Player Matchup

Neith
Neith
BilllllllyBobMAN
Neith
Level 3
God Stats
0W - 3L
1,375 SR
Queue Stats
0W - 3L
1,323 Elo+
Party 1
Baron Samedi
Baron Samedi
DaddiSmurff
Baron Samedi
Level 44
God Stats
0W - 1L
1,612 SR
Queue Stats
1W - 3L
1,444 Elo+
Party 1
Ganesha
Ganesha
Jayzdbz
Ganesha
Level 13
God Stats
0W - 4L
1,155 SR
Queue Stats
1W - 5L
1,154 Elo+
Party 1
Anubis
Anubis
PrattBrat
Anubis
Level 25
God Stats
5W - 6L
1,671 SR
Queue Stats
7W - 13L
1,431 Elo+
Party 1
Yemoja
Yemoja
Roadkill223
Yemoja
Level 12
God Stats
0W - 2L
1,375 SR
Queue Stats
1W - 4L
1,323 Elo+
Party 1
Team Averages
Level 19
1,438 SR
1,335 Elo+

VS

Team Averages
Level 68
1,688 SR
1,476 Elo+
Vulcan
Vulcan
Edogg2148
Vulcan
Level 101
God Stats
3W - 3L
1,470 SR
Queue Stats
109W - 110L
1,391 Elo+
Party 2
Mulan
Mulan
Hrudgar
Mulan
Level 17
God Stats
9W - 4L
1,834 SR
Queue Stats
71W - 71L
1,497 Elo+
Party 3
Heimdallr
Heimdallr
Niekez03
Heimdallr
Level 29
God Stats
1W - 1L
1,768 SR
Queue Stats
32W - 39L
1,439 Elo+
Party 2
Jormungandr
Jormungandr
RaichuFZ
Jormungandr
Level 147
God Stats
1W - 0L
1,840 SR
Queue Stats
20W - 14L
1,521 Elo+
Solo
Discordia
Discordia
azmalty
Discordia
Level 44
God Stats
23W - 24L
1,531 SR
Queue Stats
311W - 326L
1,534 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 11 / 1
9,821
578
7,131
20,950
8,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
DaddiSmurff
Baron Samedi
18
3 / 9 / 1
11,026
649
9,210
19,545
7,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
Jayzdbz
Ganesha
17
0 / 7 / 4
10,933
643
5,374
26,136
26,645
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
PrattBrat
Anubis
19
4 / 13 / 2
11,856
697
17,037
24,611
11,894
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
16
1 / 6 / 4
10,666
627
3,131
17,842
13,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Edogg2148
Vulcan
20
26 / 0 / 12
15,633
920
45,887
11,386
3,976
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
Hrudgar
Mulan
19
5 / 2 / 16
12,398
729
12,490
14,508
15,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Niekez03
Heimdallr
17
0 / 3 / 12
11,275
663
7,293
10,787
3,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jormungandr
RaichuFZ
Jormungandr
20
9 / 0 / 22
14,093
829
13,895
18,974
18,537
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
azmalty
Discordia
20
6 / 3 / 22
12,868
757
20,968
7,944
2,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
130
8
Kills
46
46
Deaths
8
12
Assists
84
Player
Kills
Deaths
Assists
KDA
L
0
11
1
0.05
L
Baron Samedi
DaddiSmurff
Baron Samedi
3
9
1
0.39
W
Vulcan
Edogg2148
Vulcan
26
0
12
32
W
Mulan
Hrudgar
Mulan
5
2
16
6.5
L
Ganesha
Jayzdbz
Ganesha
0
7
4
0.29
W
Heimdallr
Niekez03
Heimdallr
0
3
12
2
L
Anubis
PrattBrat
Anubis
4
13
2
0.38
W
Jormungandr
RaichuFZ
Jormungandr
9
0
22
20
L
Yemoja
1
6
4
0.5
W
Discordia
azmalty
Discordia
6
3
22
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,883
Damage
100,533
109,084
Taken
63,599
68,292
Mitigated
44,187
23,718
Healing
8,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,131
2,867
0
2,501
20,950
8,283
495
15,087
5,600
0
24,016
L
Baron Samedi
DaddiSmurff
Baron Samedi
9,210
866
2,009
1,971
19,545
7,941
472
16,800
2,634
30,886
0
W
Vulcan
Edogg2148
Vulcan
45,887
9,740
0
1,500
11,386
3,976
1,991
7,769
3,617
105,118
0
W
Mulan
Hrudgar
Mulan
12,490
951
2,326
3,142
14,508
15,543
974
8,806
5,702
2,407
24,319
L
Ganesha
Jayzdbz
Ganesha
5,374
298
2,974
2,937
26,136
26,645
217
19,968
5,956
22,830
0
W
Heimdallr
Niekez03
Heimdallr
7,293
2,244
0
1,479
10,787
3,689
2,827
6,287
4,500
0
29,251
L
Anubis
PrattBrat
Anubis
17,037
714
0
6,430
24,611
11,894
0
16,269
8,202
56,235
0
W
Jormungandr
RaichuFZ
Jormungandr
13,895
1,800
0
0
18,974
18,537
557
8,361
10,613
46,058
0
L
Yemoja
3,131
1,251
3,572
1,324
17,842
13,529
128
13,562
4,031
10,358
0
W
Discordia
azmalty
Discordia
20,968
102
42
391
7,944
2,442
1,590
3,529
4,415
50,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,302
Gold Earned
66,267
211
Minions Killed
307
0
Camps Cleared
0
1,400,927
Distance Traveled
1,771,483
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,821
578
53
3
0
267,890
0
L
Baron Samedi
11,026
649
57
3
0
299,203
0
W
Vulcan
15,633
920
117
7
0
368,242
3
W
Mulan
12,398
729
38
2
0
361,725
3
L
Ganesha
10,933
643
4
0
0
292,282
3
W
Heimdallr
11,275
663
38
2
0
344,018
1
L
Anubis
11,856
697
82
5
0
278,854
1
W
Jormungandr
14,093
829
64
4
0
345,356
0
L
Yemoja
10,666
627
15
1
0
262,698
0
W
Discordia
12,868
757
50
3
0
352,142
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role