Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
AnimeLoverBoy
Khepri
Level 128
God Stats
13W - 7L
1,613 SR
Queue Stats
145W - 148L
1,475 Elo+
Party 1
Apollo
Apollo
FLOPxCRAKJAK
Apollo
Level 128
God Stats
5W - 16L
1,213 SR
Queue Stats
297W - 338L
1,448 Elo+
Party 1
He Bo
He Bo
K4NEKIxKEN22
He Bo
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
328W - 374L
1,476 Elo+
Party 1
Chaac
Chaac
MrBloom95
Chaac
Level 27
God Stats
10W - 12L
1,559 SR
Queue Stats
205W - 244L
1,395 Elo+
Party 1
Team Averages
Level 117
1,477 SR
1,459 Elo+

VS

Team Averages
Level 29
1,553 SR
1,399 Elo+
Hades
Hades
Aurapherious
Hades
Level 37
God Stats
32W - 22L
1,579 SR
Queue Stats
125W - 113L
1,508 Elo+
Solo
Yemoja
Yemoja
Bed391b
Yemoja
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,284 Elo+
Party 2
Da Ji
Da Ji
JavGoFar
Da Ji
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,460 Elo+
Party 2
Guan Yu
Guan Yu
LIttleP
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,284 Elo+
Party 2
Neith
Neith
willyoucry
Neith
Level 24
God Stats
1W - 2L
1,685 SR
Queue Stats
9W - 13L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
4 / 1 / 0
7,305
664
4,710
4,626
2,181
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 0 / 11
6,475
589
2,968
6,375
5,287
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
12
7 / 0 / 7
7,540
685
7,650
4,309
1,580
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
6 / 2 / 5
6,953
632
6,927
5,771
1,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
MrBloom95
Chaac
10
2 / 1 / 5
6,347
577
5,276
5,701
3,828
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
5,421
493
3,219
9,004
3,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
Bed391b
Yemoja
7
1 / 4 / 1
5,133
467
2,351
8,722
4,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Da Ji
JavGoFar
Da Ji
9
1 / 3 / 2
5,909
537
1,994
8,660
3,027
Guan Yu
LIttleP
Guan Yu
8
0 / 4 / 1
5,046
459
1,640
6,421
2,757
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
8
0 / 7 / 2
4,633
421
2,882
8,354
2,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
21
Kills
3
4
Deaths
22
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
4
1
0
4
W
2
0
11
7.5
L
1
4
0
0.25
L
Yemoja
Bed391b
Yemoja
1
4
1
0.38
W
Apollo
7
0
7
10.5
L
Da Ji
JavGoFar
Da Ji
1
3
2
0.67
W
6
2
5
4.25
L
Guan Yu
LIttleP
Guan Yu
0
4
1
0.13
W
Chaac
MrBloom95
Chaac
2
1
5
4.5
L
Neith
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,531
Damage
12,086
26,782
Taken
41,161
14,745
Mitigated
16,415
8,361
Healing
8,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
4,710
1,167
0
1,232
4,626
2,181
405
0
4,626
40,875
0
W
2,968
623
180
1,240
6,375
5,287
292
1,678
4,697
16,404
0
L
3,219
1,088
18
3,025
9,004
3,118
62
2,214
6,790
24,766
0
L
Yemoja
Bed391b
Yemoja
2,351
963
734
1,091
8,722
4,768
192
3,086
5,636
10,160
0
W
Apollo
7,650
4,315
0
2,138
4,309
1,580
2,496
715
3,594
0
40,164
L
Da Ji
JavGoFar
Da Ji
1,994
534
0
1,909
8,660
3,027
0
1,180
7,480
0
22,565
W
6,927
703
0
1,794
5,771
1,869
366
1,415
4,356
40,155
0
L
Guan Yu
LIttleP
Guan Yu
1,640
408
42
1,197
6,421
2,757
0
4,652
1,769
0
14,580
W
Chaac
MrBloom95
Chaac
5,276
914
0
1,777
5,701
3,828
322
1,762
3,939
0
27,720
L
Neith
2,882
1,292
257
724
8,354
2,745
240
3,473
4,881
0
16,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,620
Gold Earned
26,142
313
Minions Killed
171
0
Camps Cleared
0
1,117,646
Distance Traveled
988,042
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,305
664
90
8
0
220,730
4
W
Khepri
6,475
589
21
2
0
192,611
1
L
Hades
5,421
493
52
5
0
200,596
5
L
Yemoja
5,133
467
17
2
0
173,352
2
W
Apollo
7,540
685
74
7
0
233,907
1
L
Da Ji
5,909
537
44
4
0
211,350
1
W
He Bo
6,953
632
77
7
0
239,830
3
L
Guan Yu
5,046
459
30
3
0
208,687
0
W
Chaac
6,347
577
51
5
0
230,568
3
L
Neith
4,633
421
28
3
0
194,057
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role