Player Matchup

Neith
Neith
 
Neith
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Hachikö
Danzaburou
Level 159
God Stats
15W - 15L
1,415 SR
Queue Stats
94W - 101L
1,468 Elo+
Solo
Anubis
Anubis
NoHitBox
Anubis
Level 53
God Stats
5W - 4L
1,561 SR
Queue Stats
11W - 15L
1,441 Elo+
Solo
Kali
Kali
PinkScrewnicorns
Kali
Level 147
God Stats
8W - 5L
1,291 SR
Queue Stats
208W - 180L
1,569 Elo+
Solo
Sylvanus
Sylvanus
mangobao92
Sylvanus
Level 159
God Stats
22W - 36L
1,217 SR
Queue Stats
352W - 380L
1,552 Elo+
Solo
Team Averages
Level 129
1,397 SR
1,506 Elo+

VS

Team Averages
Level 137
1,403 SR
1,480 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
I Munke I
He Bo
Level 140
God Stats
1W - 2L
1,527 SR
Queue Stats
300W - 303L
1,521 Elo+
Party 1
Cthulhu
Cthulhu
SkullyRbLb
Cthulhu
Level 126
God Stats
0W - 2L
1,186 SR
Queue Stats
106W - 104L
1,487 Elo+
Party 1
Izanami
Izanami
Vehyr
Izanami
Level 139
God Stats
24W - 20L
1,300 SR
Queue Stats
397W - 423L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
6
2 / 0 / 2
3,899
780
1,485
1,717
357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Danzaburou
Hachikö
Danzaburou
7
2 / 1 / 0
3,967
793
2,368
3,681
1,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
NoHitBox
Anubis
4
0 / 2 / 0
3,062
612
303
1,973
654
Magic Focus

Magic Focus

+20
Magical Power

6
1 / 0 / 2
3,746
749
990
2,733
745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
mangobao92
Sylvanus
6
3 / 0 / 2
3,888
778
1,793
2,147
973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
5
3 / 1 / 0
3,735
747
1,581
2,249
452
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Geb
 
Geb
5
0 / 1 / 0
3,101
620
486
2,951
937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

He Bo
I Munke I
He Bo
6
0 / 2 / 2
3,443
689
1,173
2,180
394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
SkullyRbLb
Cthulhu
5
0 / 2 / 1
3,227
645
1,376
4,364
2,086
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
Vehyr
Izanami
1
0 / 2 / 0
2,526
505
396
1,162
73
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
8
Kills
3
3
Deaths
8
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
0
2
3
L
Ratatoskr
 
Ratatoskr
3
1
0
3
L
Geb
 
Geb
0
1
0
0
W
Danzaburou
Hachikö
Danzaburou
2
1
0
2
L
He Bo
I Munke I
He Bo
0
2
2
0.5
W
Anubis
NoHitBox
Anubis
0
2
0
0
W
1
0
2
2
L
Cthulhu
SkullyRbLb
Cthulhu
0
2
1
0.25
L
Izanami
Vehyr
Izanami
0
2
0
0
W
Sylvanus
mangobao92
Sylvanus
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,939
Damage
5,012
12,251
Taken
12,906
3,778
Mitigated
3,942
5,398
Healing
4,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
1,485
1,024
0
1,063
1,717
357
462
309
1,408
0
16,142
L
Ratatoskr
 
Ratatoskr
1,581
650
0
1,008
2,249
452
0
213
2,036
0
11,215
L
Geb
 
Geb
486
0
0
1,044
2,951
937
0
492
2,459
7,504
0
W
Danzaburou
Hachikö
Danzaburou
2,368
1,225
0
2,078
3,681
1,049
682
1,102
2,579
0
18,417
L
He Bo
I Munke I
He Bo
1,173
204
0
390
2,180
394
0
795
1,385
11,260
0
W
Anubis
NoHitBox
Anubis
303
0
0
429
1,973
654
0
788
1,185
8,241
0
W
990
294
0
699
2,733
745
0
659
2,074
0
13,972
L
Cthulhu
SkullyRbLb
Cthulhu
1,376
40
0
2,057
4,364
2,086
0
0
4,364
11,793
0
L
Izanami
Vehyr
Izanami
396
226
0
0
1,162
73
0
324
838
0
2,153
W
Sylvanus
mangobao92
Sylvanus
1,793
737
180
949
2,147
973
0
177
1,970
7,584
3,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,562
Gold Earned
16,032
147
Minions Killed
90
0
Camps Cleared
0
435,687
Distance Traveled
426,193
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
3,899
780
31
6
0
79,482
0
L
Ratatoskr
3,735
747
29
6
0
104,022
1
L
Geb
3,101
620
17
3
0
94,212
1
W
Danzaburou
3,967
793
37
7
0
73,796
1
L
He Bo
3,443
689
23
5
0
94,524
2
W
Anubis
3,062
612
16
3
0
87,954
1
W
Kali
3,746
749
42
8
0
99,284
1
L
Cthulhu
3,227
645
18
4
0
97,818
1
L
Izanami
2,526
505
3
1
0
35,617
0
W
Sylvanus
3,888
778
21
4
0
95,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role