Player Matchup

King Arthur
King Arthur
Bizcochiito
King Arthur
Level 160
God Stats
5W - 6L
1,489 SR
Queue Stats
139W - 110L
1,680 Elo+
Party 2
Baron Samedi
Baron Samedi
XxchrisandrewxX
Baron Samedi
Level 108
God Stats
2W - 1L
1,744 SR
Queue Stats
10W - 4L
1,719 Elo+
Solo
Loki
Loki
XxxGaspixxX
Loki
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 138L
1,407 Elo+
Party 2
Team Averages
Level 120
1,578 SR
1,602 Elo+

VS

Team Averages
Level 148
1,641 SR
1,488 Elo+
Charybdis
Charybdis
FlamerWar
Charybdis
Level 156
God Stats
10W - 12L
1,768 SR
Queue Stats
85W - 99L
1,702 Elo+
Solo
Janus
Janus
LukeDemon
Janus
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,367 Elo+
Party 1
Hercules
Hercules
UnholyXD
Hercules
Level 152
God Stats
1W - 2L
1,656 SR
Queue Stats
4W - 5L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bizcochiito
King Arthur
11
3 / 1 / 3
7,218
722
8,883
10,075
6,370
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
XxchrisandrewxX
Baron Samedi
13
5 / 2 / 2
8,137
814
7,077
5,258
2,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 3 / 5
6,830
683
3,445
6,253
1,385
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FlamerWar
Charybdis
12
3 / 2 / 3
7,222
722
9,276
6,271
2,211
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
LukeDemon
Janus
11
1 / 4 / 5
7,005
701
6,943
5,444
1,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
UnholyXD
Hercules
10
2 / 3 / 3
7,121
712
1,911
10,372
10,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
17
9
Kills
6
6
Deaths
9
10
Assists
11
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Bizcochiito
King Arthur
3
1
3
4.5
L
Charybdis
FlamerWar
Charybdis
3
2
3
2.25
L
Janus
LukeDemon
Janus
1
4
5
0.88
L
Hercules
UnholyXD
Hercules
2
3
3
1.17
W
Baron Samedi
XxchrisandrewxX
Baron Samedi
5
2
2
3
W
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,405
Damage
18,130
21,586
Taken
22,087
10,130
Mitigated
13,878
4,735
Healing
4,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Bizcochiito
King Arthur
8,883
526
0
1,296
10,075
6,370
0
3,117
6,958
446
14,633
L
Charybdis
FlamerWar
Charybdis
9,276
3,608
0
1,191
6,271
2,211
0
1,451
4,820
0
25,157
L
Janus
LukeDemon
Janus
6,943
504
132
808
5,444
1,640
0
1,702
3,742
28,212
0
L
Hercules
UnholyXD
Hercules
1,911
582
0
2,775
10,372
10,027
0
4,738
5,634
0
5,917
W
Baron Samedi
XxchrisandrewxX
Baron Samedi
7,077
242
1,233
2,206
5,258
2,375
27
2,670
2,588
33,711
0
W
3,445
910
0
0
6,253
1,385
0
1,309
4,944
0
13,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,185
Gold Earned
21,348
106
Minions Killed
105
6
Camps Cleared
3
569,567
Distance Traveled
529,392
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,218
722
14
1
1
199,897
2
L
Charybdis
7,222
722
43
4
2
182,510
4
L
Janus
7,005
701
44
4
1
168,831
2
L
Hercules
7,121
712
18
2
0
178,051
2
W
Baron Samedi
8,137
814
77
8
3
178,762
3
W
Loki
6,830
683
15
2
2
190,908
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role