Player Matchup

Aphrodite
Aphrodite
GBXsoldierX
Aphrodite
Level 80
God Stats
2W - 3L
1,315 SR
Queue Stats
15W - 23L
1,048 Elo+
Party 2
Horus
Horus
Misry III
Horus
Level 98
God Stats
8W - 5L
1,495 SR
Queue Stats
48W - 60L
1,353 Elo+
Party 2
Izanami
Izanami
Teddybear69666
Izanami
Level 47
God Stats
1W - 2L
1,484 SR
Queue Stats
7W - 9L
1,092 Elo+
Party 2
Team Averages
Level 75
1,431 SR
1,164 Elo+

VS

Team Averages
Level 57
1,392 SR
1,253 Elo+
King Arthur
King Arthur
PapaBoink
King Arthur
Level 89
God Stats
0W - 3L
1,245 SR
Queue Stats
161W - 206L
1,296 Elo+
Party 1
Discordia
Discordia
Sultrii
Discordia
Level 41
God Stats
11W - 15L
1,430 SR
Queue Stats
68W - 87L
1,281 Elo+
Party 1
Ullr
Ullr
brayanmeza123111
Ullr
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 65L
1,183 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
GBXsoldierX
Aphrodite
11
2 / 0 / 14
7,360
736
5,491
6,199
2,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
Misry III
Horus
13
9 / 0 / 7
9,163
916
9,868
12,930
8,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
5 / 1 / 11
8,030
803
10,245
6,972
2,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
PapaBoink
King Arthur
9
0 / 2 / 0
5,615
562
5,142
13,512
8,214
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
Sultrii
Discordia
10
1 / 4 / 0
6,432
643
11,481
5,797
1,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 10 / 1
5,777
578
1,791
9,805
1,990
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
2
16
Kills
1
1
Deaths
16
32
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
GBXsoldierX
Aphrodite
2
0
14
9
W
Horus
Misry III
Horus
9
0
7
12.5
L
King Arthur
PapaBoink
King Arthur
0
2
0
0
L
Discordia
Sultrii
Discordia
1
4
0
0.25
W
5
1
11
10.5
L
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,604
Damage
18,414
26,101
Taken
29,114
14,039
Mitigated
11,304
14,433
Healing
5,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
GBXsoldierX
Aphrodite
5,491
236
3,430
3,020
6,199
2,783
19
2,871
2,912
18,355
0
W
Horus
Misry III
Horus
9,868
3,637
2,186
4,575
12,930
8,528
31
4,568
7,836
0
12,422
L
King Arthur
PapaBoink
King Arthur
5,142
264
190
3,764
13,512
8,214
0
2,863
10,649
0
12,621
L
Discordia
Sultrii
Discordia
11,481
604
184
1,005
5,797
1,100
0
1,086
4,711
30,596
0
W
10,245
6,614
0
1,222
6,972
2,728
570
2,983
3,638
0
42,528
L
1,791
977
0
363
9,805
1,990
0
1,727
8,078
0
5,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,553
Gold Earned
17,824
121
Minions Killed
75
6
Camps Cleared
1
551,586
Distance Traveled
489,043
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,360
736
23
2
1
183,441
2
W
Horus
9,163
916
11
1
0
206,191
3
L
King Arthur
5,615
562
16
2
0
186,729
1
L
Discordia
6,432
643
52
5
0
163,423
1
W
Izanami
8,030
803
87
9
5
161,954
2
L
Ullr
5,777
578
7
1
1
138,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role