Player Matchup

Anubis
Anubis
Lil Draco9723
Anubis
Level 120
God Stats
9W - 6L
1,602 SR
Queue Stats
140W - 187L
1,358 Elo+
Party 1
Mulan
Mulan
SkinTheFore
Mulan
Level 129
God Stats
0W - 1L
1,725 SR
Queue Stats
37W - 26L
1,710 Elo+
Party 1
Ullr
Ullr
omegadante2552
Ullr
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 97L
1,264 Elo+
Party 1
Team Averages
Level 131
1,609 SR
1,444 Elo+

VS

Team Averages
Level 109
1,540 SR
1,543 Elo+
Kuzenbo
Kuzenbo
AKDirtySchmuck
Kuzenbo
Level 113
God Stats
35W - 23L
1,470 SR
Queue Stats
301W - 227L
1,580 Elo+
Party 2
Charybdis
Charybdis
SoundPsycho
Charybdis
Level 66
God Stats
7W - 5L
1,558 SR
Queue Stats
49W - 53L
1,468 Elo+
Solo
Nu Wa
Nu Wa
VooDooFartbox
Nu Wa
Level 149
God Stats
10W - 9L
1,593 SR
Queue Stats
353W - 265L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 3
9,862
704
7,838
10,580
4,168
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
2 / 6 / 4
9,421
673
8,770
17,726
14,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 5 / 5
9,743
696
6,608
13,849
4,264
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 12
10,006
715
10,393
13,401
17,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charybdis
SoundPsycho
Charybdis
16
4 / 2 / 8
10,572
755
12,405
8,513
2,921
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
9 / 2 / 5
11,251
804
14,980
9,005
4,423
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
8
Kills
15
15
Deaths
8
12
Assists
25
Player
Kills
Deaths
Assists
KDA
W
2
4
12
2
L
4
4
3
1.38
L
2
6
4
0.67
W
Charybdis
SoundPsycho
Charybdis
4
2
8
4
W
9
2
5
5.75
L
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,216
Damage
37,778
42,155
Taken
30,919
23,331
Mitigated
24,534
7,659
Healing
7,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,393
2,865
0
2,544
13,401
17,190
8
4,904
8,221
21,592
0
L
7,838
1,292
0
4,232
10,580
4,168
102
6,779
3,594
45,728
0
L
8,770
1,271
0
2,375
17,726
14,899
0
10,125
7,277
0
23,188
W
Charybdis
SoundPsycho
Charybdis
12,405
7,609
0
2,770
8,513
2,921
1,780
1,558
6,736
0
49,738
W
14,980
5,565
0
1,690
9,005
4,423
962
1,512
7,237
44,262
0
L
6,608
3,062
0
1,052
13,849
4,264
0
7,895
5,544
0
33,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,026
Gold Earned
31,829
177
Minions Killed
173
7
Camps Cleared
6
698,082
Distance Traveled
754,010
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,006
715
27
2
0
262,085
0
L
Anubis
9,862
704
90
6
2
228,160
2
L
Mulan
9,421
673
33
2
3
249,645
5
W
Charybdis
10,572
755
91
7
3
246,435
4
W
Nu Wa
11,251
804
55
4
3
245,490
1
L
Ullr
9,743
696
54
4
2
220,277
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role