Player Matchup

Chernobog
Chernobog
JudeoBolshevik
Chernobog
Level 29
God Stats
0W - 1L
1,705 SR
Queue Stats
0W - 5L
1,151 Elo+
Party 1
Nu Wa
Nu Wa
Owlhunter64
Nu Wa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,135 Elo+
Party 1
Cupid
Cupid
SilentlyJudging
Cupid
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,274 Elo+
Party 1
Terra
Terra
asunerd
Terra
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,151 Elo+
Party 1
Bellona
Bellona
cinnaminna
Bellona
Level 101
God Stats
12W - 9L
1,655 SR
Queue Stats
431W - 420L
1,586 Elo+
Solo
Team Averages
Level 62
1,572 SR
1,259 Elo+

VS

Team Averages
Level 118
1,569 SR
1,519 Elo+
Hou Yi
Hou Yi
SquireAngel
Hou Yi
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 20L
1,642 Elo+
Solo
Freya
Freya
The Boston Core
Freya
Level 155
God Stats
12W - 12L
1,497 SR
Queue Stats
55W - 53L
1,542 Elo+
Solo
Artemis
Artemis
W-a-rrior-king06
Artemis
Level 117
God Stats
7W - 8L
1,591 SR
Queue Stats
173W - 188L
1,508 Elo+
Solo
Jormungandr
Jormungandr
cryingcacti
Jormungandr
Level 46
God Stats
1W - 0L
1,697 SR
Queue Stats
30W - 30L
1,360 Elo+
Solo
King Arthur
King Arthur
th3KenMasters
King Arthur
Level 137
God Stats
120W - 114L
1,562 SR
Queue Stats
326W - 328L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
JudeoBolshevik
Chernobog
14
1 / 9 / 2
8,030
669
7,664
14,413
5,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 10 / 2
7,287
607
7,808
12,150
3,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 6 / 1
9,321
777
10,545
13,819
5,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Terra
asunerd
Terra
13
1 / 7 / 2
7,891
658
5,014
16,718
15,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
cinnaminna
Bellona
13
0 / 5 / 2
7,313
609
6,811
13,056
12,813
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
18
6 / 1 / 9
9,847
821
10,253
8,268
3,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
10 / 1 / 16
10,794
900
18,213
13,001
6,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
3 / 2 / 12
8,738
728
7,269
5,977
2,194
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
cryingcacti
Jormungandr
18
11 / 1 / 22
11,006
917
12,968
11,029
13,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

King Arthur
th3KenMasters
King Arthur
17
7 / 2 / 21
9,946
829
12,658
13,629
15,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
117
7
Kills
37
37
Deaths
7
9
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Chernobog
JudeoBolshevik
Chernobog
1
9
2
0.22
L
0
10
2
0.1
L
5
6
1
0.92
W
Hou Yi
6
1
9
10.5
W
10
1
16
18
W
3
2
12
4.5
L
Terra
asunerd
Terra
1
7
2
0.29
L
Bellona
cinnaminna
Bellona
0
5
2
0.2
W
Jormungandr
cryingcacti
Jormungandr
11
1
22
22
W
King Arthur
th3KenMasters
King Arthur
7
2
21
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,842
Damage
61,361
70,156
Taken
51,904
43,440
Mitigated
40,155
9,615
Healing
14,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
JudeoBolshevik
Chernobog
7,664
3,883
0
1,283
14,413
5,692
368
5,951
8,350
0
28,272
L
7,808
2,640
0
0
12,150
3,994
0
6,219
5,747
17,886
0
L
10,545
6,018
209
2,701
13,819
5,366
180
6,129
7,567
0
29,018
W
Hou Yi
10,253
4,325
0
3,545
8,268
3,075
1,605
1,299
6,897
0
42,596
W
18,213
6,080
0
5,455
13,001
6,355
683
2,453
10,428
43,911
4,181
W
7,269
2,526
0
0
5,977
2,194
897
2,265
3,514
0
18,656
L
Terra
asunerd
Terra
5,014
1,326
1,735
2,398
16,718
15,575
0
8,324
8,062
14,344
0
L
Bellona
cinnaminna
Bellona
6,811
1,557
0
1,289
13,056
12,813
0
3,112
9,858
0
15,484
W
Jormungandr
cryingcacti
Jormungandr
12,968
3,194
455
2,979
11,029
13,458
692
2,653
8,214
37,114
0
W
King Arthur
th3KenMasters
King Arthur
12,658
2,373
0
1,670
13,629
15,073
80
3,391
10,029
0
27,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,842
Gold Earned
50,331
142
Minions Killed
232
0
Camps Cleared
0
1,002,716
Distance Traveled
1,119,571
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,030
669
36
3
0
189,345
0
L
Nu Wa
7,287
607
21
2
0
165,458
0
L
Cupid
9,321
777
47
4
0
211,210
1
W
Hou Yi
9,847
821
77
6
0
234,251
1
W
Freya
10,794
900
62
5
0
228,431
2
W
Artemis
8,738
728
25
2
0
140,232
4
L
Terra
7,891
658
19
2
0
210,634
2
L
Bellona
7,313
609
19
2
0
226,069
4
W
Jormungandr
11,006
917
45
4
0
259,876
0
W
King Arthur
9,946
829
23
2
0
256,781
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role