Player Matchup

Gilgamesh
Gilgamesh
Dr Spockster
Gilgamesh
Level 48
God Stats
28W - 26L
1,523 SR
Queue Stats
87W - 143L
1,381 Elo+
Party 1
Hou Yi
Hou Yi
ImTheAwsomeOne
Hou Yi
Level 111
God Stats
1W - 6L
1,307 SR
Queue Stats
90W - 143L
1,379 Elo+
Party 1
Merlin
Merlin
ShutTheClubDown
Merlin
Level 66
God Stats
2W - 1L
1,489 SR
Queue Stats
10W - 7L
1,566 Elo+
Party 1
Team Averages
Level 75
1,440 SR
1,442 Elo+

VS

Team Averages
Level 120
1,463 SR
1,431 Elo+
Da Ji
Da Ji
 
Da Ji
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
BerryTickler
Izanami
Level 104
God Stats
2W - 4L
1,425 SR
Queue Stats
14W - 15L
1,410 Elo+
Party 2
Shiva
Shiva
Blessings83
Shiva
Level 160
God Stats
66W - 75L
1,462 SR
Queue Stats
250W - 322L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dr Spockster
Gilgamesh
14
1 / 10 / 2
9,533
636
5,429
15,596
13,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
4 / 5 / 1
10,273
685
10,981
12,504
3,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
0 / 6 / 1
8,670
578
6,134
8,446
1,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
7 / 1 / 10
11,300
753
11,014
11,028
4,057
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
BerryTickler
Izanami
17
5 / 0 / 13
11,373
758
8,440
10,067
3,562
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
9 / 4 / 12
12,088
806
13,592
15,317
8,058
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
56
5
Kills
21
21
Deaths
5
4
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
7
1
10
12
W
Izanami
BerryTickler
Izanami
5
0
13
11.5
W
9
4
12
3.75
L
Gilgamesh
Dr Spockster
Gilgamesh
1
10
2
0.2
L
4
5
1
0.9
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,544
Damage
33,046
36,546
Taken
36,412
18,673
Mitigated
15,677
3,831
Healing
9,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
11,014
2,533
324
3,605
11,028
4,057
192
1,715
9,151
0
25,039
W
Izanami
BerryTickler
Izanami
8,440
5,488
251
3,171
10,067
3,562
2,897
2,304
7,584
0
47,631
W
13,592
1,092
472
1,276
15,317
8,058
41
2,925
12,224
0
46,609
L
Gilgamesh
Dr Spockster
Gilgamesh
5,429
758
34
1,096
15,596
13,812
0
38
15,558
0
19,796
L
10,981
5,283
0
2,093
12,504
3,010
0
622
11,882
0
38,156
L
6,134
37
0
608
8,446
1,851
0
0
8,446
31,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,476
Gold Earned
34,761
165
Minions Killed
180
5
Camps Cleared
9
705,009
Distance Traveled
801,133
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,300
753
24
2
3
264,273
3
W
Izanami
11,373
758
95
6
1
281,970
6
W
Shiva
12,088
806
61
4
5
254,890
4
L
Gilgamesh
9,533
636
26
2
1
261,119
4
L
Hou Yi
10,273
685
60
4
2
243,511
3
L
Merlin
8,670
578
79
5
2
200,379
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role