446
15,855
7,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
16
0 / 6 / 6
9,144
653
7,276
13,484
5,775
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
TLG Grizzly
Zhong Kui
16
2 / 9 / 4
9,775
698
11,773
19,571
10,647
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
iiMoze
Bellona
18
7 / 3 / 6
11,399
814
9,683
17,673
22,484
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
AVIXXBUS
Shiva
19
8 / 5 / 19
11,667
833
19,523
16,336
25,110
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
Dejobro1
Anubis
19
9 / 5 / 13
11,829
845
21,208
19,236
9,817
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
I Smo Qweed
Kuzenbo
19
3 / 2 / 13
11,599
829
7,356
19,578
30,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Freya
Ketua
Freya
20
8 / 2 / 8
11,967
855
13,170
12,714
5,244
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
kurxs
Charybdis
18
5 / 2 / 12
10,848
775
15,143
11,834
4,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
98
14
Kills
33
33
Deaths
16
35
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Shiva
AVIXXBUS
Shiva
8
5
19
3.5
L
Geb
De1taG
Geb
2
8
8
0.75
W
Anubis
Dejobro1
Anubis
9
5
13
3.1
W
Kuzenbo
I Smo Qweed
Kuzenbo
3
2
13
4.75
L
Heimdallr
JFTIV
Heimdallr
3
7
11
1.21
L
Ravana
0
6
6
0.5
W
Freya
Ketua
Freya
8
2
8
6
L
Zhong Kui
TLG Grizzly
Zhong Kui
2
9
4
0.44
L
Bellona
iiMoze
Bellona
7
3
6
3.33
W
Charybdis
kurxs
Charybdis
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,527
Damage
76,400
89,996
Taken
79,698
72,160
Mitigated
75,111
12,337
Healing
24,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
AVIXXBUS
Shiva
19,523
2,901
1,624
1,826
16,336
25,110
525
5,221
11,115
0
43,047
L
Geb
De1taG
Geb
8,349
722
165
2,744
23,413
25,769
403
9,374
14,039
17,863
0
W
Anubis
Dejobro1
Anubis
21,208
1,009
0
7,123
19,236
9,817
3,910
5,324
13,912
61,642
0
W
Kuzenbo
I Smo Qweed
Kuzenbo
7,356
1,621
345
4,256
19,578
30,248
1,255
4,065
15,513
24,325
0
L
Heimdallr
JFTIV
Heimdallr
19,446
8,671
0
3,165
15,855
7,485
3,922
6,891
8,964
0
50,311
L
Ravana
7,276
1,397
0
1,785
13,484
5,775
71
7,573
5,911
0
28,744
W
Freya
Ketua
Freya
13,170
3,985
0
5,820
12,714
5,244
2,120
2,544
10,169
44,362
0
L
Zhong Kui
TLG Grizzly
Zhong Kui
11,773
1,349
0
3,050
19,571
10,647
350
10,519
9,052
24,274
0
L
Bellona
iiMoze
Bellona
9,683
1,072
509
919
17,673
22,484
852
7,377
10,296
0
28,599
W
Charybdis
kurxs
Charybdis
15,143
6,576
0
3,156
11,834
4,692
3,465
2,968
8,866
0
37,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,259
Gold Earned
57,910
201
Minions Killed
261
0
Camps Cleared
0
1,235,553
Distance Traveled
1,476,865
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,667
833
40
3
0
301,850
1
L
Geb
10,226
730
15
1
0
251,539
1
W
Anubis
11,829
845
71
5
0
300,689
1
W
Kuzenbo
11,599
829
39
3
0
300,692
1
L
Heimdallr
10,715
765
85
6
0
233,587
0
L
Ravana
9,144
653
33
2
0
268,651
0
W
Freya
11,967
855
59
4
0
313,005
2
L
Zhong Kui
9,775
698
26
2
0
219,202
0
L
Bellona
11,399
814
42
3
0
262,574
1
W
Charybdis
10,848
775
52
4
0
260,629
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role