Player Matchup

Achilles
Achilles
 
Achilles
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
AthleticReaper
Baron Samedi
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 24L
1,593 Elo+
Party 2
Rama
Rama
GoDUsopp414
Rama
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
470W - 382L
1,494 Elo+
Party 1
Thor
Thor
TheyEnvy414
Thor
Level 91
God Stats
70W - 74L
1,485 SR
Queue Stats
538W - 597L
1,451 Elo+
Party 1
Ganesha
Ganesha
unicornnohorn
Ganesha
Level 106
God Stats
3W - 2L
1,553 SR
Queue Stats
25W - 20L
1,540 Elo+
Party 2
Team Averages
Level 99
1,508 SR
1,516 Elo+

VS

Team Averages
Level 111
1,541 SR
1,459 Elo+
Baron Samedi
Baron Samedi
BigBrownMen
Baron Samedi
Level 64
God Stats
1W - 1L
1,715 SR
Queue Stats
21W - 20L
1,457 Elo+
Solo
Mulan
Mulan
DamiangeluZ
Mulan
Level 157
God Stats
11W - 20L
1,328 SR
Queue Stats
189W - 200L
1,425 Elo+
Solo
Chiron
Chiron
HolyDefender444
Chiron
Level 109
God Stats
6W - 2L
1,615 SR
Queue Stats
50W - 75L
1,338 Elo+
Solo
Vulcan
Vulcan
SKAOW337
Vulcan
Level 101
God Stats
101W - 88L
1,548 SR
Queue Stats
237W - 250L
1,511 Elo+
Solo
Tsukuyomi
Tsukuyomi
vesicalmist
Tsukuyomi
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 80L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
1 / 2 / 0
9,331
933
6,541
16,660
25,725
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Baron Samedi
AthleticReaper
Baron Samedi
15
0 / 5 / 1
9,581
958
8,629
12,218
5,910
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 2 / 0
8,639
864
3,357
5,816
1,941
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
1 / 1 / 0
8,970
897
4,170
5,220
1,788
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Ganesha
16
0 / 5 / 2
10,954
1,095
5,620
20,131
27,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

202

VS

Team 2 Tickets

293

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BigBrownMen
Baron Samedi
16
5 / 2 / 6
10,375
1,038
14,712
7,240
2,816
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
4 / 0 / 10
10,655
1,066
6,123
5,185
5,878
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 0 / 5
11,048
1,105
11,533
8,534
2,882
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
SKAOW337
Vulcan
16
0 / 0 / 8
9,928
993
12,313
1,449
448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
vesicalmist
Tsukuyomi
16
1 / 0 / 7
9,937
994
10,039
8,131
3,003
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
51
2
Kills
15
15
Deaths
2
3
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
2
0
0.5
L
Baron Samedi
AthleticReaper
Baron Samedi
0
5
1
0.1
W
Baron Samedi
BigBrownMen
Baron Samedi
5
2
6
4
W
4
0
10
9
L
0
2
0
0
W
5
0
5
7.5
W
Vulcan
SKAOW337
Vulcan
0
0
8
4
L
1
1
0
1
L
Ganesha
0
5
2
0.2
W
Tsukuyomi
vesicalmist
Tsukuyomi
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,317
Damage
54,720
60,045
Taken
30,539
63,046
Mitigated
15,027
11,423
Healing
10,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
6,541
912
0
519
16,660
25,725
0
7,133
9,527
0
20,020
L
Baron Samedi
AthleticReaper
Baron Samedi
8,629
484
2,678
3,286
12,218
5,910
0
6,351
5,867
49,218
0
W
Baron Samedi
BigBrownMen
Baron Samedi
14,712
1,504
2,121
1,963
7,240
2,816
0
4,013
3,227
21,249
0
W
6,123
442
0
1,240
5,185
5,878
0
2,465
2,720
0
12,386
L
3,357
2,938
0
259
5,816
1,941
0
1,202
4,614
0
9,021
W
11,533
6,646
526
3,089
8,534
2,882
0
3,382
5,152
0
35,350
W
Vulcan
SKAOW337
Vulcan
12,313
6,844
316
792
1,449
448
0
639
810
43,248
0
L
4,170
458
0
90
5,220
1,788
0
1,270
3,950
0
12,139
L
Ganesha
5,620
0
286
4,305
20,131
27,682
0
11,069
9,062
23,300
0
W
Tsukuyomi
vesicalmist
Tsukuyomi
10,039
3,087
0
179
8,131
3,003
0
3,750
4,381
0
23,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,475
Gold Earned
51,943
181
Minions Killed
200
4
Camps Cleared
9
895,699
Distance Traveled
1,000,367
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,331
933
29
3
1
208,555
2
L
Baron Samedi
9,581
958
115
12
1
171,034
0
W
Baron Samedi
10,375
1,038
11
1
1
179,423
0
W
Mulan
10,655
1,066
17
2
0
215,057
1
L
Rama
8,639
864
22
2
0
120,098
0
W
Chiron
11,048
1,105
64
6
3
200,167
3
W
Vulcan
9,928
993
74
7
1
192,058
0
L
Thor
8,970
897
11
1
2
201,521
0
L
Ganesha
10,954
1,095
4
0
0
194,491
6
W
Tsukuyomi
9,937
994
34
3
4
213,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role