Player Matchup

Neith
Neith
Silver II
IIJLOII
Neith
Silver II
Level 87
God Stats
2W - 1L
1,737 SR
Queue Stats
44W - 56L
1,144 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
KIN9PIN33
Sun Wukong
Silver II
Level 48
God Stats
3W - 2L
1,614 SR
Queue Stats
80W - 104L
1,044 MMR
Solo
Poseidon
Poseidon
Silver II
MR-MYSTIC-IGR
Poseidon
Silver II
Level 145
God Stats
6W - 7L
1,434 SR
Queue Stats
392W - 414L
1,075 MMR
Solo
Arachne
Arachne
Silver II
RussianRulet21
Arachne
Silver II
Level 80
God Stats
7W - 3L
1,810 SR
Queue Stats
145W - 157L
1,131 MMR
Solo
Bacchus
Bacchus
Silver II
lil_mark95_
Bacchus
Silver II
Level 124
God Stats
9W - 6L
1,470 SR
Queue Stats
175W - 176L
1,072 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 97
1,613 SR
1,093 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 101
1,549 SR
1,093 MMR
Bellona
Bellona
Silver II
Babalu is HERE
Bellona
Silver II
Level 66
God Stats
1W - 4L
1,505 SR
Queue Stats
157W - 173L
1,064 MMR
Solo
Hou Yi
Hou Yi
Silver II
DevilsPrincess--
Hou Yi
Silver II
Level 119
God Stats
1W - 8L
1,736 SR
Queue Stats
89W - 94L
1,117 MMR
Solo
Loki
Loki
Silver II
IIAlphaWizardII
Loki
Silver II
Level 160
God Stats
13W - 12L
1,551 SR
Queue Stats
623W - 638L
1,039 MMR
Solo
Thoth
Thoth
Silver I
TeaBagggginz
Thoth
Silver I
Level 92
God Stats
3W - 8L
1,500 SR
Queue Stats
99W - 121L
1,139 MMR
Solo
Jormungandr
Jormungandr
Silver III
XxGhostMasterxX1
Jormungandr
Silver III
Level 68
God Stats
7W - 11L
1,453 SR
Queue Stats
51W - 74L
1,107 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
IIJLOII
Neith
11
3 / 2 / 7
6,945
496
6,855
8,651
2,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
KIN9PIN33
Sun Wukong
14
1 / 2 / 1
7,924
566
7,234
13,378
8,223
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Poseidon
MR-MYSTIC-IGR
Poseidon
14
8 / 3 / 4
8,404
600
8,493
8,712
2,735
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
6 / 1 / 6
8,375
598
6,820
10,615
3,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
lil_mark95_
Bacchus
12
4 / 3 / 6
6,958
497
8,289
10,622
8,997
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate

Breastplate

+20
Physical Protection

Bans
ZeusIzanamiBastet

VS

Bans
AtlasTiamatShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 0
7,302
522
9,436
12,831
8,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
5 / 6 / 0
6,846
489
6,389
11,512
3,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 3 / 1
7,315
523
3,141
9,053
2,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 5 / 4
7,064
505
3,599
7,388
2,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
XxGhostMasterxX1
Jormungandr
10
1 / 6 / 3
6,375
455
7,156
11,339
9,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
19
22
Kills
11
11
Deaths
22
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
L
5
6
0
0.83
L
3
3
1
1.17
W
Neith
IIJLOII
Neith
3
2
7
3.25
W
Sun Wukong
KIN9PIN33
Sun Wukong
1
2
1
0.75
W
Poseidon
MR-MYSTIC-IGR
Poseidon
8
3
4
3.33
W
6
1
6
9
L
0
5
4
0.4
L
Jormungandr
XxGhostMasterxX1
Jormungandr
1
6
3
0.42
W
Bacchus
lil_mark95_
Bacchus
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,691
Damage
29,721
51,978
Taken
52,123
26,503
Mitigated
26,238
17,632
Healing
9,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,436
4,212
0
1,527
12,831
8,177
0
625
12,206
0
47,690
L
6,389
3,566
0
3,019
11,512
3,117
480
4,914
6,598
0
28,396
L
3,141
332
0
2,457
9,053
2,917
0
3,534
5,519
0
43,544
W
Neith
IIJLOII
Neith
6,855
2,878
0
3,804
8,651
2,873
270
2,826
5,825
0
39,102
W
Sun Wukong
KIN9PIN33
Sun Wukong
7,234
1,674
0
7,544
13,378
8,223
0
0
13,378
0
50,653
W
Poseidon
MR-MYSTIC-IGR
Poseidon
8,493
1,426
0
1,687
8,712
2,735
747
2,742
5,970
53,935
0
W
6,820
5,886
0
1,957
10,615
3,675
11
2,275
8,340
0
46,250
L
3,599
40
0
820
7,388
2,044
0
3,047
4,341
44,467
0
L
Jormungandr
XxGhostMasterxX1
Jormungandr
7,156
1,985
178
1,337
11,339
9,983
0
4,315
7,024
23,457
0
W
Bacchus
lil_mark95_
Bacchus
8,289
1,168
186
2,454
10,622
8,997
754
2,912
7,710
24,753
1,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,606
Gold Earned
34,902
384
Minions Killed
359
0
Camps Cleared
0
1,388,609
Distance Traveled
1,297,905
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,302
522
93
7
0
253,843
0
L
Hou Yi
6,846
489
48
3
0
249,262
6
L
Loki
7,315
523
83
6
0
276,675
0
W
Neith
6,945
496
57
4
0
244,261
5
W
Sun Wukong
7,924
566
107
8
0
285,619
3
W
Poseidon
8,404
600
100
7
0
255,447
5
W
Arachne
8,375
598
82
6
0
332,584
0
L
Thoth
7,064
505
95
7
0
255,589
6
L
Jormungandr
6,375
455
40
3
0
262,536
3
W
Bacchus
6,958
497
38
3
0
270,698
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role