Player Matchup

Gilgamesh
Gilgamesh
AcalaTheGod
Gilgamesh
Level 28
God Stats
1W - 5L
1,251 SR
Queue Stats
32W - 65L
1,223 Elo+
Party 1
Merlin
Merlin
GreyCarousel
Merlin
Level 48
God Stats
3W - 6L
1,298 SR
Queue Stats
34W - 76L
1,196 Elo+
Party 1
Chernobog
Chernobog
TroubledBandit
Chernobog
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 81L
1,293 Elo+
Party 1
Team Averages
Level 45
1,350 SR
1,237 Elo+

VS

Team Averages
Level 99
1,551 SR
1,404 Elo+
Odin
Odin
MANBEARPIG12
Odin
Level 44
God Stats
2W - 1L
1,536 SR
Queue Stats
31W - 53L
1,271 Elo+
Solo
Zeus
Zeus
RaazarRu
Zeus
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
365W - 353L
1,506 Elo+
Party 2
Ne Zha
Ne Zha
Twenty4seven617
Ne Zha
Level 106
God Stats
50W - 42L
1,618 SR
Queue Stats
655W - 538L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AcalaTheGod
Gilgamesh
12
2 / 10 / 1
8,715
623
5,452
16,823
6,648
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
14
1 / 4 / 2
9,018
644
6,148
10,869
3,475
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
TroubledBandit
Chernobog
13
2 / 8 / 2
9,899
707
6,985
14,156
4,672
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 19
10,507
751
4,647
13,177
13,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
16
14 / 2 / 7
11,380
813
20,306
7,264
2,708
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
7 / 2 / 8
10,906
779
11,192
10,553
4,532
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
56
5
Kills
22
22
Deaths
6
5
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AcalaTheGod
Gilgamesh
2
10
1
0.25
L
Merlin
1
4
2
0.5
W
1
2
19
5.25
W
Zeus
14
2
7
8.75
L
Chernobog
TroubledBandit
Chernobog
2
8
2
0.38
W
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,585
Damage
36,145
41,848
Taken
30,994
14,795
Mitigated
21,147
3,394
Healing
3,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AcalaTheGod
Gilgamesh
5,452
1,709
205
1,505
16,823
6,648
0
8,683
8,140
0
14,891
L
Merlin
6,148
427
108
1,042
10,869
3,475
0
5,892
4,977
33,732
0
W
4,647
700
78
932
13,177
13,907
182
3,038
10,139
5,768
13,764
W
Zeus
20,306
1,353
0
990
7,264
2,708
1,412
1,413
5,851
52,189
0
L
Chernobog
TroubledBandit
Chernobog
6,985
3,651
0
534
14,156
4,672
0
7,323
6,833
0
27,478
W
11,192
793
0
1,566
10,553
4,532
1,099
2,257
8,296
0
44,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,632
Gold Earned
32,793
110
Minions Killed
162
4
Camps Cleared
8
592,285
Distance Traveled
762,038
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,715
623
12
1
0
197,025
2
L
Merlin
9,018
644
58
4
1
210,163
0
W
Odin
10,507
751
27
2
0
263,212
2
W
Zeus
11,380
813
57
4
1
235,450
0
L
Chernobog
9,899
707
40
3
3
185,097
7
W
Ne Zha
10,906
779
78
6
7
263,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role