Player Matchup

Ymir
Ymir
CarlitosThebes
Ymir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 2L
1,816 Elo+
Party 2
Olorun
Olorun
ELFOSOURIKI
Olorun
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 2L
1,732 Elo+
Party 2
Loki
Loki
Giotto
Loki
Level 160
God Stats
14W - 1L
1,901 SR
Queue Stats
399W - 111L
1,892 Elo+
Party 2
Izanami
Izanami
SöNs
Izanami
Level 44
God Stats
5W - 5L
1,213 SR
Queue Stats
65W - 83L
1,418 Elo+
Solo
Hercules
Hercules
kirtoris123
Hercules
Level 128
God Stats
3W - 4L
1,500 SR
Queue Stats
300W - 304L
1,491 Elo+
Party 2
Team Averages
Level 76
1,523 SR
1,670 Elo+

VS

Team Averages
Level 62
1,489 SR
1,347 Elo+
Izanami
Izanami
 
Izanami
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
EduFonseca1996
Serqet
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,129 Elo+
Party 3
Nox
Nox
HenriqueCalixto
Nox
Level 49
God Stats
1W - 4L
1,443 SR
Queue Stats
91W - 50L
1,673 Elo+
Party 1
Janus
Janus
ZKN_PD
Janus
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 17L
1,170 Elo+
Party 3
Bellona
Bellona
bruno_schardosim
Bellona
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 13L
1,263 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 5
6,054
550
663
7,916
4,214
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
11
4 / 0 / 6
7,182
653
5,744
5,058
1,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Loki
Giotto
Loki
12
6 / 1 / 4
7,493
681
4,279
7,274
1,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
SöNs
Izanami
13
2 / 1 / 0
7,124
648
2,595
4,084
1,099
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
kirtoris123
Hercules
11
4 / 1 / 2
6,974
634
2,982
6,018
3,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
0 / 1 / 3
6,134
558
2,453
3,715
784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 4 / 1
4,870
443
1,968
6,668
1,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

10
3 / 2 / 0
5,782
526
2,202
4,792
1,421
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
ZKN_PD
Janus
9
1 / 6 / 0
5,666
515
1,678
5,942
1,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 3 / 0
5,164
469
1,510
5,399
2,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
16
Kills
4
6
Deaths
16
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
1
3
1.5
W
0
3
5
0.83
W
Olorun
4
0
6
7
L
0
4
1
0.13
W
Loki
Giotto
Loki
6
1
4
8
L
3
2
0
1.5
W
Izanami
SöNs
Izanami
2
1
0
2
L
Janus
ZKN_PD
Janus
1
6
0
0.17
L
0
3
0
0
W
Hercules
kirtoris123
Hercules
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,263
Damage
9,811
30,350
Taken
26,516
12,522
Mitigated
8,250
12,914
Healing
6,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,453
1,742
0
905
3,715
784
0
143
3,572
0
49,145
W
663
68
0
1,947
7,916
4,214
0
3,079
4,837
18,267
0
W
Olorun
5,744
3,249
296
3,410
5,058
1,906
170
1,203
3,855
41,766
7,216
L
1,968
200
0
2,276
6,668
1,798
0
2,460
4,182
0
16,775
W
Loki
Giotto
Loki
4,279
932
0
3,463
7,274
1,945
0
1,766
5,106
0
43,535
L
2,202
329
0
1,018
4,792
1,421
849
436
4,356
30,932
0
W
Izanami
SöNs
Izanami
2,595
1,322
0
1,354
4,084
1,099
0
483
3,439
0
44,789
L
Janus
ZKN_PD
Janus
1,678
478
0
735
5,942
1,431
0
2,586
3,356
27,283
0
L
1,510
357
0
1,603
5,399
2,816
0
0
5,185
0
17,904
W
Hercules
kirtoris123
Hercules
2,982
1,018
0
2,444
6,018
3,358
0
1,350
4,450
0
30,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,827
Gold Earned
27,616
387
Minions Killed
289
0
Camps Cleared
0
1,093,760
Distance Traveled
1,053,490
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,134
558
100
9
0
203,918
2
W
Ymir
6,054
550
31
3
0
199,447
5
W
Olorun
7,182
653
88
8
0
210,557
4
L
Serqet
4,870
443
35
3
0
237,064
3
W
Loki
7,493
681
87
8
0
246,581
2
L
Nox
5,782
526
61
6
0
203,202
5
W
Izanami
7,124
648
107
10
0
195,691
4
L
Janus
5,666
515
48
4
0
213,243
2
L
Bellona
5,164
469
45
4
0
196,063
1
W
Hercules
6,974
634
74
7
0
241,484
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role