Player Matchup

Baba Yaga
Baba Yaga
BroOfAtm
Baba Yaga
Level 69
God Stats
5W - 7L
1,799 SR
Queue Stats
31W - 24L
1,377 Elo+
Party 1
Atlas
Atlas
CourtNasty516
Atlas
Level 69
God Stats
7W - 6L
1,517 SR
Queue Stats
102W - 139L
1,362 Elo+
Party 1
Thoth
Thoth
IIIII-_beta610
Thoth
Level 107
God Stats
2W - 2L
1,499 SR
Queue Stats
233W - 250L
1,431 Elo+
Solo
Neith
Neith
Tchno_Bunny
Neith
Level 68
God Stats
6W - 6L
1,446 SR
Queue Stats
104W - 124L
1,376 Elo+
Party 1
Sylvanus
Sylvanus
Upwards21
Sylvanus
Level 48
God Stats
3W - 1L
1,500 SR
Queue Stats
138W - 165L
1,289 Elo+
Party 1
Team Averages
Level 72
1,552 SR
1,367 Elo+

VS

Team Averages
Level 61
1,471 SR
1,365 Elo+
Bastet
Bastet
Kraken9007
Bastet
Level 92
God Stats
3W - 5L
1,448 SR
Queue Stats
176W - 195L
1,438 Elo+
Solo
Cupid
Cupid
Lao
Cupid
Level 44
God Stats
14W - 17L
1,251 SR
Queue Stats
378W - 456L
1,284 Elo+
Party 2
Hades
Hades
Zag
Hades
Level 39
God Stats
1W - 3L
1,645 SR
Queue Stats
216W - 235L
1,284 Elo+
Party 2
Shiva
Shiva
dev21trev25
Shiva
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 46L
1,458 Elo+
Solo
Skadi
Skadi
juanpabloneri1
Skadi
Level 66
God Stats
13W - 12L
1,512 SR
Queue Stats
79W - 89L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BroOfAtm
Baba Yaga
11
0 / 0 / 2
6,045
605
1,516
3,787
1,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 1 / 3
5,824
582
1,623
5,184
2,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
2 / 2 / 0
6,194
619
2,314
4,338
762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 3 / 1
5,180
518
1,325
5,639
1,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Upwards21
Sylvanus
10
7 / 0 / 1
6,546
655
5,973
5,219
2,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Kraken9007
Bastet
10
3 / 2 / 1
5,812
581
2,159
6,874
1,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cupid
Lao
Cupid
8
0 / 2 / 1
4,747
475
736
6,074
1,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
Zag
Hades
8
0 / 3 / 2
4,708
471
2,883
5,275
1,916
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
2 / 2 / 0
5,667
567
2,781
5,759
2,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 3 / 3
5,362
536
3,830
4,800
1,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
13
12
Kills
6
6
Deaths
12
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
BroOfAtm
Baba Yaga
0
0
2
1
W
2
1
3
3.5
W
2
2
0
1
L
Bastet
Kraken9007
Bastet
3
2
1
1.75
L
Cupid
Lao
Cupid
0
2
1
0.25
W
1
3
1
0.5
W
Sylvanus
Upwards21
Sylvanus
7
0
1
7.5
L
Hades
Zag
Hades
0
3
2
0.33
L
2
2
0
1
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,751
Damage
12,389
24,167
Taken
28,782
8,787
Mitigated
8,881
7,364
Healing
8,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
BroOfAtm
Baba Yaga
1,516
34
0
936
3,787
1,331
611
703
3,084
35,603
0
W
1,623
578
172
947
5,184
2,837
0
983
4,201
13,560
0
W
2,314
285
0
982
4,338
762
476
0
4,153
30,311
0
L
Bastet
Kraken9007
Bastet
2,159
579
0
2,847
6,874
1,787
0
1,856
5,018
0
28,988
L
Cupid
Lao
Cupid
736
117
76
2,607
6,074
1,541
187
1,589
4,485
0
21,480
W
1,325
363
0
2,199
5,639
1,295
0
1,024
4,615
0
22,402
W
Sylvanus
Upwards21
Sylvanus
5,973
1,687
0
2,128
5,219
2,562
0
173
4,771
19,496
7,795
L
Hades
Zag
Hades
2,883
75
53
1,381
5,275
1,916
0
2,754
2,521
17,608
0
L
2,781
631
0
701
5,759
2,419
260
2,506
3,253
0
26,145
L
3,830
1,754
0
887
4,800
1,218
388
2,211
2,589
0
23,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,789
Gold Earned
26,296
256
Minions Killed
249
0
Camps Cleared
0
920,443
Distance Traveled
1,008,319
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
6,045
605
67
7
0
189,744
2
W
Atlas
5,824
582
25
3
0
183,204
4
W
Thoth
6,194
619
64
6
0
175,608
2
L
Bastet
5,812
581
64
6
0
231,876
0
L
Cupid
4,747
475
42
4
0
204,454
0
W
Neith
5,180
518
49
5
0
181,008
1
W
Sylvanus
6,546
655
51
5
0
190,879
1
L
Hades
4,708
471
32
3
0
199,755
1
L
Shiva
5,667
567
58
6
0
203,301
0
L
Skadi
5,362
536
53
5
0
168,933
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role