Player Matchup

Chaac
Chaac
FaZe_LuKeY-
Chaac
Level 109
God Stats
2W - 0L
1,737 SR
Queue Stats
124W - 104L
1,671 Elo+
Party 2
Ra
Ra
Mad_Str3ak_5000
Ra
Level 117
God Stats
4W - 6L
1,369 SR
Queue Stats
252W - 214L
1,632 Elo+
Party 2
The Morrigan
The Morrigan
RespectNV
The Morrigan
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
248W - 238L
1,587 Elo+
Party 2
Ne Zha
Ne Zha
TTVRUNNINGMAN314
Ne Zha
Level 140
God Stats
18W - 22L
1,435 SR
Queue Stats
353W - 319L
1,627 Elo+
Party 2
Neith
Neith
TTVYungboiDom
Neith
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 20L
1,467 Elo+
Party 2
Team Averages
Level 100
1,508 SR
1,597 Elo+

VS

Team Averages
Level 116
1,663 SR
1,498 Elo+
Mercury
Mercury
BoperScred
Mercury
Level 125
God Stats
3W - 5L
1,464 SR
Queue Stats
371W - 402L
1,464 Elo+
Solo
Zeus
Zeus
IDontAutomobile
Zeus
Level 141
God Stats
2W - 2L
1,699 SR
Queue Stats
220W - 222L
1,563 Elo+
Party 1
Izanami
Izanami
J95 Th3 Truth
Izanami
Level 42
God Stats
112W - 96L
1,630 SR
Queue Stats
373W - 397L
1,534 Elo+
Solo
Atlas
Atlas
SWAT Hawaii
Atlas
Level 148
God Stats
4W - 2L
1,725 SR
Queue Stats
131W - 135L
1,512 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Steiner43
Cu Chulainn
Level 126
God Stats
1W - 2L
1,796 SR
Queue Stats
165W - 183L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 1
6,962
696
6,755
9,645
6,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
7 / 0 / 2
6,982
698
5,748
3,439
1,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

The Morrigan
RespectNV
The Morrigan
9
0 / 2 / 4
5,302
530
1,535
5,905
1,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
3 / 0 / 7
6,368
637
4,611
7,386
2,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 2 / 5
5,634
563
3,915
5,069
1,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BoperScred
Mercury
9
1 / 6 / 0
5,327
533
3,717
8,688
2,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 3 / 0
5,308
531
5,969
4,619
1,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
9
0 / 2 / 3
5,320
532
2,681
5,026
1,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
3 / 3 / 1
5,377
538
4,155
8,605
4,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
Steiner43
Cu Chulainn
9
0 / 3 / 0
5,174
517
2,642
7,316
3,635
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
17
Kills
4
4
Deaths
17
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mercury
BoperScred
Mercury
1
6
0
0.17
W
5
0
1
5.5
L
0
3
0
0
L
Izanami
0
2
3
0.75
W
7
0
2
8
W
The Morrigan
RespectNV
The Morrigan
0
2
4
1
L
3
3
1
1.17
L
Cu Chulainn
Steiner43
Cu Chulainn
0
3
0
0
W
3
0
7
6.5
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,564
Damage
19,164
31,444
Taken
34,254
13,245
Mitigated
12,968
11,955
Healing
10,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BoperScred
Mercury
3,717
1,983
102
1,993
8,688
2,936
0
2,099
6,553
0
30,895
W
6,755
2,036
0
5,134
9,645
6,076
438
2,229
7,416
0
38,354
L
5,969
1,748
0
1,413
4,619
1,021
0
1,677
2,836
33,609
0
L
Izanami
2,681
1,664
0
1,890
5,026
1,106
0
528
4,498
0
38,596
W
5,748
813
277
1,224
3,439
1,182
850
2,323
1,116
40,577
0
W
The Morrigan
RespectNV
The Morrigan
1,535
538
282
1,947
5,905
1,990
157
2,422
3,483
12,507
0
L
4,155
1,650
324
1,837
8,605
4,270
0
2,979
5,554
11,232
0
L
Cu Chulainn
Steiner43
Cu Chulainn
2,642
1,475
0
2,788
7,316
3,635
419
0
6,944
0
26,234
W
4,611
1,541
0
1,629
7,386
2,200
331
2,221
5,165
0
33,363
W
3,915
1,440
0
1,462
5,069
1,797
265
929
4,140
0
24,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,248
Gold Earned
26,506
297
Minions Killed
264
0
Camps Cleared
0
1,033,568
Distance Traveled
963,607
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,327
533
54
5
0
209,941
1
W
Chaac
6,962
696
78
8
0
213,299
2
L
Zeus
5,308
531
60
6
0
193,321
4
L
Izanami
5,320
532
87
9
0
161,717
1
W
Ra
6,982
698
79
8
0
215,538
3
W
The Morrigan
5,302
530
22
2
0
196,135
0
L
Atlas
5,377
538
13
1
0
203,486
6
L
Cu Chulainn
5,174
517
50
5
0
195,142
1
W
Ne Zha
6,368
637
58
6
0
224,243
2
W
Neith
5,634
563
60
6
0
184,353
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role