Player Matchup

Atlas
Atlas
ASAP_Donkey420
Atlas
Level 88
God Stats
3W - 5L
1,563 SR
Queue Stats
7W - 12L
1,449 Elo+
Party 1
Hercules
Hercules
BlueReaper1315
Hercules
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,449 Elo+
Party 1
Hachiman
Hachiman
J-Coleslaw55
Hachiman
Level 86
God Stats
1W - 4L
1,300 SR
Queue Stats
6W - 11L
1,439 Elo+
Party 1
Baron Samedi
Baron Samedi
Jose321gg
Baron Samedi
Level 132
God Stats
5W - 5L
1,651 SR
Queue Stats
49W - 53L
1,545 Elo+
Party 1
Achilles
Achilles
thegoonsquad01
Achilles
Level 69
God Stats
0W - 2L
1,765 SR
Queue Stats
10W - 16L
1,470 Elo+
Party 1
Team Averages
Level 88
1,556 SR
1,471 Elo+

VS

Team Averages
Level 91
1,569 SR
1,506 Elo+
Bakasura
Bakasura
 
Bakasura
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
Mcclenathan78
Poseidon
Level 42
God Stats
17W - 17L
1,496 SR
Queue Stats
445W - 453L
1,488 Elo+
Solo
Shiva
Shiva
Mizzards_vzla
Shiva
Level 88
God Stats
10W - 6L
1,644 SR
Queue Stats
105W - 116L
1,507 Elo+
Party 2
Cthulhu
Cthulhu
theskitzopsycho_
Cthulhu
Level 89
God Stats
2W - 2L
1,544 SR
Queue Stats
199W - 182L
1,533 Elo+
Solo
Skadi
Skadi
xxShadowWolfx
Skadi
Level 129
God Stats
6W - 5L
1,659 SR
Queue Stats
193W - 178L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 4
6,465
431
5,336
14,804
10,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
12
1 / 2 / 0
6,501
433
2,445
10,631
5,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
J-Coleslaw55
Hachiman
13
1 / 3 / 0
7,373
492
2,472
8,608
2,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Jose321gg
Baron Samedi
14
3 / 2 / 1
8,253
550
7,374
8,235
3,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
12
2 / 5 / 3
7,267
484
9,218
13,201
7,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
3 / 0 / 4
9,109
607
5,117
8,993
3,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
Mcclenathan78
Poseidon
14
4 / 2 / 2
8,522
568
7,938
7,491
2,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
5 / 1 / 6
7,355
490
7,489
11,526
7,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
2 / 1 / 5
8,422
561
6,173
6,695
6,917
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
2 / 3 / 8
8,030
535
11,141
9,129
2,390
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
7
Kills
16
16
Deaths
7
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
3
0
4
5
L
0
4
4
0.5
L
Hercules
1
2
0
0.5
L
Hachiman
J-Coleslaw55
Hachiman
1
3
0
0.33
L
Baron Samedi
Jose321gg
Baron Samedi
3
2
1
1.75
W
Poseidon
Mcclenathan78
Poseidon
4
2
2
2.5
W
5
1
6
8
L
Achilles
2
5
3
0.7
W
2
1
5
4.5
W
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,845
Damage
37,858
55,479
Taken
43,834
28,938
Mitigated
23,058
15,240
Healing
15,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
5,117
3,922
0
4,648
8,993
3,522
325
696
8,205
0
57,985
L
5,336
2,242
0
3,173
14,804
10,400
0
4,647
9,131
21,998
0
L
Hercules
2,445
302
0
2,535
10,631
5,327
0
4,434
5,987
0
25,307
L
Hachiman
J-Coleslaw55
Hachiman
2,472
1,259
0
3,185
8,608
2,393
1,014
0
8,564
0
46,682
L
Baron Samedi
Jose321gg
Baron Samedi
7,374
130
469
2,290
8,235
3,104
0
2,623
5,437
56,690
0
W
Poseidon
Mcclenathan78
Poseidon
7,938
1,258
0
2,926
7,491
2,335
0
2,785
4,448
59,666
0
W
7,489
1,185
777
3,358
11,526
7,894
27
4,961
6,341
1,689
21,467
L
Achilles
9,218
2,856
0
3,588
13,201
7,714
0
2,679
10,149
0
39,041
W
6,173
726
147
2,747
6,695
6,917
3
1,800
4,599
45,589
0
W
11,141
4,751
0
624
9,129
2,390
644
1,900
7,217
0
54,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,859
Gold Earned
41,438
354
Minions Killed
463
0
Camps Cleared
0
1,391,478
Distance Traveled
1,576,440
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,109
607
136
9
0
359,128
3
L
Atlas
6,465
431
14
1
0
246,447
6
L
Hercules
6,501
433
57
4
0
294,666
3
L
Hachiman
7,373
492
99
7
0
250,590
1
L
Baron Samedi
8,253
550
118
8
0
285,310
0
W
Poseidon
8,522
568
113
8
0
307,333
2
W
Shiva
7,355
490
27
2
0
310,507
2
L
Achilles
7,267
484
66
4
0
314,465
1
W
Cthulhu
8,422
561
92
6
0
336,667
4
W
Skadi
8,030
535
95
6
0
262,805
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role