Player Matchup

Morgan Le Fay
Morgan Le Fay
BLAKECMALCOM
Morgan Le Fay
Level 129
God Stats
1W - 4L
1,659 SR
Queue Stats
37W - 63L
1,326 Elo+
Solo
Serqet
Serqet
F14Tomcatmx
Serqet
Level 29
God Stats
4W - 5L
1,489 SR
Queue Stats
121W - 149L
1,252 Elo+
Solo
Chang'e
Chang'e
GeorgeJrzz7u7
Chang'e
Level 49
God Stats
3W - 3L
1,406 SR
Queue Stats
70W - 74L
1,382 Elo+
Solo
Sol
Sol
LoriStark
Sol
Level 71
God Stats
8W - 14L
1,505 SR
Queue Stats
264W - 305L
1,434 Elo+
Solo
Freya
Freya
elqueesqchajudas
Freya
Level 156
God Stats
16W - 24L
1,401 SR
Queue Stats
469W - 516L
1,414 Elo+
Solo
Team Averages
Level 87
1,492 SR
1,361 Elo+

VS

Team Averages
Level 73
1,437 SR
1,431 Elo+
Ganesha
Ganesha
 
Ganesha
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
ElBuhoGP
Sun Wukong
Level 105
God Stats
9W - 11L
1,358 SR
Queue Stats
266W - 288L
1,377 Elo+
Party 1
Baba Yaga
Baba Yaga
Nanny95
Baba Yaga
Level 80
God Stats
9W - 12L
1,349 SR
Queue Stats
131W - 159L
1,352 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TyrElite
Ah Muzen Cab
Level 57
God Stats
11W - 6L
1,478 SR
Queue Stats
125W - 125L
1,425 Elo+
Solo
Charybdis
Charybdis
beetlejuiced665
Charybdis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BLAKECMALCOM
Morgan Le Fay
15
1 / 2 / 1
8,283
690
11,125
8,732
3,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Serqet
14
0 / 4 / 1
7,995
666
2,583
8,408
3,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
12
0 / 4 / 1
7,410
618
7,635
12,472
2,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 0 / 1
9,514
793
10,421
8,748
2,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 5 / 2
7,795
650
6,414
12,182
3,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
0 / 2 / 9
9,185
765
5,925
11,101
11,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
ElBuhoGP
Sun Wukong
17
4 / 1 / 5
9,828
819
8,322
8,545
4,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Baba Yaga
Nanny95
Baba Yaga
15
1 / 0 / 7
8,766
731
5,196
10,129
3,984
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
TyrElite
Ah Muzen Cab
17
4 / 0 / 1
9,803
817
4,385
6,043
2,556
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charybdis
beetlejuiced665
Charybdis
17
6 / 1 / 4
9,865
822
14,888
12,332
4,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
4
Kills
15
15
Deaths
4
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
2
9
2.25
L
Morgan Le Fay
BLAKECMALCOM
Morgan Le Fay
1
2
1
0.75
W
Sun Wukong
ElBuhoGP
Sun Wukong
4
1
5
6.5
L
Serqet
0
4
1
0.13
L
Chang'e
0
4
1
0.13
L
3
0
1
3.5
W
Baba Yaga
Nanny95
Baba Yaga
1
0
7
4.5
W
Ah Muzen Cab
TyrElite
Ah Muzen Cab
4
0
1
4.5
W
Charybdis
beetlejuiced665
Charybdis
6
1
4
8
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,178
Damage
38,716
50,542
Taken
48,150
15,602
Mitigated
27,216
10,656
Healing
14,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
5,925
151
0
1,398
11,101
11,813
202
9,047
2,054
13,576
0
L
Morgan Le Fay
BLAKECMALCOM
Morgan Le Fay
11,125
527
0
823
8,732
3,185
0
2,240
6,492
29,650
0
W
Sun Wukong
ElBuhoGP
Sun Wukong
8,322
644
566
2,081
8,545
4,261
443
5,737
2,430
0
34,839
L
Serqet
2,583
964
0
101
8,408
3,729
39
1,279
7,129
0
13,725
L
Chang'e
7,635
278
1,116
4,246
12,472
2,672
140
2,465
10,007
23,843
0
L
10,421
2,677
0
2,586
8,748
2,870
712
957
7,791
41,286
2,693
W
Baba Yaga
Nanny95
Baba Yaga
5,196
406
844
3,272
10,129
3,984
720
8,918
1,211
24,676
0
W
Ah Muzen Cab
TyrElite
Ah Muzen Cab
4,385
3,185
0
1,459
6,043
2,556
3,116
1,914
4,003
0
36,137
W
Charybdis
beetlejuiced665
Charybdis
14,888
5,717
0
4,473
12,332
4,602
1,646
9,223
3,109
0
45,406
L
6,414
1,943
0
1,784
12,182
3,146
50
4,180
8,002
21,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,997
Gold Earned
47,447
208
Minions Killed
268
0
Camps Cleared
0
1,148,956
Distance Traveled
1,236,943
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,185
765
2
0
0
250,689
0
L
Morgan Le Fay
8,283
690
36
3
0
227,168
3
W
Sun Wukong
9,828
819
78
7
0
268,573
1
L
Serqet
7,995
666
26
2
0
242,342
0
L
Chang'e
7,410
618
22
2
0
209,313
0
L
Sol
9,514
793
86
7
0
259,054
0
W
Baba Yaga
8,766
731
35
3
0
251,948
0
W
Ah Muzen Cab
9,803
817
75
6
0
230,455
0
W
Charybdis
9,865
822
78
7
0
235,278
0
L
Freya
7,795
650
38
3
0
211,079
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role